Fix crash when adding mania notes right after changing timing point #28944
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Closes #28938.
This is related to reloading the composer on timing point changes in scrolling rulesets. The lack of unsubscription from this would cause blueprints to be created for disposed composers via the
hitObjectAdded()
flow.The following line looks as if a sync load should be forced on a newly created placement blueprint:
osu/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs
Line 364 in da4d37c
however, it is not the case if the parent (
placementBlueprintContainer
) is disposed, which it would be in this case. Therefore, the blueprint staysNotLoaded
rather thanReady
, therefore it never receives its DI dependencies, therefore it dies on anEditorBeatmap
nullref.