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Save grid settings to beatmap via IBeatmap #29001

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37 changes: 35 additions & 2 deletions osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@
using osu.Game.Screens.Edit.Components.RadioButtons;
using osuTK;
using osuTK.Graphics;
using Vortice.DXGI;

namespace osu.Game.Rulesets.Osu.Edit
{
Expand Down Expand Up @@ -149,7 +150,30 @@ private void load()
},
};

Spacing.Value = editorBeatmap.BeatmapInfo.GridSize;
Spacing.Value = editorBeatmap.GridSize;
GridLinesRotation.Value = editorBeatmap.GridRotation;
if (editorBeatmap.GridStartPositionX != 0)
{
StartPositionX.Value = editorBeatmap.GridStartPositionX;
}
if (editorBeatmap.GridStartPositionY != 0)
{
StartPositionY.Value = editorBeatmap.GridStartPositionY;
}

switch (editorBeatmap.GridType)
{
case "Square":
GridType.Value = PositionSnapGridType.Square;
break;
case "Triangle":
GridType.Value = PositionSnapGridType.Triangle;
break;
case "Circle":
GridType.Value = PositionSnapGridType.Circle;
break;
}

}

protected override void LoadComplete()
Expand All @@ -163,27 +187,30 @@ protected override void LoadComplete()
startPositionXSlider.ContractedLabelText = $"X: {x.NewValue:N0}";
startPositionXSlider.ExpandedLabelText = $"X Offset: {x.NewValue:N0}";
StartPosition.Value = new Vector2(x.NewValue, StartPosition.Value.Y);
editorBeatmap.GridStartPositionX = (int)x.NewValue;
}, true);

StartPositionY.BindValueChanged(y =>
{
startPositionYSlider.ContractedLabelText = $"Y: {y.NewValue:N0}";
startPositionYSlider.ExpandedLabelText = $"Y Offset: {y.NewValue:N0}";
StartPosition.Value = new Vector2(StartPosition.Value.X, y.NewValue);
editorBeatmap.GridStartPositionY = (int)y.NewValue;
}, true);

Spacing.BindValueChanged(spacing =>
{
spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:N0}";
spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:N0}";
SpacingVector.Value = new Vector2(spacing.NewValue);
editorBeatmap.BeatmapInfo.GridSize = (int)spacing.NewValue;
editorBeatmap.GridSize = (int)spacing.NewValue;
}, true);

GridLinesRotation.BindValueChanged(rotation =>
{
gridLinesRotationSlider.ContractedLabelText = $"R: {rotation.NewValue:#,0.##}";
gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:#,0.##}";
editorBeatmap.GridRotation = (int)rotation.NewValue;
}, true);

expandingContainer?.Expanded.BindValueChanged(v =>
Expand All @@ -202,12 +229,18 @@ protected override void LoadComplete()
GridLinesRotation.Value = ((GridLinesRotation.Value + 405) % 90) - 45;
GridLinesRotation.MinValue = -45;
GridLinesRotation.MaxValue = 45;
editorBeatmap.GridType = "Square";
break;

case PositionSnapGridType.Triangle:
GridLinesRotation.Value = ((GridLinesRotation.Value + 390) % 60) - 30;
GridLinesRotation.MinValue = -30;
GridLinesRotation.MaxValue = 30;
editorBeatmap.GridType = "Triangle";
break;

case PositionSnapGridType.Circle:
editorBeatmap.GridType = "Circle";
break;
}
}, true);
Expand Down
6 changes: 6 additions & 0 deletions osu.Game/Beatmaps/Beatmap.cs
Original file line number Diff line number Diff line change
Expand Up @@ -115,6 +115,12 @@ public double GetMostCommonBeatLength()
return mostCommon.beatLength;
}

public int GridSize { get; set; }
public int GridRotation { get; set; }
public int GridStartPositionX { get; set; }
public int GridStartPositionY { get; set; }
public string GridType { get; set; }

IBeatmap IBeatmap.Clone() => Clone();

public Beatmap<T> Clone() => (Beatmap<T>)MemberwiseClone();
Expand Down
5 changes: 5 additions & 0 deletions osu.Game/Beatmaps/BeatmapConverter.cs
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,11 @@ protected virtual Beatmap<T> ConvertBeatmap(IBeatmap original, CancellationToken
beatmap.HitObjects = convertHitObjects(original.HitObjects, original, cancellationToken).OrderBy(s => s.StartTime).ToList();
beatmap.Breaks = original.Breaks;
beatmap.UnhandledEventLines = original.UnhandledEventLines;
beatmap.GridSize = original.GridSize;
beatmap.GridRotation = original.GridRotation;
beatmap.GridStartPositionX = original.GridStartPositionX;
beatmap.GridStartPositionY = original.GridStartPositionY;
beatmap.GridType = original.GridType;

return beatmap;
}
Expand Down
1 change: 0 additions & 1 deletion osu.Game/Beatmaps/BeatmapImporter.cs
Original file line number Diff line number Diff line change
Expand Up @@ -426,7 +426,6 @@ private List<BeatmapInfo> createBeatmapDifficulties(BeatmapSetInfo beatmapSet, R
SamplesMatchPlaybackRate = decodedInfo.SamplesMatchPlaybackRate,
DistanceSpacing = decodedInfo.DistanceSpacing,
BeatDivisor = decodedInfo.BeatDivisor,
GridSize = decodedInfo.GridSize,
TimelineZoom = decodedInfo.TimelineZoom,
MD5Hash = memoryStream.ComputeMD5Hash(),
EndTimeObjectCount = decoded.HitObjects.Count(h => h is IHasDuration),
Expand Down
2 changes: 0 additions & 2 deletions osu.Game/Beatmaps/BeatmapInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -171,8 +171,6 @@ public void ResetOnlineInfo()

public int BeatDivisor { get; set; } = 4;

public int GridSize { get; set; }

public double TimelineZoom { get; set; } = 1.0;

/// <summary>
Expand Down
18 changes: 17 additions & 1 deletion osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
Original file line number Diff line number Diff line change
Expand Up @@ -340,7 +340,23 @@ private void handleEditor(string line)
break;

case @"GridSize":
beatmap.BeatmapInfo.GridSize = Parsing.ParseInt(pair.Value);
beatmap.GridSize = Parsing.ParseInt(pair.Value);
break;

case @"GridRotation":
beatmap.GridRotation = Parsing.ParseInt(pair.Value);
break;

case @"GridStartPositionX":
beatmap.GridStartPositionX = Parsing.ParseInt(pair.Value);
break;

case @"GridStartPositionY":
beatmap.GridStartPositionY = Parsing.ParseInt(pair.Value);
break;

case @"GridType":
beatmap.GridType = pair.Value;
break;

case @"TimelineZoom":
Expand Down
7 changes: 6 additions & 1 deletion osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs
Original file line number Diff line number Diff line change
Expand Up @@ -114,8 +114,13 @@ private void handleEditor(TextWriter writer)
writer.WriteLine(FormattableString.Invariant($"Bookmarks: {string.Join(',', beatmap.BeatmapInfo.Bookmarks)}"));
writer.WriteLine(FormattableString.Invariant($"DistanceSpacing: {beatmap.BeatmapInfo.DistanceSpacing}"));
writer.WriteLine(FormattableString.Invariant($"BeatDivisor: {beatmap.BeatmapInfo.BeatDivisor}"));
writer.WriteLine(FormattableString.Invariant($"GridSize: {beatmap.BeatmapInfo.GridSize}"));
writer.WriteLine(FormattableString.Invariant($"GridSize: {beatmap.GridSize}"));
writer.WriteLine(FormattableString.Invariant($"GridRotation: {beatmap.GridRotation}"));
writer.WriteLine(FormattableString.Invariant($"GridStartPositionX: {beatmap.GridStartPositionX}"));
writer.WriteLine(FormattableString.Invariant($"GridStartPositionY: {beatmap.GridStartPositionY}"));
writer.WriteLine(FormattableString.Invariant($"GridType: {beatmap.GridType}"));
writer.WriteLine(FormattableString.Invariant($"TimelineZoom: {beatmap.BeatmapInfo.TimelineZoom}"));

}

private void handleMetadata(TextWriter writer)
Expand Down
9 changes: 9 additions & 0 deletions osu.Game/Beatmaps/IBeatmap.cs
Original file line number Diff line number Diff line change
Expand Up @@ -74,6 +74,15 @@ public interface IBeatmap
/// </summary>
/// <returns>The shallow-cloned beatmap.</returns>
IBeatmap Clone();

/// <summary>
/// Grid settings for the beatmap
/// </summary>
public int GridSize { get; set; }
public int GridRotation { get; set; }
public int GridStartPositionX { get; set; }
public int GridStartPositionY { get; set; }
public string GridType { get; set; }
}

/// <summary>
Expand Down
6 changes: 6 additions & 0 deletions osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -341,6 +341,12 @@ public SortedList<BreakPeriod> Breaks
public double GetMostCommonBeatLength() => baseBeatmap.GetMostCommonBeatLength();
public IBeatmap Clone() => new ProgressiveCalculationBeatmap(baseBeatmap.Clone());

public int GridSize { get; set; }
public int GridRotation { get; set; }
public int GridStartPositionX { get; set; }
public int GridStartPositionY { get; set; }
public string GridType { get; set; }

#endregion
}
}
Expand Down
26 changes: 26 additions & 0 deletions osu.Game/Screens/Edit/EditorBeatmap.cs
Original file line number Diff line number Diff line change
Expand Up @@ -89,6 +89,32 @@ public partial class EditorBeatmap : TransactionalCommitComponent, IBeatmap, IBe

public BindableInt PreviewTime { get; }

public int GridSize
{
get => PlayableBeatmap.GridSize;
set => PlayableBeatmap.GridSize = value;
}
public int GridRotation
{
get => PlayableBeatmap.GridRotation;
set => PlayableBeatmap.GridRotation = value;
}
public int GridStartPositionX
{
get => PlayableBeatmap.GridStartPositionX;
set => PlayableBeatmap.GridStartPositionX = value;
}
public int GridStartPositionY
{
get => PlayableBeatmap.GridStartPositionY;
set => PlayableBeatmap.GridStartPositionY = value;
}
public string GridType
{
get => PlayableBeatmap.GridType;
set => PlayableBeatmap.GridType = value;
}

private readonly IBeatmapProcessor beatmapProcessor;

private readonly Dictionary<HitObject, Bindable<double>> startTimeBindables = new Dictionary<HitObject, Bindable<double>>();
Expand Down