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Base DrawableTaikoHitObject Implementation #512

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merged 16 commits into from
Mar 23, 2017

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Initial base DrawableTaikoHitObject.

@smoogipoo smoogipoo changed the title Taiko hitobject drawable Base TaikoDrawableHitObject Implementation Mar 20, 2017
@smoogipoo smoogipoo changed the title Base TaikoDrawableHitObject Implementation Base DrawableTaikoHitObject Implementation Mar 20, 2017

namespace osu.Game.Modes.Taiko.Objects.Drawable
{
public class DrawableTaikoHitObject : DrawableHitObject<TaikoHitObject, TaikoJudgementInfo>

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LifetimeEnd = HitObject.StartTime + HitObject.PreEmpt;

// Todo: Remove (suppresses Resharper)
AccentColour = Color4.White;

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protected override TaikoJudgementInfo CreateJudgementInfo() => new TaikoJudgementInfo();

protected override void UpdateState(ArmedState state)

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@smoogipoo smoogipoo added this to the taiko milestone Mar 23, 2017
This was referenced Feb 1, 2022
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