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Base DrawableTaikoHitObject Implementation #512
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This reverts commit 0e4ed82.
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
This was referenced Mar 20, 2017
smoogipoo
changed the title
Taiko hitobject drawable
Base TaikoDrawableHitObject Implementation
Mar 20, 2017
smoogipoo
changed the title
Base TaikoDrawableHitObject Implementation
Base DrawableTaikoHitObject Implementation
Mar 20, 2017
…wable Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
peppy
reviewed
Mar 22, 2017
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namespace osu.Game.Modes.Taiko.Objects.Drawable | ||
{ | ||
public class DrawableTaikoHitObject : DrawableHitObject<TaikoHitObject, TaikoJudgementInfo> |
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peppy
reviewed
Mar 22, 2017
LifetimeEnd = HitObject.StartTime + HitObject.PreEmpt; | ||
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// Todo: Remove (suppresses Resharper) | ||
AccentColour = Color4.White; |
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peppy
reviewed
Mar 22, 2017
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protected override TaikoJudgementInfo CreateJudgementInfo() => new TaikoJudgementInfo(); | ||
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protected override void UpdateState(ArmedState state) |
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…f added without a clock).
…wable Conflicts: osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
This was referenced Feb 1, 2022
This was referenced Feb 1, 2022
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Initial base DrawableTaikoHitObject.