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Drawable Bash Implementation (Input only) #516
Commits on Mar 17, 2017
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Merge branch 'taiko_judgement_scoring' into taiko_bash_drawable
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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Merge branch 'taiko_bash_base' into taiko_bash_drawable
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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Commits on Mar 20, 2017
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Merge branch 'master' into taiko_bash_drawable
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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Commits on Mar 21, 2017
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Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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Commits on Mar 23, 2017
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Commits on Mar 24, 2017
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Merge branch 'master' into taiko_bash_drawable
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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Commits on Mar 25, 2017
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Merge remote-tracking branch 'origin/master' into taiko_bash_drawable
Conflicts: osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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Remove CreateCircle() - hitobjects should handle the addition of this…
… to their hierarchy themselves. CreateCircle() lends itself to a few issues: - It can't be used for drum roll ticks unless it returned a Container instead, at which point the method loses its meaning, and I would rather that constructed in the ctor. - Writing `return Accented ? new AccentedCirclePiece() : new CirclePiece()` in two places as the body of this method feels wrong - it's something I would expect to be taken care of in the base DrawableTaikoHitObject, but that leads back to #1. - Swells don't have an AccentedCirclePiece, so #2 becomes more problematic.
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Merge branch 'better_taiko_keys' into taiko_bash_drawable
Conflicts: osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
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Commits on Mar 27, 2017
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