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Taiko scoreprocessing #545
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7d38466
Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
smoogipoo 768bc2b
Make TaikoHitObject store whether the hit object is a finisher.
smoogipoo 322a788
Implement Taiko score processing.
smoogipoo 99cd215
Merge branch 'taiko_drumroll_tick_judgements' into taiko_scoreprocessing
smoogipoo a0c0a0f
Fix post-merge errors.
smoogipoo c3adbb9
Fix nullref.
smoogipoo 2074812
Move ScoreProcessor and Score to Scoring/.
smoogipoo 4e31e3b
Rename things around to make a bit more sense.
smoogipoo afdb719
Rename finisher -> accented.
smoogipoo 4ae45ea
Final -> cumulative, to represent a growing score.
smoogipoo a1f5bc0
Use isTick.
smoogipoo 5e34c24
More accented renaming + improve comments.
smoogipoo 59ba497
Remove linear interpolation of hp_hit_good.
smoogipoo 2a6da07
Rename UpdateJudgement -> OnNewJugement + rename judgement parameter.
smoogipoo cb0c7dc
Merge branch 'master' into taiko_scoreprocessing
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4 changes: 3 additions & 1 deletion
4
osu.Game.Modes.Osu/OsuScore.cs → osu.Game.Modes.Osu/Scoring/OsuScore.cs
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