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Add components to support skeleton loading states #4052
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🦋 Changeset detectedLatest commit: 2f8d800 The changes in this PR will be included in the next version bump. This PR includes changesets to release 1 package
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size-limit report 📦
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export const BaseSkeletonBone = styled.div<BaseSkeletonBoneProps>` | ||
animation: ${shimmer}; | ||
display: block; | ||
background-color: var(--bgColor-muted, ${get('colors.canvas.subtle')}); |
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It's possible that somebody could render a skeleton loader on top of something with the bgColor-muted
background color. This would make the loader invisible except for the "shimmer" animation.
Reviewers, how do you think we should reckon with this?
- Add a boolean prop to change the color of a skeleton loaders. Kind of like the
contrast
prop on TextInput. - Add a component-specific color token that uses a color from the base gray scale with higher contrast.
- Keep this as-is until we identify a real use-case where this causes a problem.
Relates to https://github.com/github/primer/issues/2682
Kapture.2023-12-11.at.17.02.20.mp4
Changelog
New
Adds the following components:
SkeletonBox
- general-use skeleton loading componentSkeletonAvatar
- used to replace avatars with a skeleton loading stateSkeletonText
- used to replace text with a skeleton loading stateChanged
DataTable
andTreeView
use the new skeleton loading components instead of their ad-hoc skeleton loadersRemoved
Rollout strategy
Testing & Reviewing
Merge checklist