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Features
Jon D edited this page Jun 8, 2017
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- PRMan RIS rendering and most geometry export
- Python based .rib generation
- Display via 'it' (framebuffer) or file
- Render from within Blender or export .rib files for external rendering
- RIS Integrator Settings loading from Args files
- Denoise (per frame and crossframe)
- Custom AOV and LPE outputs
- Object groups, light groups and light linking
- Render Layers
- Multilayer EXR output
- Deep EXR output
- Physical Camera settings (vignetting, chromatic aberration, etc)
- Geo Area lights for lamp attachment or surface emission
- Light Filters
- RIS Bxdf's and pattern nodes
- Dupli objects
- Smoke/Fire export
- Hair export
- Motion Blur
- Depth of Field
- Displacement
- Interactive Rendering
- OSL support
- Renderman Shelf UI
- Renderman Material Presets
- Baking
- RIB archive export
- More pattern nodes
- More advanced options for external rendering
- Workflow organization
- Scene setting presets
- Settings cleanup
- Documentation - Anyone who wants to help.
- Tutorials - Anyone who wants to help.