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Progression

Caleb Stimpson edited this page Dec 18, 2024 · 1 revision

Progression

The player starts at the overworld. The metallurgist's table should require some resources such that leather armor and stone tools is a worthwhile investment.

Note

Leather armor should probably be buffed, both in effectiveness and in how easy it is to acquire. Ideally should not require cows or horses.

Available resources:

  • Iron. Workable and durable base, but heavy and weathers easily.
  • Gold. Mix in for strength, but heavy and not durable. Does not weather.
  • Aluminum. Light weight, and slows alloy weathering. Found under oceans.
  • Copper? I do not think there is a missing role.

Neither the Nether or the End have additional resources.

Using a beacon, the player can access Meridian. Strewn across the Meridian desert are stones which can only be broken with TNT. These stones contain resources necessary for unknown.

Requiring a beacon and something from Meridian, the player can go to Char, where two main resources can be found:

  • the last ingredients for Aerogel, which greatly increases temperature resistance and is extremely light.
  • Vanadium, general purpose base but must be refined

Without aerogel, Char is only habitable with potions of fire resistance.

"Requiring" just a beacon, the player can go to Cauldron, which is not habitable without aerogel. Here these resources can be found:

  • Tungesten
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