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From @einarf's 3.0 wishlist:
Frame time support in arcade is still very lacking
To limit scope of 3.0, let's focus on breaking API changes if any. But it requires a broader conversation about our time APIs.
Q: What breaking changes -- if any -- can we make in 3.0 to enable improved time APIs in the future?
Right now, most update
and on_update
functions accept a float delta_time
.
Should they accept a richer time object? <-- breaking
Should we add a time object to Window
? <-- not breaking
Past discussions:
#1795
#1543
https://discord.com/channels/458662222697070613/1110676843763335200
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