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Crash on give weapons or drop weapons #752
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It is listed at ToDo many years ago (open in new tab)
Added by @s1lentq |
any way to avoid this? I get 5 crash per day minimum |
Do you have a plugin hooking FM_UpdateClientData ? |
Hello,I disable the hook FM_UpdateClientData but the problem stills You know another hooking to disable? also i'm using this function to give items
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It seems everything fine there. Do you have a plugin that changes m_pActiveItem offset? |
* Update workflows/build.yml Fix temporarily testdemos * Fix compiler warnings * Fixed a bug in spectator move with no apply friction when stopped * Update build.yml * Add support IN_RUN key for +speed button in spectator/noclip and walk moves Add cheat impulse for enable Noclip with air accelerate * try fix a crash due to the deletion of an item in an unusual way related rehlds#870, rehlds#752, rehlds#924, rehlds#957 * Extend KickBack functionalities (rehlds#980) --------- Co-authored-by: s1lentq <s1lentsk@yandex.ru> Co-authored-by: Francisco Muñoz <fjmunozpena@gmail.com>
CBasePlayerWeapon *weapon = (CBasePlayerWeapon *)pPlayer->m_pActiveItem->GetWeaponPtr();
dump file https://anonfiles.com/V8R7E8Xdx6/hlds_3.11.0.0-dev-_crash_20220417_160121_1_mdmp
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