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fix(webgl): Use VertexState shader location for WebGL attributes #1139

fix(webgl): Use VertexState shader location for WebGL attributes

fix(webgl): Use VertexState shader location for WebGL attributes #1139

Workflow file for this run

# We use a separate workflow file for building when a commit is pushed to a PR.
# This way you don't need to wait for tests and other checks to finish before
# the PR can be deployed.
name: build-pr
on:
pull_request:
branches: [main]
jobs:
build:
uses: ./.github/workflows/build.yml
with:
build-commit-sha: ${{ github.event.pull_request.head.sha }}