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Releases: reonZ/pf2e-perception

0.24.0

07 Sep 22:40
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0.24.0 Pre-release
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  • added support for signed dc RE value (note that only one dc value will still be taken into account though)

0.23.0

03 Sep 18:40
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0.23.0 Pre-release
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  • updated the getRollContext override and all its helpers to be in sync with latest system version

0.22.1

02 Sep 22:53
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0.22.1 Pre-release
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  • fixed issue with Center to Spread standard cover option

0.22.0

30 Aug 11:19
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0.22.0 Pre-release
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  • this is a system 5.4.0 release
  • fixed check roll dc issue

0.21.0

28 Aug 22:12
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0.21.0 Pre-release
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  • the hasStandardCover api function has been replaced with getWallCover
  • you can now register your own wall cover calculation function:
game.modules.get('pf2e-perception').custom.getWallCover = (originToken, targetToken) =>
    undefined | 'none' | 'lesser' | 'standard' | 'greater' | 'greater-prone'

0.20.2

07 Aug 13:01
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0.20.2 Pre-release
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  • the Flat Check setting now defaults to Roll Flat-Check instead of Cancel the Attack on failure
  • fixed token actors without senses error

0.20.1

05 Aug 23:22
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0.20.1 Pre-release
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  • fixed not being able to re-use confirmation menus in certain circumstances

0.20.0

03 Aug 23:25
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  • light exposure calculation will now only use the center the the tokens, this will not only reduce the amount of computation but will also fix the issue with tokens partially overlapping with walls

0.19.1

03 Aug 22:01
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0.19.1 Pre-release
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  • the off-guard modifier generated by the module will now mention it is an off-guard effect on top of giving its origin

0.18.1

02 Aug 19:36
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0.18.1 Pre-release
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  • fixed attacks without event error