Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bump Ignition distribution to Fortress #383

Merged
merged 6 commits into from
Sep 29, 2021
Merged

Bump Ignition distribution to Fortress #383

merged 6 commits into from
Sep 29, 2021

Conversation

diegoferigo
Copy link
Collaborator


  • Update CMake logic
  • Update CI to:
    • Build and test gym-ignition against Fortress
    • Build and upload wheels by default against Fortress
    • Build docker images with Fortress
  • Check that all documentation is updated
  • Check that building the wheel locally succeeds by passing custom Dome flag to pip / setup.py (even if not supported officially)
  • Mark the new workflow Build and Test (<New Ignition Distribution>) check as Required in the branches setting

@diegoferigo
Copy link
Collaborator Author

Trying the example panda_pick_and_place.py, there is a weird behavior.

The scripts executes the simulation in the same thread of the Python environment, and open a new process with the GUI. In the beginning, everything seems working fine: the world is populated, the custom plugins are inserted, and the manipulator moves as expected. However, the first time the manipulator grasps the cube, the GUI stops being updated (or, it is extremely slow). Though, I can see the server running and printing messages in the terminal.

Not sure what's going on here, seems a behavior similar to gazebosim/gz-sim#997. Also in my example, the contact system is enabled and the GUI get stuck as soon as a contact is detected.

@diegoferigo diegoferigo force-pushed the feature/fortress branch 2 times, most recently from 97bc3a3 to f116b4a Compare September 28, 2021 11:23
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant