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reduce time it takes to process NavigateToPose request #1516
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Did you file a ticket with BehaviorTree.CPP on the reset? |
it is here BehaviorTree/BehaviorTree.CPP#146 |
Awesome, thanks for linking it. Is this ticket something you have a a business reason to look into, or should I put this in the pool of tasks to try to find some interested parties to look at? |
I would put it in the pool - we aren't prioritizing performance issues yet |
Ok, thanks for the update. |
Hi, I probably need to join this. I am sorry that my library is creating issues of this kind. I will try to dedicate time to this in the next days. |
#1606 resolves |
merging in #1515 adds another 200-300ms of latency to handling a NavigateToPose request, which is a lot.
This comes from creating a new behavior tree every time a NavigateToPose request is accepted. That change is done to handle CoroActionNode's properly. But there should be a smarter way that doesn't take so much time.
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