Override Debug for oneshot::{Sender,Receiver}. #2414
Merged
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Prior to this diff, the Debug impl for oneshot channels printed something like:
which isn't very helpful. Instead, just print
Sender { complete: false }
(ortrue
, if the other end has dropped).Note that the
T: Debug
bound is retained to allow for the possibilityof allowing slightly more interesting debug output in the future.