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Auto merge of #28798 - steveklabnik:rollup, r=steveklabnik
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- Successful merges: #28554, #28686, #28786, #28788, #28791, #28797
- Failed merges:
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bors committed Oct 2, 2015
2 parents 168a23e + db27dca commit ef3fe25
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7 changes: 4 additions & 3 deletions src/doc/trpl/bibliography.md
Original file line number Diff line number Diff line change
Expand Up @@ -61,8 +61,9 @@ Language](http://www.cs.indiana.edu/~eholk/papers/hips2013.pdf). Early GPU work
Rust](http://scialex.github.io/reenix.pdf). Undergrad paper by Alex
Light.
* [Evaluation of performance and productivity metrics of potential
programming languages in the HPC environment](). Bachelor's thesis by
Florian Wilkens. Compares C, Go and Rust.
programming languages in the HPC environment]
(http://octarineparrot.com/assets/mrfloya-thesis-ba.pdf).
Bachelor's thesis by Florian Wilkens. Compares C, Go and Rust.
* [Nom, a byte oriented, streaming, zero copy, parser combinators library
in Rust](http://spw15.langsec.org/papers/couprie-nom.pdf). By
Geoffroy Couprie, research for VLC.
Expand All @@ -77,4 +78,4 @@ Language](http://www.cs.indiana.edu/~eholk/papers/hips2013.pdf). Early GPU work
Farnstrand's master's thesis.
* [Session Types for
Rust](http://munksgaard.me/papers/laumann-munksgaard-larsen.pdf). Philip
Munksgaard's master's thesis. Research for Servo.
Munksgaard's master's thesis. Research for Servo.
75 changes: 75 additions & 0 deletions src/libcollections/vec.rs
Original file line number Diff line number Diff line change
Expand Up @@ -148,6 +148,81 @@ use super::range::RangeArgument;
/// if the vector's length is increased to 11, it will have to reallocate, which
/// can be slow. For this reason, it is recommended to use `Vec::with_capacity`
/// whenever possible to specify how big the vector is expected to get.
///
/// # Guarantees
///
/// Due to its incredibly fundamental nature, Vec makes a lot of guarantees
/// about its design. This ensures that it's as low-overhead as possible in
/// the general case, and can be correctly manipulated in primitive ways
/// by unsafe code. Note that these guarantees refer to an unqualified `Vec<T>`.
/// If additional type parameters are added (e.g. to support custom allocators),
/// overriding their defaults may change the behavior.
///
/// Most fundamentally, Vec is and always will be a (pointer, capacity, length)
/// triplet. No more, no less. The order of these fields is completely
/// unspecified, and you should use the appropriate methods to modify these.
/// The pointer will never be null, so this type is null-pointer-optimized.
///
/// However, the pointer may not actually point to allocated memory. In particular,
/// if you construct a Vec with capacity 0 via `Vec::new()`, `vec![]`,
/// `Vec::with_capacity(0)`, or by calling `shrink_to_fit()` on an empty Vec, it
/// will not allocate memory. Similarly, if you store zero-sized types inside
/// a Vec, it will not allocate space for them. *Note that in this case the
/// Vec may not report a `capacity()` of 0*. Vec will allocate if and only
/// if `mem::size_of::<T>() * capacity() > 0`. In general, Vec's allocation
/// details are subtle enough that it is strongly recommended that you only
/// free memory allocated by a Vec by creating a new Vec and dropping it.
///
/// If a Vec *has* allocated memory, then the memory it points to is on the heap
/// (as defined by the allocator Rust is configured to use by default), and its
/// pointer points to `len()` initialized elements in order (what you would see
/// if you coerced it to a slice), followed by `capacity() - len()` logically
/// uninitialized elements.
///
/// Vec will never perform a "small optimization" where elements are actually
/// stored on the stack for two reasons:
///
/// * It would make it more difficult for unsafe code to correctly manipulate
/// a Vec. The contents of a Vec wouldn't have a stable address if it were
/// only moved, and it would be more difficult to determine if a Vec had
/// actually allocated memory.
///
/// * It would penalize the general case, incurring an additional branch
/// on every access.
///
/// Vec will never automatically shrink itself, even if completely empty. This
/// ensures no unnecessary allocations or deallocations occur. Emptying a Vec
/// and then filling it back up to the same `len()` should incur no calls to
/// the allocator. If you wish to free up unused memory, use `shrink_to_fit`.
///
/// `push` and `insert` will never (re)allocate if the reported capacity is
/// sufficient. `push` and `insert` *will* (re)allocate if `len() == capacity()`.
/// That is, the reported capacity is completely accurate, and can be relied on.
/// It can even be used to manually free the memory allocated by a Vec if
/// desired. Bulk insertion methods *may* reallocate, even when not necessary.
///
/// Vec does not guarantee any particular growth strategy when reallocating
/// when full, nor when `reserve` is called. The current strategy is basic
/// and it may prove desirable to use a non-constant growth factor. Whatever
/// strategy is used will of course guarantee `O(1)` amortized `push`.
///
/// `vec![x; n]`, `vec![a, b, c, d]`, and `Vec::with_capacity(n)`, will all
/// produce a Vec with exactly the requested capacity. If `len() == capacity()`,
/// (as is the case for the `vec!` macro), then a `Vec<T>` can be converted
/// to and from a `Box<[T]>` without reallocating or moving the elements.
///
/// Vec will not specifically overwrite any data that is removed from it,
/// but also won't specifically preserve it. Its uninitialized memory is
/// scratch space that it may use however it wants. It will generally just do
/// whatever is most efficient or otherwise easy to implement. Do not rely on
/// removed data to be erased for security purposes. Even if you drop a Vec, its
/// buffer may simply be reused by another Vec. Even if you zero a Vec's memory
/// first, that may not actually happen because the optimizer does not consider
/// this a side-effect that must be preserved.
///
/// Vec does not currently guarantee the order in which elements are dropped
/// (the order has changed in the past, and may change again).
///
#[unsafe_no_drop_flag]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct Vec<T> {
Expand Down
19 changes: 17 additions & 2 deletions src/librustc/middle/const_eval.rs
Original file line number Diff line number Diff line change
Expand Up @@ -367,6 +367,7 @@ pub enum ErrKind {
ShiftRightWithOverflow,
MissingStructField,
NonConstPath,
UnresolvedPath,
ExpectedConstTuple,
ExpectedConstStruct,
TupleIndexOutOfBounds,
Expand Down Expand Up @@ -403,7 +404,8 @@ impl ConstEvalErr {
ShiftLeftWithOverflow => "attempted left shift with overflow".into_cow(),
ShiftRightWithOverflow => "attempted right shift with overflow".into_cow(),
MissingStructField => "nonexistent struct field".into_cow(),
NonConstPath => "non-constant path in constant expr".into_cow(),
NonConstPath => "non-constant path in constant expression".into_cow(),
UnresolvedPath => "unresolved path in constant expression".into_cow(),
ExpectedConstTuple => "expected constant tuple".into_cow(),
ExpectedConstStruct => "expected constant struct".into_cow(),
TupleIndexOutOfBounds => "tuple index out of bounds".into_cow(),
Expand Down Expand Up @@ -895,7 +897,20 @@ pub fn eval_const_expr_partial<'tcx>(tcx: &ty::ctxt<'tcx>,
}
}
hir::ExprPath(..) => {
let opt_def = tcx.def_map.borrow().get(&e.id).map(|d| d.full_def());
let opt_def = if let Some(def) = tcx.def_map.borrow().get(&e.id) {
// After type-checking, def_map contains definition of the
// item referred to by the path. During type-checking, it
// can contain the raw output of path resolution, which
// might be a partially resolved path.
// FIXME: There's probably a better way to make sure we don't
// panic here.
if def.depth != 0 {
signal!(e, UnresolvedPath);
}
Some(def.full_def())
} else {
None
};
let (const_expr, const_ty) = match opt_def {
Some(def::DefConst(def_id)) => {
if let Some(node_id) = tcx.map.as_local_node_id(def_id) {
Expand Down
24 changes: 23 additions & 1 deletion src/librustc_resolve/diagnostics.rs
Original file line number Diff line number Diff line change
Expand Up @@ -609,6 +609,29 @@ match Something::NotFoo {
```
"##,

E0422: r##"
You are trying to use an identifier that is either undefined or not a
struct. For instance:
```
fn main () {
let x = Foo { x: 1, y: 2 };
}
```
In this case, `Foo` is undefined, so it inherently isn't anything, and
definitely not a struct.
```
fn main () {
let foo = 1;
let x = foo { x: 1, y: 2 };
}
```
In this case, `foo` is defined, but is not a struct, so Rust can't use
it as one.
"##,

E0423: r##"
A `struct` variant name was used like a function name. Example of
erroneous code:
Expand Down Expand Up @@ -888,7 +911,6 @@ register_diagnostics! {
E0418, // is not an enum variant, struct or const
E0420, // is not an associated const
E0421, // unresolved associated const
E0422, // does not name a structure
E0427, // cannot use `ref` binding mode with ...
E0429, // `self` imports are only allowed within a { } list
E0434, // can't capture dynamic environment in a fn item
Expand Down
6 changes: 3 additions & 3 deletions src/libstd/ffi/c_str.rs
Original file line number Diff line number Diff line change
Expand Up @@ -206,7 +206,7 @@ impl CString {
/// Retakes ownership of a CString that was transferred to C.
///
/// The only appropriate argument is a pointer obtained by calling
/// `into_ptr`. The length of the string will be recalculated
/// `into_raw`. The length of the string will be recalculated
/// using the pointer.
#[unstable(feature = "cstr_memory2", reason = "recently added",
issue = "27769")]
Expand Down Expand Up @@ -245,11 +245,11 @@ impl CString {
/// Transfers ownership of the string to a C caller.
///
/// The pointer must be returned to Rust and reconstituted using
/// `from_ptr` to be properly deallocated. Specifically, one
/// `from_raw` to be properly deallocated. Specifically, one
/// should *not* use the standard C `free` function to deallocate
/// this string.
///
/// Failure to call `from_ptr` will lead to a memory leak.
/// Failure to call `from_raw` will lead to a memory leak.
#[stable(feature = "cstr_memory", since = "1.4.0")]
pub fn into_raw(self) -> *mut libc::c_char {
Box::into_raw(self.inner) as *mut libc::c_char
Expand Down
14 changes: 14 additions & 0 deletions src/test/compile-fail/invalid-path-in-const.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

fn main() {
fn f(a: [u8; u32::DOESNOTEXIST]) {}
//~^ ERROR unresolved path in constant expression
}
19 changes: 19 additions & 0 deletions src/test/run-pass/issue-25439.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.

struct Helper<'a, F: 'a>(&'a F);

fn fix<F>(f: F) -> i32 where F: Fn(Helper<F>, i32) -> i32 {
f(Helper(&f), 8)
}

fn main() {
fix(|_, x| x);
}

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