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BinaryHeap is not exception safe #25842
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T-libs-api
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My immediate ideas are one of
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Long ago I suggested two other strategies:
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triage: I-nominated, T-libs |
alexcrichton
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May 27, 2015
I'm trying gankro's panic guard idea. |
bluss
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Use a struct called Hole that keeps track of an invalid location in the vector and fills the hole on drop. I include a run-pass test that the current BinaryHeap fails, and the new one passes. Fixes rust-lang#25842
bluss
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May 28, 2015
Use a struct called Hole that keeps track of an invalid location in the vector and fills the hole on drop. I include a run-pass test that the current BinaryHeap fails, and the new one passes. Fixes rust-lang#25842
bluss
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May 28, 2015
Use a struct called Hole that keeps track of an invalid location in the vector and fills the hole on drop. I include a run-pass test that the current BinaryHeap fails, and the new one passes. Fixes rust-lang#25842
bluss
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May 28, 2015
Use a struct called Hole that keeps track of an invalid location in the vector and fills the hole on drop. I include a run-pass test that the current BinaryHeap fails, and the new one passes. Fixes rust-lang#25842
bors
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May 28, 2015
collections: Make BinaryHeap panic safe in sift_up / sift_down Use a struct called Hole that keeps track of an invalid location in the vector and fills the hole on drop. I include a run-pass test that the current BinaryHeap fails, and the new one passes. NOTE: The BinaryHeap will still be inconsistent after a comparison fails. It will not have the heap property. What we fix is just that elements will be valid values. This is actually a performance win -- the new code does not bother to write in `zeroed()` values in the holes, it just leaves them as they were. Net result is something like a 5% decrease in runtime for `BinaryHeap::from_vec`. This can be further improved by using unchecked indexing (I confirmed it makes a difference, not a surprise with the non-sequential access going on), but let's leave that for another PR. Safety first 😉 Fixes #25842
XMPPwocky
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May 29, 2015
Use a struct called Hole that keeps track of an invalid location in the vector and fills the hole on drop. I include a run-pass test that the current BinaryHeap fails, and the new one passes. Fixes rust-lang#25842
alexcrichton
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Use a struct called Hole that keeps track of an invalid location in the vector and fills the hole on drop. I include a run-pass test that the current BinaryHeap fails, and the new one passes. Fixes rust-lang#25842
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BinaryHeap is using
zeroed()
and may not be exception safe. I.e. it is in an inconsistent state after being recovered after panic. See issue #25662 and others.Relevant code is BinaryHeap::sift_up, sift_down_range
cc @cmr
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