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Rebuild on changes to the deployment target when compiling Apple targets #129342
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If the incremental test suite doesn't suit your needs, you could fallback to a run-make test if needed. |
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Thanks for the tip, I took a look at the incremental test suite, but ended up creating a |
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I'll discuss this with @Oneirical, if this PR is updating the macos deployment test we might as well drop the port in #128507. |
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Yes, that's also likely what I will end up doing anyhow to implement proper
I... never actually really considered that, might be doable? And would be a lot cleaner, I really dislike that
I don't think you missed any, but I think the question should rather be "which fields could we possible want to depend on the deployment target in the future". That is, I would like to change I'm going through all the current Details
In summary, most of these are really just codegen, though some of them would be interesting for the standard library to do version detection, and emit more performant implementations if the deployment target is high enough. And in those cases, we do want it to be integrated properly with the query system, such that only e.g. the MIR in the standard library that depend on those would need to be changed. A query like All of this to say that I've convinced myself that turning it into a query is a good idea (I kinda regret most of #129341 now, the big reason I did it was to consistently pass the deployment target to |
Just to make sure I understand correctly, I would add a And since I'm asking anyways, though I'll do it separately for sure, as part of #129432 I know that I'm also gonna need the ability to mark certain system file paths as part of the incremental cache - should this be done generally as well ( |
Actually, how would I go about doing that, if I wanted the deployment target to be a query? It seems like the |
…jieyouxu Test codegen when setting deployment target Test our codegen in different scenarios when setting the deployment target. There are many places here where this is still incorrect, these will be fixed in rust-lang#129342, rust-lang#129367 and rust-lang#129369. See rust-lang#129432 for the bigger picture. Tested locally using: ```console ./x test tests/run-make/apple-deployment-target --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7s-apple-ios,i386-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" ``` The only Apple targets that aren't tested by the above command are: - `arm64e-apple-darwin`, failed to build, see rust-lang/cc-rs#1205. - `armv7k-apple-watchos`, failed to link, see rust-lang#130071. - `arm64e-apple-ios`, failed to link, see rust-lang#130085. - `i686-apple-darwin`, requires a bit of setup and an older machine, see [the docs](https://doc.rust-lang.org/nightly/rustc/platform-support/i686-apple-darwin.html). - `i386-apple-ios` requires you to set `IPHONEOS_DEPLOYMENT_TARGET=10.0` for the test helpers to work, will be fixed by rust-lang/cc-rs#1030. But all of this is as it was before this PR. Fixes rust-lang#47825, since we now have a test that compiles a `dylib` for `aarch64-apple-ios`. Split out from rust-lang#129342, see that for a little bit of the review that this has gone through already. r? petrochenkov `@rustbot` label O-apple
…jieyouxu Test codegen when setting deployment target Test our codegen in different scenarios when setting the deployment target. There are many places here where this is still incorrect, these will be fixed in rust-lang#129342, rust-lang#129367 and rust-lang#129369. See rust-lang#129432 for the bigger picture. Tested locally using: ```console ./x test tests/run-make/apple-deployment-target --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7s-apple-ios,i386-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" ``` The only Apple targets that aren't tested by the above command are: - `arm64e-apple-darwin`, failed to build, see rust-lang/cc-rs#1205. - `armv7k-apple-watchos`, failed to link, see rust-lang#130071. - `arm64e-apple-ios`, failed to link, see rust-lang#130085. - `i686-apple-darwin`, requires a bit of setup and an older machine, see [the docs](https://doc.rust-lang.org/nightly/rustc/platform-support/i686-apple-darwin.html). - `i386-apple-ios` requires you to set `IPHONEOS_DEPLOYMENT_TARGET=10.0` for the test helpers to work, will be fixed by rust-lang/cc-rs#1030. But all of this is as it was before this PR. Fixes rust-lang#47825, since we now have a test that compiles a `dylib` for `aarch64-apple-ios`. Split out from rust-lang#129342, see that for a little bit of the review that this has gone through already. r? petrochenkov ``@rustbot`` label O-apple
…jieyouxu Test codegen when setting deployment target Test our codegen in different scenarios when setting the deployment target. There are many places here where this is still incorrect, these will be fixed in rust-lang#129342, rust-lang#129367 and rust-lang#129369. See rust-lang#129432 for the bigger picture. Tested locally using: ```console ./x test tests/run-make/apple-deployment-target --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7s-apple-ios,i386-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" ``` The only Apple targets that aren't tested by the above command are: - `arm64e-apple-darwin`, failed to build, see rust-lang/cc-rs#1205. - `armv7k-apple-watchos`, failed to link, see rust-lang#130071. - `arm64e-apple-ios`, failed to link, see rust-lang#130085. - `i686-apple-darwin`, requires a bit of setup and an older machine, see [the docs](https://doc.rust-lang.org/nightly/rustc/platform-support/i686-apple-darwin.html). - `i386-apple-ios` requires you to set `IPHONEOS_DEPLOYMENT_TARGET=10.0` for the test helpers to work, will be fixed by rust-lang/cc-rs#1030. But all of this is as it was before this PR. Fixes rust-lang#47825, since we now have a test that compiles a `dylib` for `aarch64-apple-ios`. Split out from rust-lang#129342, see that for a little bit of the review that this has gone through already. r? petrochenkov ```@rustbot``` label O-apple
Rollup merge of rust-lang#130068 - madsmtm:deployment-target-test, r=jieyouxu Test codegen when setting deployment target Test our codegen in different scenarios when setting the deployment target. There are many places here where this is still incorrect, these will be fixed in rust-lang#129342, rust-lang#129367 and rust-lang#129369. See rust-lang#129432 for the bigger picture. Tested locally using: ```console ./x test tests/run-make/apple-deployment-target --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7s-apple-ios,i386-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" ``` The only Apple targets that aren't tested by the above command are: - `arm64e-apple-darwin`, failed to build, see rust-lang/cc-rs#1205. - `armv7k-apple-watchos`, failed to link, see rust-lang#130071. - `arm64e-apple-ios`, failed to link, see rust-lang#130085. - `i686-apple-darwin`, requires a bit of setup and an older machine, see [the docs](https://doc.rust-lang.org/nightly/rustc/platform-support/i686-apple-darwin.html). - `i386-apple-ios` requires you to set `IPHONEOS_DEPLOYMENT_TARGET=10.0` for the test helpers to work, will be fixed by rust-lang/cc-rs#1030. But all of this is as it was before this PR. Fixes rust-lang#47825, since we now have a test that compiles a `dylib` for `aarch64-apple-ios`. Split out from rust-lang#129342, see that for a little bit of the review that this has gone through already. r? petrochenkov ```@rustbot``` label O-apple
…enkov Apple: Refactor deployment target version parsing Refactor deployment target parsing to make it easier to do rust-lang/rust#129342 (I wanted to make sure of all the places that `std::env::var` is called). Specifically, my goal was to minimize the amount of target-specific configuration, so to that end I renamed the `opts` function that generates the `TargetOptions` to `base`, and made it return the LLVM target and `target_arch` too. In the future, I would like to move even more out of the target files and into `spec::apple`, as it makes it easier for me to maintain. For example, this fixed a bug in `aarch64-apple-watchos`, which wasn't passing the deployment target as part of the LLVM triple. This (probably) fixes rust-lang/rust#123582 and fixes rust-lang/rust#107630. We also now parse the patch version of deployment targets, allowing the user to specify e.g. `MACOSX_DEPLOYMENT_TARGET=10.12.6`. Finally, this fixes the LLVM target name for visionOS, it should be `*-apple-xros` and not `*-apple-visionos`. Since I have changed all the Apple targets here, I smoke-tested my changes by running the following: ```console # Build each target ./x build library --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,arm64e-apple-ios,armv7k-apple-watchos,armv7s-apple-ios,i386-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" # Test that we can still at least link basic projects cargo new foobar && cd foobar && cargo +stage1 build --target=aarch64-apple-darwin --target=aarch64-apple-ios --target=aarch64-apple-ios-macabi --target=aarch64-apple-ios-sim --target=aarch64-apple-tvos --target=aarch64-apple-tvos-sim --target=aarch64-apple-visionos --target=aarch64-apple-visionos-sim --target=aarch64-apple-watchos --target=aarch64-apple-watchos-sim --target=arm64_32-apple-watchos --target=armv7s-apple-ios --target=i386-apple-ios --target=x86_64-apple-darwin --target=x86_64-apple-ios --target=x86_64-apple-ios-macabi --target=x86_64-apple-tvos --target=x86_64-apple-watchos-sim --target=x86_64h-apple-darwin ``` I couldn't build for the `arm64e-apple-darwin` target, the `armv7k-apple-watchos` and `arm64e-apple-ios` targets failed to link, and I know that the `i686-apple-darwin` target requires a bit of setup, but all of this is as it was before this PR. r? thomcc CC `@BlackHoleFox` I would recommend using `rollup=never` when merging this, in case we need to bisect this later.
Test codegen when setting deployment target Test our codegen in different scenarios when setting the deployment target. There are many places here where this is still incorrect, these will be fixed in rust-lang/rust#129342, rust-lang/rust#129367 and rust-lang/rust#129369. See rust-lang/rust#129432 for the bigger picture. Tested locally using: ```console ./x test tests/run-make/apple-deployment-target --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7s-apple-ios,i386-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" ``` The only Apple targets that aren't tested by the above command are: - `arm64e-apple-darwin`, failed to build, see rust-lang/cc-rs#1205. - `armv7k-apple-watchos`, failed to link, see rust-lang/rust#130071. - `arm64e-apple-ios`, failed to link, see rust-lang/rust#130085. - `i686-apple-darwin`, requires a bit of setup and an older machine, see [the docs](https://doc.rust-lang.org/nightly/rustc/platform-support/i686-apple-darwin.html). - `i386-apple-ios` requires you to set `IPHONEOS_DEPLOYMENT_TARGET=10.0` for the test helpers to work, will be fixed by rust-lang/cc-rs#1030. But all of this is as it was before this PR. Fixes rust-lang/rust#47825, since we now have a test that compiles a `dylib` for `aarch64-apple-ios`. Split out from rust-lang/rust#129342, see that for a little bit of the review that this has gone through already. r? petrochenkov ```@rustbot``` label O-apple
Yes, seems about right.
Yep.
Just
This is better left for the last, I don't think we are currently doing anything like that in the compiler.
|
Ah, I see now, thanks! I will try to find some time next week to implement what we've discussed. |
…enkov Apple: Refactor deployment target version parsing Refactor deployment target parsing to make it easier to do rust-lang/rust#129342 (I wanted to make sure of all the places that `std::env::var` is called). Specifically, my goal was to minimize the amount of target-specific configuration, so to that end I renamed the `opts` function that generates the `TargetOptions` to `base`, and made it return the LLVM target and `target_arch` too. In the future, I would like to move even more out of the target files and into `spec::apple`, as it makes it easier for me to maintain. For example, this fixed a bug in `aarch64-apple-watchos`, which wasn't passing the deployment target as part of the LLVM triple. This (probably) fixes rust-lang/rust#123582 and fixes rust-lang/rust#107630. We also now parse the patch version of deployment targets, allowing the user to specify e.g. `MACOSX_DEPLOYMENT_TARGET=10.12.6`. Finally, this fixes the LLVM target name for visionOS, it should be `*-apple-xros` and not `*-apple-visionos`. Since I have changed all the Apple targets here, I smoke-tested my changes by running the following: ```console # Build each target ./x build library --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,arm64e-apple-ios,armv7k-apple-watchos,armv7s-apple-ios,i386-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" # Test that we can still at least link basic projects cargo new foobar && cd foobar && cargo +stage1 build --target=aarch64-apple-darwin --target=aarch64-apple-ios --target=aarch64-apple-ios-macabi --target=aarch64-apple-ios-sim --target=aarch64-apple-tvos --target=aarch64-apple-tvos-sim --target=aarch64-apple-visionos --target=aarch64-apple-visionos-sim --target=aarch64-apple-watchos --target=aarch64-apple-watchos-sim --target=arm64_32-apple-watchos --target=armv7s-apple-ios --target=i386-apple-ios --target=x86_64-apple-darwin --target=x86_64-apple-ios --target=x86_64-apple-ios-macabi --target=x86_64-apple-tvos --target=x86_64-apple-watchos-sim --target=x86_64h-apple-darwin ``` I couldn't build for the `arm64e-apple-darwin` target, the `armv7k-apple-watchos` and `arm64e-apple-ios` targets failed to link, and I know that the `i686-apple-darwin` target requires a bit of setup, but all of this is as it was before this PR. r? thomcc CC `@BlackHoleFox` I would recommend using `rollup=never` when merging this, in case we need to bisect this later.
…trochenkov Move Apple linker args from `rustc_target` to `rustc_codegen_ssa` They are dependent on the deployment target and SDK version, but having these in `rustc_target` makes it hard to introduce that dependency. Part of the work needed to do rust-lang#118204, see rust-lang#129342 for some discussion. Tested using: ```console ./x test tests/run-make/apple-deployment-target --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7k-apple-watchos,armv7s-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" IPHONEOS_DEPLOYMENT_TARGET=10.0 ./x test tests/run-make/apple-deployment-target --target=i386-apple-ios ``` `arm64e-apple-darwin` and `arm64e-apple-ios` have not been tested, see rust-lang#130085, neither is `i686-apple-darwin`, since that requires using an x86_64 macbook, and I currently can't get mine to work, see rust-lang#130434. CC `@petrochenkov`
Rollup merge of rust-lang#130435 - madsmtm:move-apple-link-args, r=petrochenkov Move Apple linker args from `rustc_target` to `rustc_codegen_ssa` They are dependent on the deployment target and SDK version, but having these in `rustc_target` makes it hard to introduce that dependency. Part of the work needed to do rust-lang#118204, see rust-lang#129342 for some discussion. Tested using: ```console ./x test tests/run-make/apple-deployment-target --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7k-apple-watchos,armv7s-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin" IPHONEOS_DEPLOYMENT_TARGET=10.0 ./x test tests/run-make/apple-deployment-target --target=i386-apple-ios ``` `arm64e-apple-darwin` and `arm64e-apple-ios` have not been tested, see rust-lang#130085, neither is `i686-apple-darwin`, since that requires using an x86_64 macbook, and I currently can't get mine to work, see rust-lang#130434. CC `@petrochenkov`
…g, r=petrochenkov Move versioned Apple LLVM targets from `rustc_target` to `rustc_codegen_ssa` Fully specified LLVM targets contain the OS version on macOS/iOS/tvOS/watchOS/visionOS, and this version depends on the deployment target environment variables like `MACOSX_DEPLOYMENT_TARGET`, `IPHONEOS_DEPLOYMENT_TARGET` etc. We would like to move this to later in the compilation pipeline, both because it feels impure to access environment variables when fetching target information, but mostly because we need access to more information from rust-lang#130883 to do rust-lang#118204. See also rust-lang#129342 (comment) for some discussion. The first and second commit does the actual refactor, it should be a non-functional change, the third commit adds diagnostics for invalid deployment targets, which are now possible to do because we have access to the session. Tested with the same commands as in rust-lang#130435. r? `@petrochenkov`
…g, r=petrochenkov Move versioned Apple LLVM targets from `rustc_target` to `rustc_codegen_ssa` Fully specified LLVM targets contain the OS version on macOS/iOS/tvOS/watchOS/visionOS, and this version depends on the deployment target environment variables like `MACOSX_DEPLOYMENT_TARGET`, `IPHONEOS_DEPLOYMENT_TARGET` etc. We would like to move this to later in the compilation pipeline, both because it feels impure to access environment variables when fetching target information, but mostly because we need access to more information from rust-lang#130883 to do rust-lang#118204. See also rust-lang#129342 (comment) for some discussion. The first and second commit does the actual refactor, it should be a non-functional change, the third commit adds diagnostics for invalid deployment targets, which are now possible to do because we have access to the session. Tested with the same commands as in rust-lang#130435. r? ```@petrochenkov```
…g, r=petrochenkov Move versioned Apple LLVM targets from `rustc_target` to `rustc_codegen_ssa` Fully specified LLVM targets contain the OS version on macOS/iOS/tvOS/watchOS/visionOS, and this version depends on the deployment target environment variables like `MACOSX_DEPLOYMENT_TARGET`, `IPHONEOS_DEPLOYMENT_TARGET` etc. We would like to move this to later in the compilation pipeline, both because it feels impure to access environment variables when fetching target information, but mostly because we need access to more information from rust-lang#130883 to do rust-lang#118204. See also rust-lang#129342 (comment) for some discussion. The first and second commit does the actual refactor, it should be a non-functional change, the third commit adds diagnostics for invalid deployment targets, which are now possible to do because we have access to the session. Tested with the same commands as in rust-lang#130435. r? ````@petrochenkov````
…g, r=petrochenkov Move versioned Apple LLVM targets from `rustc_target` to `rustc_codegen_ssa` Fully specified LLVM targets contain the OS version on macOS/iOS/tvOS/watchOS/visionOS, and this version depends on the deployment target environment variables like `MACOSX_DEPLOYMENT_TARGET`, `IPHONEOS_DEPLOYMENT_TARGET` etc. We would like to move this to later in the compilation pipeline, both because it feels impure to access environment variables when fetching target information, but mostly because we need access to more information from rust-lang#130883 to do rust-lang#118204. See also rust-lang#129342 (comment) for some discussion. The first and second commit does the actual refactor, it should be a non-functional change, the third commit adds diagnostics for invalid deployment targets, which are now possible to do because we have access to the session. Tested with the same commands as in rust-lang#130435. r? `````@petrochenkov`````
…g, r=petrochenkov Move versioned Apple LLVM targets from `rustc_target` to `rustc_codegen_ssa` Fully specified LLVM targets contain the OS version on macOS/iOS/tvOS/watchOS/visionOS, and this version depends on the deployment target environment variables like `MACOSX_DEPLOYMENT_TARGET`, `IPHONEOS_DEPLOYMENT_TARGET` etc. We would like to move this to later in the compilation pipeline, both because it feels impure to access environment variables when fetching target information, but mostly because we need access to more information from rust-lang#130883 to do rust-lang#118204. See also rust-lang#129342 (comment) for some discussion. The first and second commit does the actual refactor, it should be a non-functional change, the third commit adds diagnostics for invalid deployment targets, which are now possible to do because we have access to the session. Tested with the same commands as in rust-lang#130435. r? ``````@petrochenkov``````
Rollup merge of rust-lang#131037 - madsmtm:move-llvm-target-versioning, r=petrochenkov Move versioned Apple LLVM targets from `rustc_target` to `rustc_codegen_ssa` Fully specified LLVM targets contain the OS version on macOS/iOS/tvOS/watchOS/visionOS, and this version depends on the deployment target environment variables like `MACOSX_DEPLOYMENT_TARGET`, `IPHONEOS_DEPLOYMENT_TARGET` etc. We would like to move this to later in the compilation pipeline, both because it feels impure to access environment variables when fetching target information, but mostly because we need access to more information from rust-lang#130883 to do rust-lang#118204. See also rust-lang#129342 (comment) for some discussion. The first and second commit does the actual refactor, it should be a non-functional change, the third commit adds diagnostics for invalid deployment targets, which are now possible to do because we have access to the session. Tested with the same commands as in rust-lang#130435. r? ``````@petrochenkov``````
☔ The latest upstream changes (presumably #132497) made this pull request unmergeable. Please resolve the merge conflicts. |
@madsmtm any updates on this? thanks |
Rebuild, both in Cargo and the incremental cache, when the
*_DEPLOYMENT_TARGET
environment variables change.Fixes #118204. See #129432 for more motivation behind this change.
I am a bit unsure if I have implemented this correctly, I'm particularly uncertain whether creating a new field in
Options
the correct approach for busting the incremental cache? It's only the codegen that needs to be re-run, everything before that shouldn't be influenced by this, so if there's a way to make that happen, we should do that instead.Builds upon #130068.
r? thomcc
CC @BlackHoleFox
@rustbot blocked