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mk: Hardcode the bootstrap key for each release #32731

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merged 1 commit into from
Apr 8, 2016

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alexcrichton
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Starting with the 1.10.0 release we would like to bootstrap all compilers from
the previous stable release. For example the 1.10.0 compiler should bootstrap
from the literal 1.9.0 release artifacts. To do this, however, we need a way to
enable unstable features temporarily in a stable compiler (as the released
compiler is stable), but it turns out we already have a way to do that!

At compile time the configure script selects a CFG_BOOTSTRAP_KEY variable
value and then exports it into the makefiles. If the RUSTC_BOOTSTRAP_KEY
environment variable is set to this value, then the compiler is allowed to
"cheat" and use unstable features.

This method of choosing the bootstrap key, however, is problematic for the
intention of bootstrapping from the previous release. Each time a 1.9.0 compiler
is created, a new bootstrap key will be selected. That means that the 1.10.0
compiler will only compile from our literal release artifacts. Instead
distributions would like to bootstrap from their own compilers, so instead we
simply hardcode the bootstrap key for each release.

This patch uses the same CFG_FILENAME_EXTRA value (a hash of the release
string) as the bootstrap key. Consequently all 1.9.0 compilers, no matter where
they are compiled, will have the same bootstrap key. Additionally we won't need
to keep updating this as it'll be based on the release number anyway.

Once the 1.9.0 beta has been created, we can update the 1.10.0 nightly sources
(the master branch at that time) to bootstrap from that release using this
hard-coded bootstrap key. We will likely just hardcode into the makefiles what
the previous bootstrap key was and we'll change that whenever the stage0
compiler is updated.

Starting with the 1.10.0 release we would like to bootstrap all compilers from
the previous stable release. For example the 1.10.0 compiler should bootstrap
from the literal 1.9.0 release artifacts. To do this, however, we need a way to
enable unstable features temporarily in a stable compiler (as the released
compiler is stable), but it turns out we already have a way to do that!

At compile time the configure script selects a `CFG_BOOTSTRAP_KEY` variable
value and then exports it into the makefiles. If the `RUSTC_BOOTSTRAP_KEY`
environment variable is set to this value, then the compiler is allowed to
"cheat" and use unstable features.

This method of choosing the bootstrap key, however, is problematic for the
intention of bootstrapping from the previous release. Each time a 1.9.0 compiler
is created, a new bootstrap key will be selected. That means that the 1.10.0
compiler will only compile from *our* literal release artifacts. Instead
distributions would like to bootstrap from their own compilers, so instead we
simply hardcode the bootstrap key for each release.

This patch uses the same `CFG_FILENAME_EXTRA` value (a hash of the release
string) as the bootstrap key. Consequently all 1.9.0 compilers, no matter where
they are compiled, will have the same bootstrap key. Additionally we won't need
to keep updating this as it'll be based on the release number anyway.

Once the 1.9.0 beta has been created, we can update the 1.10.0 nightly sources
(the `master` branch at that time) to bootstrap from that release using this
hard-coded bootstrap key. We will likely just hardcode into the makefiles what
the previous bootstrap key was and we'll change that whenever the stage0
compiler is updated.
@rust-highfive
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r? @brson

(rust_highfive has picked a reviewer for you, use r? to override)

@alexcrichton
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cc @rust-lang/core, @rust-lang/tools, @rust-lang/compiler

@brson
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brson commented Apr 4, 2016

@bors r+

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bors commented Apr 4, 2016

📌 Commit c822546 has been approved by brson

@jnicholls
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I'd love to hear why @eddyb is downing this. Is it because you're worried people will use the bootstrap key to cheat and use unstable features in a stable compiler?

@eddyb
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eddyb commented Apr 5, 2016

@jnicholls It has been possible since 1.0 (release build logs are public) and everyone involved knows my position (compile different "rustc drivers" for the different uscases - this would be even easier with rustbuild), but I agree that distro maintainers would see this as pointless complexity so I'll just leave it at "I don't like this but not enough to actually to react strongly to it (again)".

Manishearth added a commit to Manishearth/rust that referenced this pull request Apr 6, 2016
…=brson

mk: Hardcode the bootstrap key for each release

Starting with the 1.10.0 release we would like to bootstrap all compilers from
the previous stable release. For example the 1.10.0 compiler should bootstrap
from the literal 1.9.0 release artifacts. To do this, however, we need a way to
enable unstable features temporarily in a stable compiler (as the released
compiler is stable), but it turns out we already have a way to do that!

At compile time the configure script selects a `CFG_BOOTSTRAP_KEY` variable
value and then exports it into the makefiles. If the `RUSTC_BOOTSTRAP_KEY`
environment variable is set to this value, then the compiler is allowed to
"cheat" and use unstable features.

This method of choosing the bootstrap key, however, is problematic for the
intention of bootstrapping from the previous release. Each time a 1.9.0 compiler
is created, a new bootstrap key will be selected. That means that the 1.10.0
compiler will only compile from *our* literal release artifacts. Instead
distributions would like to bootstrap from their own compilers, so instead we
simply hardcode the bootstrap key for each release.

This patch uses the same `CFG_FILENAME_EXTRA` value (a hash of the release
string) as the bootstrap key. Consequently all 1.9.0 compilers, no matter where
they are compiled, will have the same bootstrap key. Additionally we won't need
to keep updating this as it'll be based on the release number anyway.

Once the 1.9.0 beta has been created, we can update the 1.10.0 nightly sources
(the `master` branch at that time) to bootstrap from that release using this
hard-coded bootstrap key. We will likely just hardcode into the makefiles what
the previous bootstrap key was and we'll change that whenever the stage0
compiler is updated.
Manishearth added a commit to Manishearth/rust that referenced this pull request Apr 7, 2016
…=brson

mk: Hardcode the bootstrap key for each release

Starting with the 1.10.0 release we would like to bootstrap all compilers from
the previous stable release. For example the 1.10.0 compiler should bootstrap
from the literal 1.9.0 release artifacts. To do this, however, we need a way to
enable unstable features temporarily in a stable compiler (as the released
compiler is stable), but it turns out we already have a way to do that!

At compile time the configure script selects a `CFG_BOOTSTRAP_KEY` variable
value and then exports it into the makefiles. If the `RUSTC_BOOTSTRAP_KEY`
environment variable is set to this value, then the compiler is allowed to
"cheat" and use unstable features.

This method of choosing the bootstrap key, however, is problematic for the
intention of bootstrapping from the previous release. Each time a 1.9.0 compiler
is created, a new bootstrap key will be selected. That means that the 1.10.0
compiler will only compile from *our* literal release artifacts. Instead
distributions would like to bootstrap from their own compilers, so instead we
simply hardcode the bootstrap key for each release.

This patch uses the same `CFG_FILENAME_EXTRA` value (a hash of the release
string) as the bootstrap key. Consequently all 1.9.0 compilers, no matter where
they are compiled, will have the same bootstrap key. Additionally we won't need
to keep updating this as it'll be based on the release number anyway.

Once the 1.9.0 beta has been created, we can update the 1.10.0 nightly sources
(the `master` branch at that time) to bootstrap from that release using this
hard-coded bootstrap key. We will likely just hardcode into the makefiles what
the previous bootstrap key was and we'll change that whenever the stage0
compiler is updated.
bors added a commit that referenced this pull request Apr 7, 2016
Rollup of 11 pull requests

- Successful merges: #32016, #32583, #32699, #32729, #32731, #32738, #32741, #32745, #32748, #32757, #32786
- Failed merges: #32773
Manishearth added a commit to Manishearth/rust that referenced this pull request Apr 7, 2016
…=brson

mk: Hardcode the bootstrap key for each release

Starting with the 1.10.0 release we would like to bootstrap all compilers from
the previous stable release. For example the 1.10.0 compiler should bootstrap
from the literal 1.9.0 release artifacts. To do this, however, we need a way to
enable unstable features temporarily in a stable compiler (as the released
compiler is stable), but it turns out we already have a way to do that!

At compile time the configure script selects a `CFG_BOOTSTRAP_KEY` variable
value and then exports it into the makefiles. If the `RUSTC_BOOTSTRAP_KEY`
environment variable is set to this value, then the compiler is allowed to
"cheat" and use unstable features.

This method of choosing the bootstrap key, however, is problematic for the
intention of bootstrapping from the previous release. Each time a 1.9.0 compiler
is created, a new bootstrap key will be selected. That means that the 1.10.0
compiler will only compile from *our* literal release artifacts. Instead
distributions would like to bootstrap from their own compilers, so instead we
simply hardcode the bootstrap key for each release.

This patch uses the same `CFG_FILENAME_EXTRA` value (a hash of the release
string) as the bootstrap key. Consequently all 1.9.0 compilers, no matter where
they are compiled, will have the same bootstrap key. Additionally we won't need
to keep updating this as it'll be based on the release number anyway.

Once the 1.9.0 beta has been created, we can update the 1.10.0 nightly sources
(the `master` branch at that time) to bootstrap from that release using this
hard-coded bootstrap key. We will likely just hardcode into the makefiles what
the previous bootstrap key was and we'll change that whenever the stage0
compiler is updated.
bors added a commit that referenced this pull request Apr 7, 2016
Rollup of 7 pull requests

- Successful merges: #32687, #32729, #32731, #32732, #32734, #32737, #32741
- Failed merges:
@bors bors merged commit c822546 into rust-lang:master Apr 8, 2016
nagisa added a commit to nagisa/rust that referenced this pull request Apr 8, 2016
Since PR rust-lang#32731 we’re hardcoding the BOOTSTRAP_KEY to a well known value, so there’s no reason to
have any key at all. Lets just use a regular environment variable instead.

Hooray for simpler code.
@alexcrichton alexcrichton deleted the known-bootstrap-key branch April 14, 2016 00:25
alexcrichton added a commit to alexcrichton/rust that referenced this pull request Apr 19, 2016
This commit removes all infrastructure from the repository for our so-called
snapshots to instead bootstrap the compiler from stable releases. Bootstrapping
from a previously stable release is a long-desired feature of distros because
they're not fans of downloading binary stage0 blobs from us. Additionally, this
makes our own CI easier as we can decommission all of the snapshot builders and
start having a regular cadence to when we update the stage0 compiler.

A new `src/etc/get-stage0.py` script was added which shares some code with
`src/bootstrap/bootstrap.py` to read a new file, `src/stage0.txt`, which lists
the current stage0 compiler as well as cargo that we bootstrap from. This script
will download the relevant `rustc` package an unpack it into `$target/stage0` as
we do today.

One problem of bootstrapping from stable releases is that we're not able to
compile unstable code (e.g. all the `#![feature]` directives in libcore/libstd).
To overcome this we employ two strategies:

* The bootstrap key of the previous compiler is hardcoded into `src/stage0.txt`
  (enabled as a result of rust-lang#32731) and exported by the build system. This enables
  nightly features in the compiler we download.
* The standard library and compiler are pinned to a specific stage0, which
  doesn't change, so we're guaranteed that we'll continue compiling as we start
  from a known fixed source.

The process for making a release will also need to be tweaked now to continue to
cadence of bootstrapping from the previous release. This process looks like:

1. Merge `beta` to `stable`
2. Produce a new stable compiler.
3. Change `master` to bootstrap from this new stable compiler.
4. Merge `master` to `beta`
5. Produce a new beta compiler
6. Change `master` to bootstrap from this new beta compiler.

Step 3 above should involve very few changes as `master` was previously
bootstrapping from `beta` which is the same as `stable` at that point in time.
Step 6, however, is where we benefit from removing lots of `#[cfg(stage0)]` and
get to use new features. This also shouldn't slow the release too much as steps
1-5 requires little work other than waiting and step 6 just needs to happen at
some point during a release cycle, it's not time sensitive.

Closes rust-lang#29555
Closes rust-lang#29557
bors added a commit that referenced this pull request Apr 20, 2016
mk: Bootstrap from stable instead of snapshots

This commit removes all infrastructure from the repository for our so-called
snapshots to instead bootstrap the compiler from stable releases. Bootstrapping
from a previously stable release is a long-desired feature of distros because
they're not fans of downloading binary stage0 blobs from us. Additionally, this
makes our own CI easier as we can decommission all of the snapshot builders and
start having a regular cadence to when we update the stage0 compiler.

A new `src/etc/get-stage0.py` script was added which shares some code with
`src/bootstrap/bootstrap.py` to read a new file, `src/stage0.txt`, which lists
the current stage0 compiler as well as cargo that we bootstrap from. This script
will download the relevant `rustc` package an unpack it into `$target/stage0` as
we do today.

One problem of bootstrapping from stable releases is that we're not able to
compile unstable code (e.g. all the `#![feature]` directives in libcore/libstd).
To overcome this we employ two strategies:

* The bootstrap key of the previous compiler is hardcoded into `src/stage0.txt`
  (enabled as a result of #32731) and exported by the build system. This enables
  nightly features in the compiler we download.
* The standard library and compiler are pinned to a specific stage0, which
  doesn't change, so we're guaranteed that we'll continue compiling as we start
  from a known fixed source.

The process for making a release will also need to be tweaked now to continue to
cadence of bootstrapping from the previous release. This process looks like:

1. Merge `beta` to `stable`
2. Produce a new stable compiler.
3. Change `master` to bootstrap from this new stable compiler.
4. Merge `master` to `beta`
5. Produce a new beta compiler
6. Change `master` to bootstrap from this new beta compiler.

Step 3 above should involve very few changes as `master` was previously
bootstrapping from `beta` which is the same as `stable` at that point in time.
Step 6, however, is where we benefit from removing lots of `#[cfg(stage0)]` and
get to use new features. This also shouldn't slow the release too much as steps
1-5 requires little work other than waiting and step 6 just needs to happen at
some point during a release cycle, it's not time sensitive.

Closes #29555
Closes #29557
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6 participants