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Compiling RWTexture2D<float> to wgsl leads to rgba32float instead of r32float
#5704
opened Nov 28, 2024 by
Devon7925
[SPIR-V] Creating pointers from inline spirv_asm creates invalid types (storage class mismatch)
#5703
opened Nov 28, 2024 by
nvlduc
undefined identifier Feature needed at a later date, not connected to a specific use case.
nonuniformEXT
compiler error
goal:forward looking
#5691
opened Nov 26, 2024 by
theblackunknown
Constant not supported in GLSL shader binding style declaration
#5690
opened Nov 26, 2024 by
theblackunknown
PR gets stuck when there are only document changes
goal:quality & productivity
Quality issues and issues that impact our productivity coding day to day inside slang
#5689
opened Nov 26, 2024 by
jkwak-work
Reflection API : How to know if push constants are used by an entry point (using HLSL syntax)
#5685
opened Nov 26, 2024 by
PierreEVEN
GSplats codebase: Open PR to update numbers & resolve differences on torch-side
goal:quality & productivity
Quality issues and issues that impact our productivity coding day to day inside slang
Access Interface through pointer
goal:quality & productivity
Quality issues and issues that impact our productivity coding day to day inside slang
Including imported module first as cli arg with generic interface leads to bad error message
kind:bug
something doesn't work like it should
#5661
opened Nov 25, 2024 by
expipiplus1
importing a file and including it as a cli arguments leads to bad error message
kind:bug
something doesn't work like it should
#5660
opened Nov 25, 2024 by
expipiplus1
intensive extracting during workflow
goal:quality & productivity
Quality issues and issues that impact our productivity coding day to day inside slang
Provide SlangConfig.cmake in releases
goal:quality & productivity
Quality issues and issues that impact our productivity coding day to day inside slang
Missing macOS in binaries for release v2024.14.5
goal:quality & productivity
Quality issues and issues that impact our productivity coding day to day inside slang
#5648
opened Nov 23, 2024 by
eliemichel
Compiling shaders with debug info on spirv_1_0 profile produces validation error
goal:quality & productivity
Quality issues and issues that impact our productivity coding day to day inside slang
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