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Add terminateRayEXT & ignoreIntersectionEXT to glsl.meta.slang #5974

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24 changes: 24 additions & 0 deletions source/slang/glsl.meta.slang
Original file line number Diff line number Diff line change
Expand Up @@ -5103,6 +5103,30 @@ public bool reportIntersectionEXT(float hitT, uint hitKind)
return __reportIntersection(hitT, hitKind);
}

public property int terminateRayEXT
{
[require(glsl_spirv, raytracing_anyhit)]
[ForceInline]
get
{
setupExtForRayTracingBuiltIn();
AcceptHitAndEndSearch();
return 0;
}
}

public property int ignoreIntersectionEXT
{
[require(glsl_spirv, raytracing_anyhit)]
[ForceInline]
get
{
setupExtForRayTracingBuiltIn();
IgnoreHit();
return 0;
}
}

__glsl_extension(GL_EXT_ray_tracing)
[require(glsl_spirv, raytracing_raygen_closesthit_miss_callable)]
public void executeCallableEXT(
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