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Haxe Roundup 533 #766

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skial opened this issue Jun 4, 2020 · 42 comments
Closed
1 task done

Haxe Roundup 533 #766

skial opened this issue Jun 4, 2020 · 42 comments

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@skial
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skial commented Jun 4, 2020

To add to the roundup todo list, use the following markdown format.

- [ ] optional description [link name](/link/to/item)

So it generates the following:

@skial
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skial commented Jun 4, 2020

@skial
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skial commented Jun 4, 2020

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skial commented Jun 5, 2020

  • Optimize Path.UniqueKey.create which slightly reduces unit test compile times & eval runtime by 10% merged.

@skial
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skial commented Jun 5, 2020

  • [dce] Dont process expressions of extern classes merged.

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skial commented Jun 8, 2020

  • [hxcpp] Add a way to define an extern class type parameter as a templated one pull request.

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skial commented Jun 8, 2020

  • The newest Renegade Racing iOS release is now using NME instead of Legacy OpenFL.

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skial commented Jun 8, 2020

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skial commented Jun 9, 2020

  • [x] [hxcpp] HXCPP_GC_GENERATIONAL fixes and improvements pull request.

@skial
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skial commented Jun 9, 2020

  • Constrained monomorphs merged. 🌟

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skial commented Jun 10, 2020

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skial commented Jun 10, 2020

  • Alex Johansson has released 100% GOLF, putt with percentages across 27 holes, along with endless mode! Made with Stencyl and available now on iOS, with over 27k pre-orders!

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skial commented Jun 10, 2020

  • MortMort Pew Pew Pew mobile game made with Stencyl.

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skial commented Jun 10, 2020

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skial commented Jun 10, 2020

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skial commented Jun 10, 2020

  • Havana24 has released Hole in Clone, for the '#gameloopit` jam and made with Stencyl. Check it out over on itch.io.

@skial
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skial commented Jun 10, 2020

  • Filippo Bodei has added custom camera shaders to achieve water reflection at the very bottom end of the stage. Made with HaxeFlixel.

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skial commented Jun 10, 2020

  • Monomorph constraints for operators issue.

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skial commented Jun 10, 2020

@skial
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skial commented Jun 10, 2020

  • Justin Donaldson has announced that Haxe and Hashlink are now on Mac homebrew!

@Beeblerox
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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

@Beeblerox
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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

  • Haxe icon support has been added to Monokai Pro for VS Code. via Christopher Mandlbaur

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

  • Spacejacked is launching into hyperspace... And if it's not destroyed by aliens it will arrive on Nintendo Switch & Xbox One this Friday! Originally it was made with HaxeFlixel, and ported to consoles by Ratalaika Games

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

  • HXVG is a Haxe NanoVG Implementation by 'Damilare Darmie Akinlaja

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Beeblerox commented Jun 11, 2020

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Beeblerox commented Jun 11, 2020

  • hxglfw is a work in progress haxe/hxcpp wrapper around GLFW by Valentin Lemière. He is also working on hxwgpu - a wrapper around wgpu-native, allowing the use of the WebGPU API on desktop

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@skial sorry for late updates for this issue

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skial commented Jun 11, 2020

No need to apologise @Beeblerox, I'm grateful for all the help you've given freely!

@skial
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skial commented Jun 11, 2020

  • Type parameter constraints on local functions issues.

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skial commented Jun 11, 2020

  • Class.new doesn't handle type constraints fixed.

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skial commented Jun 11, 2020

  • Static extensions vs constrained monomorphs fixed.

skial added a commit that referenced this issue Jun 11, 2020
@skial skial closed this as completed in 5f22997 Jun 11, 2020
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