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Removal of Bezier High Order elements from the basic SOFA distribution #14

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3 changes: 3 additions & 0 deletions SofaKernel/framework/sofa/helper/system/PluginManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -255,6 +255,9 @@ std::string PluginManager::findPlugin(const std::string& pluginName, bool ignore
std::string name(pluginName);
#ifdef SOFA_LIBSUFFIX
name += sofa_tostring(SOFA_LIBSUFFIX);
#endif
#if defined(_DEBUG) && defined(_MSC_VER)
name += "_d";
#endif
const std::string libName = DynamicLibrary::prefix + name + "." + DynamicLibrary::extension;

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This file was deleted.

Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,6 @@ cmake_minimum_required(VERSION 2.8.12)
project(SofaBaseTopology_test)

set(SOURCE_FILES
BezierTetrahedronTopology_test.cpp
TetrahedronNumericalIntegration_test.cpp)

add_definitions("-DSOFABASETOPOLOGY_TEST_SCENES_DIR=\"${CMAKE_CURRENT_SOURCE_DIR}/scenes\"")
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8 changes: 1 addition & 7 deletions modules/SofaGeneralEngine/GenerateCylinder.h
Original file line number Diff line number Diff line change
Expand Up @@ -90,13 +90,7 @@ class GenerateCylinder : public core::DataEngine
Data<VecCoord> f_outputTrianglesPositions; ///< ouput triangle positions
Data<SeqTetrahedra> f_tetrahedra; ///< output tetrahedra
Data<SeqTriangles> f_triangles; ///< output triangles
Data<sofa::helper::vector<Real> > f_bezierTriangleWeight; /// output weight for rational Bezier triangles
Data<sofa::helper::vector<bool> > f_isBezierTriangleRational; /// for each Bezier triangle indicates if it is rational or integral
Data<size_t> f_bezierTriangleDegree; /// degree of Bezier triangles
Data<sofa::helper::vector<Real> > f_bezierTetrahedronWeight; /// output weight for rational Bezier triangles
Data<sofa::helper::vector<bool> > f_isBezierTetrahedronRational; /// for each Bezier tetrahedron indicates if it is rational
Data<size_t> f_bezierTetrahedronDegree; /// degree of Bezier tetrahedron
Data<Real > f_radius; /// radius of cylinder
Data<Real > f_radius; /// radius of cylinder
Data<Real > f_height; /// height of cylinder
Data<Coord> f_origin; /// origin
Data<bool> f_openSurface; /// if the triangulated surface is open or not
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