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Playtestable Brigmedic Rework #34513
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Playtestable Brigmedic Rework #34513
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This reverts commit e0d5858.
I don't really understand why this is a discrete role and not just a loadout as it goes against the design of all the other secondary roles:
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considering this is mainly a medical job, it shouldn't have external access because CMO doesn't have external access |
Thank you @Aisu9 for pointing out I missed this
I don't understand the need for psychologist playtime. Feels like possibly the least relevant medical role unless you're providing evaluations to prisoners, in which case you don't really need alot of experience. |
A brig medic is supposed to be more of a medic than a brig member. Access to medics and to the brig, no weapons by roundstart. Keep him away from the officers' activities, and closer to the medics. |
Seconding this, Paramedic playtime seems much more appropriate, especially considering the Paramedic often occupies a similar "combat medic" role during nukies. |
paramedic would be better suited as a requirement, brigmedics have nothing to do inside chemistry as it is not what they signed for. |
I think brigmedic as a loadout accidentally slipped in and wasn't intended. |
The psychologist requirement is because one of the things I mentioned in the design proposal is a desire for the Brigmedic to take care of the psychological needs of the incarcerated in addition to physical treatment. |
About the PR
Partial implementation of space-wizards/docs#370 to allow for admins to playtest the role. Merging this should have minimal effect outside of admin controlled rounds, as none of the maps have Brigmedic enabled and Brigmedic is not selectable in the character editor. Interested admins can use the command
stations:get jobs:job Brigmedic jobs:set 1
to add Brigmedic as a late join role for eligible players.Why / Balance
Allows getting concrete answers to how some of the changes pan out, without fully releasing Brigmedic into the wild. See the proposal for more details.
Technical details
The brigmedic removal was partially reverted again. The role was updated to the current loadout system. Some of the changes proposed in the proposal were applied to relevant YAML. The brigmedic gear was changed to medical contraband.
Media
Requirements
Breaking changes
Changelog
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