This project is a graphical user interface for annotating point clouds and Stray scenes.
Several different label types are supported, including:
- Bounding boxes
- Keypoints
- Rectangles
An example of a bounding box is shown above. They have the following properties:
class_id
the class id of the label.position
the x, y, z position relative to the point cloud.orientation
the rotation that transforms vectors in the box coordinate frame to the point cloud coordinate frame.dimensions
three values denoting the width along the x, y and z axes in the bounding boxes local coordinate frame.
Keypoints are individual points in the global coordinate frame. They have the following properties:
class_id
the class id of the label.position
the x, y, z position in the global frame.
Rectangles, show above, are rectangular planes that have a size (height and width), an orientation and position.
The properties are:
class_id
the class id of the label.position
the x, y, z position of the center in the global frame.orientation
the rotation taking vectors in local frame to the world frame.size
width and height of the rectangle.
- Install Homebrew: https://brew.sh/
- Run
brew update && brew install cmake libomp eigen boost git-lfs pkg-config
- RUN
sudo apt install libeigen3-dev libglfw3-dev libomp-dev libxinerama-dev libxcursor-dev libxi-dev git-lfs cmake libboost-all-dev
- Get the source code
git clone https://github.com/StrayRobots/3d-annotation-tool.git
(requires git) - Navigate to the
3d-annotation-tool
directory (e.g.cd 3d-annotation-tool
) - Initialize git submodules with
git submodule update --init --recursive
- Create a build directory with
mkdir build
- Pull
git-lfs
objects (helper meshes etc) withgit lfs install && git lfs pull
- To build the project run
cd build && cmake .. && make -j8
(-j8
specifies the number of parallel jobs, for a fewer jobs use a lower number (than8
)) - The executable is called
studio
, it can be executed with./studio <path-to-pointcloud>
. You can find an examplecloud.ply
point cloud from here.<path-to-pointcloud>
should then specify the absolute path to the downloaded file.
Run ./studio <path-to-pointcloud>
to open a point cloud in the viewer. Currently only .ply
point clouds are supported. Annotations are saved into a file of with the same filename but a .json
file extension. When annotating point clouds, you can move to the next point cloud in the same directory as <path-to-pointcloud>
using tab
.
An example cloud.ply
point cloud can be downloaded from here.
The keyboard shortcuts are:
ctrl+s
to save the annotations.k
switches to the keypoint tool.b
switches to the bounding box tool.r
switches to the rectangle tool.v
switches to the move tool.
This project is part of the Stray command line interface, a toolkit to make building 3D computer vision applications easy. Stray Studio can be used through the stray studio
command.
The Stray toolkit allows you to build point clouds out of handheld or robot mounted RGB-D scans. It also contains utility functions to manage datasets and export labels into commonly used formats, such as Yolo for object detection.
In your build directory, run:
cmake .. -DBUILD_TESTS=1
make build_tests
ctest
Code can be formatted using clang-format.
Install clang-format on Mac (brew):
brew install clang-format
Install clang-format on Ubuntu:
sudo apt install clang-format
There's a script that runs formatting on all .h and .cc files based on the .clang-format file. Usage: ./run_formatting