[Graphics] Fix expected image size for OpenGL textures. #1786
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
PR Details
Fixes "Image size different than expected." in the Asset Compiler when compiling for Android with graphics level 10+.
Description
Gets the correct 'bpb' value for certain ETC2 pixel formats.
Related Issue
Solves the first part of #1600 however my machine isn't set up correctly to fix the other ETC2 issues.
Motivation and Context
Types of changes
Checklist