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Meeting Notes
Attendance: Aanchal, Dhara, May
Updates: Scenario --> Mini Games --> Skills Available User makes a choice - karma points, "skill points"
Trigger Warning - PTSD - Scenarios.
Mentors: Create user stories. Kim and Emily have a design meeting. Sachin and Yu - focus on refactoring
Voting on Scenarios and Matching with Mini Games.
Action Item: iOS Meeting
Agenda: Checkin Review the Project Requirements
Attendance: Aanchal, May, Dil, Yu, Sachin, Jennifer
Meeting Leader: Dilushi
• Design Updates (May)
- All basic main avatar designs are complete.
- All Sink to Swim
- Backgrounds - Stages
- Screen it through the support group, set up work session to discuss the dialogue.
• Android Updates (Sachin)
- Travis integrated.
- Codacy Bot request
- Asked Home Button asset from Kim.
- Added a GDD (Game Design Doc) for Minesweeper.
- Added a Doc for Phase I work.
Scrum Questions:
Sachin: • What do you plan to complete by the next meeting?
- Sink to Swim Game!
• What is getting in your way?
- Requirements for the game. Content for the game.
Yu: • What do you plan to complete by the next meeting?
- Sink to Swim Game!
- Incorporate UI elements.
• What is getting in your way?
- Requirements for the game. Content for the game.
Follow-Up Actions:
- Yu & Sachin Game Discussion. --> Pseudo Code or Game Diagram Uploaded.
- Screen Dialogues through Support Group. --> Follow-up Meeting on Monday to review.
Questions, Concerns, Feedback, Doubts, etc.
• What are the requirements for Sink to Swim?
• Background Sound for Minesweeper? (Let's move this to Final Phase.)
• Should we wait for new avatar? Or fix the small issues? (Fix small issues with avatar.)
Attendance: Sachin, Aanchal, Kim, Yu, Jennifer, May
Meeting Leader: Aanchal
• Design Updates (Kim)
- Completed backgrounds.
- Completed map with greyed out stages (adding locks).
- Minesweeper Tutorial screens.
• iOS Updates (Yu)
- Sink to Swim game almost complete!
- Unit Tests and Documentation still to come.
• Android Updates (Sachin)
- Sink to Swim game almost complete!
- Unit Tests and Documentation still to come.
Scrum Questions:
Yu: • What do you plan to complete by the next meeting?
- Sink to Swim Game (adding wobbly animation, ending scene)
- Documentation for S to S
- Unit Tests for S to S
- Adding S to S on GDD
• What is getting in your way?
- Nothing.
Sachin: • What do you plan to complete by the next meeting?
- Calls interrupt the Game.
- Documentation for S to S.
- Unit Tests for S to S.
- Adding all backgrounds from Kim.
- Scenario Designs.
• What is getting in your way?
- Nothing.
Kim: • What do you plan to complete by the next meeting?
- Main Menu
- Title Screen
- Finishing the Map with locks.
- Splash Screen (maybe)
- Tutorials (maybe)
• What is getting in your way?
- Nothing.
May: • What do you plan to complete by the next meeting?
- UI/UX research packet for new Avatars.
- Change Scenario Dialogue (based on the therapist's feedback).
- Content for Mini Games (true/false).
Follow-Up Actions:
- Timer in S to S goes down.
- S to S mini game is triggered by all endings.
- When true/false is answered wrong, +0 points. No minus.
- Sachin creates .apk for minesweeper including tutorial screens.
- TEAM sends out .apk file for feedback.
Questions, Concerns, Feedback, Doubts, etc. • Sink to Swim game's sinking doesn't quite make logical sense. Maybe switch to a leak in the boat? Then progress to boat flashing red?
Attendance: Sachin, Aanchal, Dhara, Dil, Ginny, Kim, Yu, Jennifer, May
Meeting Leader: Dhara
• Design Updates (Kim)
- Finished a Home button.
- Completed map elements, including greyed out stages.
- Locks on stages.
- New icon/logo.
• iOS Updates (Yu)
- Sink to Swim updated to count down.
- Swinging boat motion included.
- Simple Game Over screen added.
• Android Updates (Sachin)
- Sink to Swim game updated to count down.
- Answering questions correctly brings boat up (balancing the sinking amount).
Scrum Questions:
Yu: • What do you plan to complete by the next meeting?
- Vocab Matching Game.
- Update UI elements (i.e. Splash Screen, icon, etc.)
• What is getting in your way?
- Nothing.
Sachin: • What do you plan to complete by the next meeting?
- Documentation for S to S.
- Unit Tests for S to S.
- Vocab Catch Game.
• What is getting in your way?
- UI elements (require a lot of resizing on accessories).
Kim: • What do you plan to complete by the next meeting?
- Game Over Screen (includes replay button)
- Small fixes on UI elements in PRs
- Tutorial for S to S, Tutorial for Vocab Match
• What is getting in your way?
- Nothing.
May: • What do you plan to complete by the next meeting?
- UI/UX research packet for new Avatars.
- Change Scenario Dialogue (based on the therapist's feedback).
- Content for Mini Games (true/false).
Follow-Up Actions:
- Sachin creates .apk for minesweeper including tutorial screens.
- TEAM sends out .apk file for feedback.
Questions, Concerns, Feedback, Doubts, etc. • What are we doing with the "powers" at the bottom?
- Once we can finalize the dialogue, we can add points that populate the progress bars. (Final Phase)
- "Using" the powers will have to wait until after GSoC.
Demo-
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iOs Android- same as previous with scenario order changed Voted for the sink to swim 2nd UI as in pwr-gsoc channel channel. Questions- Aanchal – Documentation and Testing for all three games.
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Kim Avatar- 3rd Avatar was chosen. Questions- Aanchal- to reduce emptiness in last screen and fill up– Suggestions(All)- include text like “Well played”, an avatar head, share score with facebook
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Android- Change Replay button position Discussion on change of colours of buildings in map Other confusions will be resolved with user
Plans for Next Week- Sachin- No blockers -Unit test &doc vocab match -including new UI to app
Yu-
- updating UI elements -resolving some git hub issues
Yu and Sachin- Resolve conflicts and differences in android and ios
Kim- Avatar Replay button and Skin colours, outfits
General Concerns- Merge PRs on time Designs are really good.
Documentation
Outreachy Interns
GSoC Students