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Bump mapbox-gl and @types/mapbox-gl in /angular #713

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@dependabot dependabot bot commented on behalf of github Aug 1, 2024

Bumps mapbox-gl and @types/mapbox-gl. These dependencies needed to be updated together.
Updates mapbox-gl from 3.3.0 to 3.5.2

Release notes

Sourced from mapbox-gl's releases.

v3.5.2

Features and improvements ✨

  • Improve 3D models rendering performance.
  • Slightly improve terrain rendering performance.
  • Improve TypeScript API, including strongly typed Map event listeners, improved type narrowing, and more.

Bug fixes 🐞

  • Fix raster particle data decoding and improve rendering quality.
  • Fix 3D lighting rendering when lookup tables (LUT) image is applied.
  • Fix shadows rendering artifacts on fill-extrusion-cutoff-fade-range.

v3.5.1

Revert default behavior of symbol occlusion behind terrain to maintain compatibility. Set icon-occlusion-opacity/text-occlusion-opacity properties to opt-in to new occlusion behavior.

v3.5.0

Breaking changes ⚠️

  • This release marks a significant transition for GL JS, moving from Flow to TypeScript. While we have maintained backward compatibility where possible, the community typings @types/mapbox-gl are not fully compatible with the new first-class typings. Users relying on the community typings may experience breaking changes. Please remove the @types/mapbox-gl dependency and refer to the v3.5.0 migration guide for instructions on upgrading, resolving common issues, and asking questions regarding the migration to the first-class typings. We welcome your feedback and contributions to make Mapbox GL JS better.

Features and improvements ✨

  • Add color-theme property and Map setColorTheme method to enable colorization with a lookup table (LUT) images.
  • Significantly improve performance of updateData for GeoJSON sources in dynamic mode.
  • Add icon-occlusion-opacity and text-occlusion-opacity properties to fade symbols behind models and landmarks.
  • Add line-occlusion-opacity property to fade lines behind 3D objects.
  • Add experimental clip layer to filter out rendering data.
  • Add experimental line-z-offset property for a non-globe view.
  • Add model-cutoff-fade-range property to control fade out of faraway 3D buildings.
  • Improve precision of line-pattern on long lines and higher zooms.
  • Add experimental line-trim-color and line-trim-fade-range properties to customize rendering of lines trimmed with line-trim-offset.
  • Add Map getSlots method for listing available slots of a style.

Bug fixes 🐞

  • Fix a performance regression in Standard style introduced in v3.4.0.
  • Fix icon rotation during globe transition.
  • Fix GeoJSON data loss due to frequent updateData calls.
  • Improve raster-particle layer animation.
  • Fix model-front-cutoff property for Meshopt-encoded models.
  • Fix errors in the console on empty 3D tiles.
  • Fix not properly detecting fingerprinting protection when adding terrain through setTerrain.
  • Fix style.load event missing style property.
  • Fix errors when using queryRenderedFeatures on areas with missing DEM tiles when terrain is enabled.

v3.5.0-beta.1

Breaking changes ⚠️

  • This release marks a significant transition for GL JS, moving from Flow to TypeScript. While we have maintained backward compatibility where possible, the community typings @types/mapbox-gl are not fully compatible with the new first-class typings. Users relying on the community typings may experience breaking changes. Please remove the @types/mapbox-gl dependency and refer to the v3.5.0 migration guide for instructions on upgrading, resolving common issues, and asking questions regarding the migration to the first-class typings. We welcome your feedback and contributions to make Mapbox GL JS better.

Features and improvements ✨

  • Add a color-theme property to enable colorization with a lookup table (LUT) images.
  • Add icon-occlusion-opacity and text-occlusion-opacity properties to fade symbols behind models and landmarks.

... (truncated)

Changelog

Sourced from mapbox-gl's changelog.

3.5.2

  • Improve 3D models rendering performance.
  • Slightly improve terrain rendering performance.
  • Fix raster particle data decoding and improve rendering quality.
  • Fix 3D lighting rendering when lookup tables (LUT) image is applied.
  • Fix shadows rendering artifacts on fill-extrusion-cutoff-fade-range.
  • Improve TypeScript API, including strongly typed Map event listeners, improved type narrowing, and more.

3.5.1

  • Revert default behavior of symbol occlusion behind terrain to maintain compatibility. Set icon-occlusion-opacity/text-occlusion-opacity properties to opt-in to new occlusion behavior.

3.5.0

Breaking changes ⚠️

  • This release marks a significant transition for GL JS, moving from Flow to TypeScript. While we have maintained backward compatibility where possible, the community typings @types/mapbox-gl are not fully compatible with the new first-class typings. Users relying on the community typings may experience breaking changes. Please remove the @types/mapbox-gl dependency and refer to the v3.5.0 migration guide for instructions on upgrading, resolving common issues, and asking questions regarding the migration to the first-class typings. We welcome your feedback and contributions to make Mapbox GL JS better.

Features and improvements ✨

  • Add color-theme property and Map setColorTheme method to enable colorization with a lookup table (LUT) images.
  • Significantly improve performance of updateData for GeoJSON sources in dynamic mode.
  • Add icon-occlusion-opacity and text-occlusion-opacity properties to fade symbols behind models and landmarks.
  • Add line-occlusion-opacity property to fade lines behind 3D objects.
  • Add experimental clip layer to filter out rendering data.
  • Add experimental line-z-offset property for a non-globe view.
  • Add model-cutoff-fade-range property to control fade out of faraway 3D buildings.
  • Improve precision of line-pattern on long lines and higher zooms.
  • Add experimental line-trim-color and line-trim-fade-range properties to customize rendering of lines trimmed with line-trim-offset.
  • Add Map getSlots method for listing available slots of a style.

Bug fixes 🐞

  • Fix a performance regression in Standard style introduced in v3.4.0.
  • Fix icon rotation during globe transition.
  • Fix GeoJSON data loss due to frequent updateData calls.
  • Improve raster-particle layer animation.
  • Fix model-front-cutoff property for Meshopt-encoded models.
  • Fix errors in the console on empty 3D tiles.
  • Fix not properly detecting fingerprinting protection when adding terrain through setTerrain.
  • Fix style.load event missing style property.
  • Fix errors when using queryRenderedFeatures on areas with missing DEM tiles when terrain is enabled.

3.4.0

Features and improvements ✨

  • Add dynamic: true option for GeoJSON sources that enables partial update API with source.updateData method. Further optimizations for this mode are expected in future releases.
  • Add Map setConfig, getConfig, setSchema and getSchema methods for batch setting of style configuration options.
  • Add config option for the Map constructor and setStyle methods for conveniently setting style configuration options on map initialization.
  • Add icon-color-saturation, icon-color-contrast, icon-color-brightness-min and icon-color-brightness-max to control symbol layer appearance.
  • Introduce a new line-join mode: none to improve line pattern distortions around joins.
  • Extend model-id property to support URIs (in addition to style-defined model references).

... (truncated)

Commits
  • 0759ea9 v3.5.2 (internal-1651)
  • bcaa6bc [GLJS-921] Update CircleCI runners (internal-1649)
  • 8901ae3 Improve types (internal-1650)
  • 6999b97 Fix Android and iOS availability version for ClipLayer (internal-1646)
  • 6c5953b Allow optional feature id in Map#removeFeatureState (internal-1648)
  • 831ee0c Improve Source class types (internal-1647)
  • 590c8a4 Refactor raster particle update shader (internal-1586)
  • 0719926 [MAPS3D-1411] Remove remaining shadows after fill-extrusion cutoff (internal-...
  • 0b6bb32 Improve TypeScript types (internal-1644)
  • 2056362 Port use even distance for tile splitting (internal-1642)
  • Additional commits viewable in compare view

Updates @types/mapbox-gl from 2.7.21 to 3.4.0

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Bumps [mapbox-gl](https://github.com/mapbox/mapbox-gl-js) and [@types/mapbox-gl](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/mapbox-gl). These dependencies needed to be updated together.

Updates `mapbox-gl` from 3.3.0 to 3.5.2
- [Release notes](https://github.com/mapbox/mapbox-gl-js/releases)
- [Changelog](https://github.com/mapbox/mapbox-gl-js/blob/main/CHANGELOG.md)
- [Commits](mapbox/mapbox-gl-js@v3.3.0...v3.5.2)

Updates `@types/mapbox-gl` from 2.7.21 to 3.4.0
- [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases)
- [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/mapbox-gl)

---
updated-dependencies:
- dependency-name: mapbox-gl
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: "@types/mapbox-gl"
  dependency-type: direct:development
  update-type: version-update:semver-major
...

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@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Aug 1, 2024
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