A repository of user-submitted original assets usable in GB Studio, with no attribution required.
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Updated
Dec 20, 2022 - Assembly
A repository of user-submitted original assets usable in GB Studio, with no attribution required.
A spiffy, batteries-included, lean, yet powerful Variable-Width Font engine for the Game Boy & Game Boy Color.
A traditional roguelike for the Game Boy
Small GameBoy programs written entirely in Assembly
A repository of user-submitted original assets usable in GB Studio, with no attribution required.
Companion project to TransferBoy. The goal being to comprehensively test each SuperGameBoy command.
A homebrew version of a retro game for the Nintendo Game Boy handheld, developed using GBDK, GBTD and GBMB.
A work-in-progress Game Boy platformer tech demo built in assembly language. This project demonstrates basic game mechanics like gravity, jumping, level switching, and sprite interactivity.
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