goldsource
Here are 41 public repositories matching this topic...
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
-
Updated
Oct 17, 2024 - C++
Speedrun and TAS tool for Half-Life & friends.
-
Updated
Aug 12, 2024 - C++
Tool for editing GoldSrc maps without decompiling
-
Updated
Sep 26, 2024 - C++
Map compile tools for the Half-Life engine
-
Updated
Jul 18, 2024 - C++
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
-
Updated
May 2, 2024 - PowerShell
Fastest video recording and TAS tools for Half-Life & mods.
-
Updated
Aug 9, 2024 - Rust
Cross engine parser for every VaLVe game!
-
Updated
Dec 8, 2022 - C#
🔨 Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server
-
Updated
Nov 3, 2020 - C++
Half-Life SDK for making mods upon it
-
Updated
Oct 12, 2024 - C++
C# Library for working with BSP files (and other similar file formats).
-
Updated
Oct 9, 2017 - C#
Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.
-
Updated
Nov 9, 2023 - Python
Convert models from GoldSource engine to Source engine with AI
-
Updated
Oct 10, 2022 - Python
A utility for processing a texture using its normal map.
-
Updated
Aug 25, 2022 - Python
GoldSrc demo parser written with fp-ts.
-
Updated
Apr 20, 2024 - TypeScript
Version of BspLib modified to work for Unity3D.
-
Updated
Dec 26, 2017 - C#
Draw 3d maps in 2d mode :)
-
Updated
Mar 13, 2024 - C
Improve this page
Add a description, image, and links to the goldsource topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the goldsource topic, visit your repo's landing page and select "manage topics."