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Fix Clippy lints in benchmarks (#16808)
Deploy Docs #21: Commit 6178ce9 pushed by tygyh
December 14, 2024 11:46 4s main
December 14, 2024 11:46 4s
separating finite and infinite 3d planes (#12426)
Deploy Docs #20: Commit 2b3e334 pushed by tygyh
April 18, 2024 17:14 5m 48s main
April 18, 2024 17:14 5m 48s
Add archetypal to Access Debug impl (#12947)
Deploy Docs #19: Commit 57719fc pushed by tygyh
April 13, 2024 14:12 5m 34s main
April 13, 2024 14:12 5m 34s
Fix TypeRegistry use in dynamic scene (#12715)
Deploy Docs #18: Commit 760c645 pushed by tygyh
March 28, 2024 07:06 5m 3s main
March 28, 2024 07:06 5m 3s
UI: rounded border should use camera instead of windows (#12601)
Deploy Docs #17: Commit 7b842e3 pushed by tygyh
March 21, 2024 08:11 5m 59s main
March 21, 2024 08:11 5m 59s
refactor: separate out PanicHandlerPlugin (#12557)
Deploy Docs #16: Commit 7c7d1e8 pushed by tygyh
March 19, 2024 16:11 6m 2s main
March 19, 2024 16:11 6m 2s
Update base64 requirement from 0.21.5 to 0.22.0 (#12552)
Deploy Docs #15: Commit 5cf7d92 pushed by tygyh
March 18, 2024 11:45 5m 27s main
March 18, 2024 11:45 5m 27s
stop retrying removed assets (#12505)
Deploy Docs #14: Commit 1323de7 pushed by tygyh
March 16, 2024 11:06 6m 52s main
March 16, 2024 11:06 6m 52s
Add basic light gizmos (#12228)
Deploy Docs #13: Commit de0ed29 pushed by tygyh
March 3, 2024 19:50 5m 23s main
March 3, 2024 19:50 5m 23s
remove repetitive code (#12270)
Deploy Docs #12: Commit d5c32bd pushed by tygyh
March 3, 2024 13:34 5m 15s main
March 3, 2024 13:34 5m 15s
Make sysinfo diagnostic plugin optional (#12164)
Deploy Docs #11: Commit 7826313 pushed by tygyh
February 28, 2024 21:09 3m 20s main
February 28, 2024 21:09 3m 20s
CI: run long tasks on new macOS runners (#12133)
Deploy Docs #10: Commit 08ce579 pushed by tygyh
February 27, 2024 09:38 2m 48s main
February 27, 2024 09:38 2m 48s
Make TemporalJitter and MipBias reflectable (#12132)
Deploy Docs #9: Commit 881f660 pushed by tygyh
February 26, 2024 20:22 2m 25s main
February 26, 2024 20:22 2m 25s
Added reflect support for std::HashSet, BTreeSet and BTreeMap. (#12124)
Deploy Docs #8: Commit f45450e pushed by tygyh
February 26, 2024 16:55 2m 39s main
February 26, 2024 16:55 2m 39s
Prefer UVec2 when working with texture dimensions (#11698)
Deploy Docs #7: Commit a7be8a2 pushed by tygyh
February 25, 2024 15:59 2m 46s main
February 25, 2024 15:59 2m 46s
Allow Mesh-related queue phase systems to parallelize (#11804)
Deploy Docs #6: Commit 6d547d7 pushed by tygyh
February 20, 2024 12:03 2m 22s main
February 20, 2024 12:03 2m 22s
scene example: remove unnecessary reflect(FromWorld) (#11938)
Deploy Docs #5: Commit 961d49f pushed by tygyh
February 18, 2024 19:40 2m 26s main
February 18, 2024 19:40 2m 26s
Un-hardcode positions and colors in 2d_shapes example (#11867)
Deploy Docs #4: Commit 1d5388e pushed by tygyh
February 15, 2024 18:00 2m 23s main
February 15, 2024 18:00 2m 23s
Dedicated primitive example (#11697)
Deploy Docs #3: Commit b446374 pushed by tygyh
February 14, 2024 18:50 2m 20s main
February 14, 2024 18:50 2m 20s
Add Mesh::merge (#11456)
Deploy Docs #2: Commit f1f83bf pushed by tygyh
February 12, 2024 22:27 2m 30s main
February 12, 2024 22:27 2m 30s
Derive Ord for GamepadButtonType. (#11791)
Deploy Docs #1: Commit 61e01e4 pushed by tygyh
February 11, 2024 17:23 5m 53s main
February 11, 2024 17:23 5m 53s