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Image control is broken #329

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TimPietrusky opened this issue Feb 28, 2019 · 9 comments
Closed

Image control is broken #329

TimPietrusky opened this issue Feb 28, 2019 · 9 comments
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2.0 Issues for modV 2.0 bug Something isn't working released

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@TimPietrusky
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Issue Description

After a putting an image into the images folder in the media manager, it's not possible to select the Images tab in modV:

screen shot 2019-02-28 at 22 06 25

@TimPietrusky TimPietrusky added the bug Something isn't working label Feb 28, 2019
@TimPietrusky
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TimPietrusky commented Feb 28, 2019

Workaround

  • Find out where your modV media folder is located
  • Add the Image.js module into your media/<project>/modules folder
  • Open the Image.jsusing an Editor of your choice follow the instructions inside the file to add the label + name of the images you want to use
  • Put the actual image files into the media/<project>/images folder
  • Open modV
  • Put the "Image" module into a layer
  • In the options panel for the Image module, select the images you added into the Image.js

In the end it should look like this:

screen shot 2019-02-28 at 22 37 40

Which gives you the possibility to add awesome filters to any image, like I did here for my Avatar:

screen shot 2019-02-28 at 22 39 15

@nbirckel
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nbirckel commented Mar 1, 2019

Thanks @TimPietrusky , it worked perfectly.

I just had to edit
this.image.src =http://localhost:3133/default/image/${value}`;`
to the right project name too.

2xAA added a commit that referenced this issue Mar 2, 2019
BREAKING CHANGE: textureResolve now returns a Promise which resolves as a textureContext Object

re #329
@2xAA 2xAA added the 2.0 Issues for modV 2.0 label Jul 2, 2020
@TimPietrusky
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@2xAA What are the plans to support this and videos in modV 3?

TimPietrusky added a commit that referenced this issue Nov 26, 2020
In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329
@TimPietrusky
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My proposed fix is for modV 3.0 as I think it makes no sense to put time into improving modV 2. What do you think @2xAA?

2xAA pushed a commit that referenced this issue Nov 30, 2020
* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100
@2xAA 2xAA closed this as completed Nov 30, 2020
TimPietrusky added a commit that referenced this issue Dec 2, 2020
* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452
TimPietrusky added a commit that referenced this issue Dec 4, 2020
* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening
TimPietrusky added a commit that referenced this issue Dec 4, 2020
* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening
2xAA pushed a commit that referenced this issue Dec 4, 2020
# [3.6.0](3.5.0...3.6.0) (2020-12-04)

### Features

* **next:** New release ([90bce09](90bce09)), closes [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474)
@2xAA
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2xAA commented Dec 4, 2020

🎉 This issue has been resolved in version 3.6.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

@2xAA 2xAA added the released label Dec 4, 2020
TimPietrusky added a commit that referenced this issue Dec 8, 2020
* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening
TimPietrusky pushed a commit that referenced this issue Dec 8, 2020
# [3.6.0](3.5.0...3.6.0) (2020-12-04)

### Features

* **next:** New release ([90bce09](90bce09)), closes [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474)
2xAA pushed a commit that referenced this issue Dec 8, 2020
# [3.7.0](3.6.0...3.7.0) (2020-12-08)

### Bug Fixes

* **groups:** replaces or statement to fix preset inheritance ([#473](#473)) ([8b9bd11](8b9bd11)), closes [#469](#469)
* **icon:** adds windows icon file ([#477](#477)) ([9c33a15](9c33a15)), closes [#465](#465)
* **isf:** Remove broken modules ([#484](#484)) ([084df8b](084df8b)), closes [#384](#384)
* **layout:** adds workaround for layout restoration failure ([#396](#396)) ([04bc2ae](04bc2ae))
* **modules:** adds clean-up after before module deletion ([#481](#481)) ([c89f95e](c89f95e))
* **swap:** fixes array handling with SWAP ([#474](#474)) ([58fee65](58fee65))

### Features

* **groups:** adds keyboard bind to delete a group ([#480](#480)) ([afdc133](afdc133))
* **menubar:** adds "open media folder" to file menu ([#479](#479)) ([fdc16a6](fdc16a6))
* **texture:** Class to render a 2D texture ([#467](#467)) ([c47bcca](c47bcca)), closes [#329](#329)

### Reverts

* **swap:** removes swap panel ([#478](#478)) ([214797f](214797f))
@2xAA
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2xAA commented Dec 8, 2020

🎉 This issue has been resolved in version 3.7.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

2xAA pushed a commit that referenced this issue Feb 14, 2021
* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening
2xAA pushed a commit that referenced this issue Feb 14, 2021
# [3.6.0](3.5.0...3.6.0) (2020-12-04)

### Features

* **next:** New release ([90bce09](90bce09)), closes [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474)
2xAA pushed a commit that referenced this issue Feb 14, 2021
# [3.7.0](3.6.0...3.7.0) (2020-12-08)

### Bug Fixes

* **groups:** replaces or statement to fix preset inheritance ([#473](#473)) ([8b9bd11](8b9bd11)), closes [#469](#469)
* **icon:** adds windows icon file ([#477](#477)) ([9c33a15](9c33a15)), closes [#465](#465)
* **isf:** Remove broken modules ([#484](#484)) ([084df8b](084df8b)), closes [#384](#384)
* **layout:** adds workaround for layout restoration failure ([#396](#396)) ([04bc2ae](04bc2ae))
* **modules:** adds clean-up after before module deletion ([#481](#481)) ([c89f95e](c89f95e))
* **swap:** fixes array handling with SWAP ([#474](#474)) ([58fee65](58fee65))

### Features

* **groups:** adds keyboard bind to delete a group ([#480](#480)) ([afdc133](afdc133))
* **menubar:** adds "open media folder" to file menu ([#479](#479)) ([fdc16a6](fdc16a6))
* **texture:** Class to render a 2D texture ([#467](#467)) ([c47bcca](c47bcca)), closes [#329](#329)

### Reverts

* **swap:** removes swap panel ([#478](#478)) ([214797f](214797f))
TimPietrusky added a commit that referenced this issue May 4, 2021
* Next (#475)

* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening

* feat(next): New release

* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening

* chore(release): 3.6.0

# [3.6.0](3.5.0...3.6.0) (2020-12-04)

### Features

* **next:** New release ([90bce09](90bce09)), closes [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474)

* chore(release): 3.7.0

# [3.7.0](3.6.0...3.7.0) (2020-12-08)

### Bug Fixes

* **groups:** replaces or statement to fix preset inheritance ([#473](#473)) ([8b9bd11](8b9bd11)), closes [#469](#469)
* **icon:** adds windows icon file ([#477](#477)) ([9c33a15](9c33a15)), closes [#465](#465)
* **isf:** Remove broken modules ([#484](#484)) ([084df8b](084df8b)), closes [#384](#384)
* **layout:** adds workaround for layout restoration failure ([#396](#396)) ([04bc2ae](04bc2ae))
* **modules:** adds clean-up after before module deletion ([#481](#481)) ([c89f95e](c89f95e))
* **swap:** fixes array handling with SWAP ([#474](#474)) ([58fee65](58fee65))

### Features

* **groups:** adds keyboard bind to delete a group ([#480](#480)) ([afdc133](afdc133))
* **menubar:** adds "open media folder" to file menu ([#479](#479)) ([fdc16a6](fdc16a6))
* **texture:** Class to render a 2D texture ([#467](#467)) ([c47bcca](c47bcca)), closes [#329](#329)

### Reverts

* **swap:** removes swap panel ([#478](#478)) ([214797f](214797f))

* chore(release): 3.8.0

# [3.8.0](3.7.0...3.8.0) (2020-12-10)

### Bug Fixes

* **group.vue:** adds .self to keypress listener ([#490](#490)) ([d81d7ac](d81d7ac)), closes [#488](#488)
* **input-config:** adds clear action for focused input ids ([#489](#489)) ([e745b58](e745b58)), closes [#482](#482)

### Features

* **layout:** adds a menu bar item to reset the current layout ([#493](#493)) ([ce2d6b5](ce2d6b5)), closes [#492](#492)
* **ui-focus:** adds store module to track focused ui element ([#491](#491)) ([84bfd3d](84bfd3d)), closes [#486](#486)

* chore(release): 3.9.0

# [3.9.0](3.8.0...3.9.0) (2020-12-16)

### Bug Fixes

* **control.vue:** clears queued values and waits for values to update ([#503](#503)) ([1cad5de](1cad5de)), closes [#502](#502)
* **preview.vue:** passes Observer argument to resize function ([#505](#505)) ([ed4c971](ed4c971)), closes [#487](#487)

### Features

* **audio:** adds audio feature display value to input config ([#495](#495)) ([4bb8255](4bb8255)), closes [#380](#380)

* chore(release): 3.9.1

## [3.9.1](3.9.0...3.9.1) (2020-12-17)

### Bug Fixes

* **macos:** adds entitlements and function call to request macos media permissions ([#512](#512)) ([ab565d9](ab565d9)), closes [#511](#511) [#511](#511)

* chore(release): 3.10.0

# [3.10.0](3.9.1...3.10.0) (2020-12-31)

### Features

* **midi:** Support for NoteOn and CC buttons ([#507](#507)) ([548c927](548c927)), closes [#506](#506) [#523](#523)
* **text:** Makes it possible to use offset X / Y to move Text around ([#529](#529)) ([8d10241](8d10241)), closes [#528](#528)

* fix(ci): Move libndi in Travis to the correct before_install so that we have this for linux systems (#542)

* chore(release): 3.11.0

# [3.11.0](3.10.0...3.11.0) (2021-02-04)

### Bug Fixes

* **ci:** Move libndi in Travis to the correct before_install so that we have this for linux systems ([#542](#542)) ([6f90824](6f90824))
* **media-manager:** media manager now shares relative paths to media only ([#533](#533)) ([36083e2](36083e2)), closes [#532](#532)

### Features

* **ndi:** adds NDI support via electron-builder ([#522](#522)) ([6defe08](6defe08)), closes [#413](#413)

* chore(release): 3.12.0

# [3.12.0](3.11.0...3.12.0) (2021-02-23)

### Bug Fixes

* **build:** Remove postinstall-postinstall as this is causing race-conditions when building ([#556](#556)) ([2193f22](2193f22))
* **groups:** fixes bad reference when focusing input ([#549](#549)) ([4c55755](4c55755))
* **linux:** Don't check permissions when on a linux based system. ([65dc0c1](65dc0c1)), closes [#553](#553)
* **media-folder:** The Electron update introduced a breaking change for openItem which is now called openPath. ([#557](#557)) ([deafe7f](deafe7f))
* **module:** Clone the props instead of using a reference. ([#548](#548)) ([3faca15](3faca15))

### Features

* **fps:** adds configurable frame rate ([#543](#543)) ([fb35520](fb35520)), closes [#404](#404) [#404](#404)
* **vec3/4:** adds controls for vec3 and vec4 ([#547](#547)) ([b5d5d42](b5d5d42)), closes [#372](#372) [#373](#373)

* chore(release): 3.12.1

## [3.12.1](3.12.0...3.12.1) (2021-03-02)

### Bug Fixes

* **grandiose:** replaces __dirname path for .asar compatibility ([#561](#561)) ([f7f1c29](f7f1c29)), closes [#553](#553)
* **yarn.lock:** updates lockfile to download new grandiose build ([#562](#562)) ([b89bde1](b89bde1))

* Create release.yml

* ci: adds libndi

* chore(release): 3.13.0

# [3.13.0](3.12.1...3.13.0) (2021-03-16)

### Bug Fixes

* **macosquit:** fixes application quit dialog on macOS ([#566](#566)) ([134fffd](134fffd)), closes [#440](#440)

### Features

* **error-watcher:** Show an error message when libndi is not installed. ([#564](#564)) ([697dd79](697dd79))

* Create build.yml

* ci: adds manual trigger

https://docs.github.com/en/actions/managing-workflow-runs/manually-running-a-workflow

* ci: update env variables for macOS

* ci: update macOS environment

https://docs.github.com/en/actions/reference/environments#referencing-an-environment

* BYE TRAVIS 🖕

* chore(release): 3.13.1

## [3.13.1](3.13.0...3.13.1) (2021-04-13)

### Bug Fixes

* **entitlements:** adds disable-library-validation ([#572](#572)) ([ca0a0c6](ca0a0c6)), closes [#570](#570)

* ci(github-action): Listen to "published" event to build the project

* feat(isf-folder): adds media ISF folder to load ISF without a JavaScript wrapper (#575)

Co-authored-by: Sam Wray <sam@wray.pro>

* chore(release): 3.14.0

# [3.14.0](3.13.1...3.14.0) (2021-05-04)

### Features

* **isf-folder:** adds media ISF folder to load ISF without a JavaScript wrapper ([#575](#575)) ([cdf0575](cdf0575))

Co-authored-by: semantic-release-bot <semantic-release-bot@martynus.net>
Co-authored-by: Sam Wray <sam@wray.pro>
2xAA added a commit that referenced this issue May 4, 2021
* feat(isf-folder): adds media ISF folder to load ISF without a JavaScript wrapper

* ci(github-action): Get workflows into next (#576)

* Next (#475)

* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening

* feat(next): New release

* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening

* chore(release): 3.6.0

# [3.6.0](3.5.0...3.6.0) (2020-12-04)

### Features

* **next:** New release ([90bce09](90bce09)), closes [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474)

* chore(release): 3.7.0

# [3.7.0](3.6.0...3.7.0) (2020-12-08)

### Bug Fixes

* **groups:** replaces or statement to fix preset inheritance ([#473](#473)) ([8b9bd11](8b9bd11)), closes [#469](#469)
* **icon:** adds windows icon file ([#477](#477)) ([9c33a15](9c33a15)), closes [#465](#465)
* **isf:** Remove broken modules ([#484](#484)) ([084df8b](084df8b)), closes [#384](#384)
* **layout:** adds workaround for layout restoration failure ([#396](#396)) ([04bc2ae](04bc2ae))
* **modules:** adds clean-up after before module deletion ([#481](#481)) ([c89f95e](c89f95e))
* **swap:** fixes array handling with SWAP ([#474](#474)) ([58fee65](58fee65))

### Features

* **groups:** adds keyboard bind to delete a group ([#480](#480)) ([afdc133](afdc133))
* **menubar:** adds "open media folder" to file menu ([#479](#479)) ([fdc16a6](fdc16a6))
* **texture:** Class to render a 2D texture ([#467](#467)) ([c47bcca](c47bcca)), closes [#329](#329)

### Reverts

* **swap:** removes swap panel ([#478](#478)) ([214797f](214797f))

* chore(release): 3.8.0

# [3.8.0](3.7.0...3.8.0) (2020-12-10)

### Bug Fixes

* **group.vue:** adds .self to keypress listener ([#490](#490)) ([d81d7ac](d81d7ac)), closes [#488](#488)
* **input-config:** adds clear action for focused input ids ([#489](#489)) ([e745b58](e745b58)), closes [#482](#482)

### Features

* **layout:** adds a menu bar item to reset the current layout ([#493](#493)) ([ce2d6b5](ce2d6b5)), closes [#492](#492)
* **ui-focus:** adds store module to track focused ui element ([#491](#491)) ([84bfd3d](84bfd3d)), closes [#486](#486)

* chore(release): 3.9.0

# [3.9.0](3.8.0...3.9.0) (2020-12-16)

### Bug Fixes

* **control.vue:** clears queued values and waits for values to update ([#503](#503)) ([1cad5de](1cad5de)), closes [#502](#502)
* **preview.vue:** passes Observer argument to resize function ([#505](#505)) ([ed4c971](ed4c971)), closes [#487](#487)

### Features

* **audio:** adds audio feature display value to input config ([#495](#495)) ([4bb8255](4bb8255)), closes [#380](#380)

* chore(release): 3.9.1

## [3.9.1](3.9.0...3.9.1) (2020-12-17)

### Bug Fixes

* **macos:** adds entitlements and function call to request macos media permissions ([#512](#512)) ([ab565d9](ab565d9)), closes [#511](#511) [#511](#511)

* chore(release): 3.10.0

# [3.10.0](3.9.1...3.10.0) (2020-12-31)

### Features

* **midi:** Support for NoteOn and CC buttons ([#507](#507)) ([548c927](548c927)), closes [#506](#506) [#523](#523)
* **text:** Makes it possible to use offset X / Y to move Text around ([#529](#529)) ([8d10241](8d10241)), closes [#528](#528)

* fix(ci): Move libndi in Travis to the correct before_install so that we have this for linux systems (#542)

* chore(release): 3.11.0

# [3.11.0](3.10.0...3.11.0) (2021-02-04)

### Bug Fixes

* **ci:** Move libndi in Travis to the correct before_install so that we have this for linux systems ([#542](#542)) ([6f90824](6f90824))
* **media-manager:** media manager now shares relative paths to media only ([#533](#533)) ([36083e2](36083e2)), closes [#532](#532)

### Features

* **ndi:** adds NDI support via electron-builder ([#522](#522)) ([6defe08](6defe08)), closes [#413](#413)

* chore(release): 3.12.0

# [3.12.0](3.11.0...3.12.0) (2021-02-23)

### Bug Fixes

* **build:** Remove postinstall-postinstall as this is causing race-conditions when building ([#556](#556)) ([2193f22](2193f22))
* **groups:** fixes bad reference when focusing input ([#549](#549)) ([4c55755](4c55755))
* **linux:** Don't check permissions when on a linux based system. ([65dc0c1](65dc0c1)), closes [#553](#553)
* **media-folder:** The Electron update introduced a breaking change for openItem which is now called openPath. ([#557](#557)) ([deafe7f](deafe7f))
* **module:** Clone the props instead of using a reference. ([#548](#548)) ([3faca15](3faca15))

### Features

* **fps:** adds configurable frame rate ([#543](#543)) ([fb35520](fb35520)), closes [#404](#404) [#404](#404)
* **vec3/4:** adds controls for vec3 and vec4 ([#547](#547)) ([b5d5d42](b5d5d42)), closes [#372](#372) [#373](#373)

* chore(release): 3.12.1

## [3.12.1](3.12.0...3.12.1) (2021-03-02)

### Bug Fixes

* **grandiose:** replaces __dirname path for .asar compatibility ([#561](#561)) ([f7f1c29](f7f1c29)), closes [#553](#553)
* **yarn.lock:** updates lockfile to download new grandiose build ([#562](#562)) ([b89bde1](b89bde1))

* Create release.yml

* ci: adds libndi

* chore(release): 3.13.0

# [3.13.0](3.12.1...3.13.0) (2021-03-16)

### Bug Fixes

* **macosquit:** fixes application quit dialog on macOS ([#566](#566)) ([134fffd](134fffd)), closes [#440](#440)

### Features

* **error-watcher:** Show an error message when libndi is not installed. ([#564](#564)) ([697dd79](697dd79))

* Create build.yml

* ci: adds manual trigger

https://docs.github.com/en/actions/managing-workflow-runs/manually-running-a-workflow

* ci: update env variables for macOS

* ci: update macOS environment

https://docs.github.com/en/actions/reference/environments#referencing-an-environment

* BYE TRAVIS 🖕

* chore(release): 3.13.1

## [3.13.1](3.13.0...3.13.1) (2021-04-13)

### Bug Fixes

* **entitlements:** adds disable-library-validation ([#572](#572)) ([ca0a0c6](ca0a0c6)), closes [#570](#570)

* ci(github-action): Listen to "published" event to build the project

* feat(isf-folder): adds media ISF folder to load ISF without a JavaScript wrapper (#575)

Co-authored-by: Sam Wray <sam@wray.pro>

* chore(release): 3.14.0

# [3.14.0](3.13.1...3.14.0) (2021-05-04)

### Features

* **isf-folder:** adds media ISF folder to load ISF without a JavaScript wrapper ([#575](#575)) ([cdf0575](cdf0575))

Co-authored-by: semantic-release-bot <semantic-release-bot@martynus.net>
Co-authored-by: Sam Wray <sam@wray.pro>

* feat(recent-documents): adds a recent documents list for macOS

abstracts the file opening code to a function for reusability

fixes #527

Co-authored-by: Tim Pietrusky <timpietrusky@gmail.com>
Co-authored-by: semantic-release-bot <semantic-release-bot@martynus.net>
github-actions bot pushed a commit that referenced this issue May 4, 2021
# [3.15.0](3.14.0...3.15.0) (2021-05-04)

### Features

* **recent-documents:** adds a recent documents list for macOS ([#577](#577)) ([c3e2241](c3e2241)), closes [#576](#576) [#475](#475) [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474) [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474) [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474) [#473](#473) [#469](#469) [#465](#465) [#384](#384) [#396](#396) [#481](#481) [#474](#474) [#480](#480) [#479](#479) [#329](#329) [#478](#478) [#488](#488) [#482](#482) [#492](#492) [#486](#486) [#502](#502) [#487](#487) [#380](#380) [#511](#511) [#511](#511) [#506](#506) [#523](#523) [#528](#528) [#542](#542) [#542](#542) [#532](#532) [#413](#413) [#556](#556) [#549](#549) [#553](#553) [#557](#557) [#548](#548) [#404](#404) [#404](#404) [#372](#372) [#373](#373) [#553](#553) [#562](#562) [#566](#566) [#440](#440) [#564](#564) [#570](#570) [#575](#575) [#575](#575) [#527](#527)
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github-actions bot commented May 4, 2021

🎉 This issue has been resolved in version 3.15.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

2xAA added a commit that referenced this issue May 4, 2021
* feat(isf-folder): adds media ISF folder to load ISF without a JavaScript wrapper

* ci(github-action): Get workflows into next (#576)

* Next (#475)

* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening

* feat(next): New release

* feat(texture): Class to render a 2D texture (#467)

* feat(texture): Class to render a 2D texture

In order to load different kind of textures (e.g. another layer or an image) into modV and scale it
or change it position, this class can be used.

fix #329

* feat(texture): Set the offset using percentage values

* feat(texture): Set min / max to -100 to 100

* refactor(bar): Set strobe default to 0 (#471)

fix #452

* fix(groups): replaces or statement to fix preset inheritance (#473)

* fix(groups): replaces or statement to fix preset inheritance

Replaces OR statement with !!

* fix(groups): Set proper default value for "inherit"

fix #469

* fix(swap): fixes array handling with SWAP (#474)

* fix(swap): fixes array handling with SWAP

Fixes array handling when using SWAP state. Removes temp entirely

* chore(swap): Removed debugger and added some bit of info about what is happening

* chore(release): 3.6.0

# [3.6.0](3.5.0...3.6.0) (2020-12-04)

### Features

* **next:** New release ([90bce09](90bce09)), closes [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474)

* chore(release): 3.7.0

# [3.7.0](3.6.0...3.7.0) (2020-12-08)

### Bug Fixes

* **groups:** replaces or statement to fix preset inheritance ([#473](#473)) ([8b9bd11](8b9bd11)), closes [#469](#469)
* **icon:** adds windows icon file ([#477](#477)) ([9c33a15](9c33a15)), closes [#465](#465)
* **isf:** Remove broken modules ([#484](#484)) ([084df8b](084df8b)), closes [#384](#384)
* **layout:** adds workaround for layout restoration failure ([#396](#396)) ([04bc2ae](04bc2ae))
* **modules:** adds clean-up after before module deletion ([#481](#481)) ([c89f95e](c89f95e))
* **swap:** fixes array handling with SWAP ([#474](#474)) ([58fee65](58fee65))

### Features

* **groups:** adds keyboard bind to delete a group ([#480](#480)) ([afdc133](afdc133))
* **menubar:** adds "open media folder" to file menu ([#479](#479)) ([fdc16a6](fdc16a6))
* **texture:** Class to render a 2D texture ([#467](#467)) ([c47bcca](c47bcca)), closes [#329](#329)

### Reverts

* **swap:** removes swap panel ([#478](#478)) ([214797f](214797f))

* chore(release): 3.8.0

# [3.8.0](3.7.0...3.8.0) (2020-12-10)

### Bug Fixes

* **group.vue:** adds .self to keypress listener ([#490](#490)) ([d81d7ac](d81d7ac)), closes [#488](#488)
* **input-config:** adds clear action for focused input ids ([#489](#489)) ([e745b58](e745b58)), closes [#482](#482)

### Features

* **layout:** adds a menu bar item to reset the current layout ([#493](#493)) ([ce2d6b5](ce2d6b5)), closes [#492](#492)
* **ui-focus:** adds store module to track focused ui element ([#491](#491)) ([84bfd3d](84bfd3d)), closes [#486](#486)

* chore(release): 3.9.0

# [3.9.0](3.8.0...3.9.0) (2020-12-16)

### Bug Fixes

* **control.vue:** clears queued values and waits for values to update ([#503](#503)) ([1cad5de](1cad5de)), closes [#502](#502)
* **preview.vue:** passes Observer argument to resize function ([#505](#505)) ([ed4c971](ed4c971)), closes [#487](#487)

### Features

* **audio:** adds audio feature display value to input config ([#495](#495)) ([4bb8255](4bb8255)), closes [#380](#380)

* chore(release): 3.9.1

## [3.9.1](3.9.0...3.9.1) (2020-12-17)

### Bug Fixes

* **macos:** adds entitlements and function call to request macos media permissions ([#512](#512)) ([ab565d9](ab565d9)), closes [#511](#511) [#511](#511)

* chore(release): 3.10.0

# [3.10.0](3.9.1...3.10.0) (2020-12-31)

### Features

* **midi:** Support for NoteOn and CC buttons ([#507](#507)) ([548c927](548c927)), closes [#506](#506) [#523](#523)
* **text:** Makes it possible to use offset X / Y to move Text around ([#529](#529)) ([8d10241](8d10241)), closes [#528](#528)

* fix(ci): Move libndi in Travis to the correct before_install so that we have this for linux systems (#542)

* chore(release): 3.11.0

# [3.11.0](3.10.0...3.11.0) (2021-02-04)

### Bug Fixes

* **ci:** Move libndi in Travis to the correct before_install so that we have this for linux systems ([#542](#542)) ([6f90824](6f90824))
* **media-manager:** media manager now shares relative paths to media only ([#533](#533)) ([36083e2](36083e2)), closes [#532](#532)

### Features

* **ndi:** adds NDI support via electron-builder ([#522](#522)) ([6defe08](6defe08)), closes [#413](#413)

* chore(release): 3.12.0

# [3.12.0](3.11.0...3.12.0) (2021-02-23)

### Bug Fixes

* **build:** Remove postinstall-postinstall as this is causing race-conditions when building ([#556](#556)) ([2193f22](2193f22))
* **groups:** fixes bad reference when focusing input ([#549](#549)) ([4c55755](4c55755))
* **linux:** Don't check permissions when on a linux based system. ([65dc0c1](65dc0c1)), closes [#553](#553)
* **media-folder:** The Electron update introduced a breaking change for openItem which is now called openPath. ([#557](#557)) ([deafe7f](deafe7f))
* **module:** Clone the props instead of using a reference. ([#548](#548)) ([3faca15](3faca15))

### Features

* **fps:** adds configurable frame rate ([#543](#543)) ([fb35520](fb35520)), closes [#404](#404) [#404](#404)
* **vec3/4:** adds controls for vec3 and vec4 ([#547](#547)) ([b5d5d42](b5d5d42)), closes [#372](#372) [#373](#373)

* chore(release): 3.12.1

## [3.12.1](3.12.0...3.12.1) (2021-03-02)

### Bug Fixes

* **grandiose:** replaces __dirname path for .asar compatibility ([#561](#561)) ([f7f1c29](f7f1c29)), closes [#553](#553)
* **yarn.lock:** updates lockfile to download new grandiose build ([#562](#562)) ([b89bde1](b89bde1))

* Create release.yml

* ci: adds libndi

* chore(release): 3.13.0

# [3.13.0](3.12.1...3.13.0) (2021-03-16)

### Bug Fixes

* **macosquit:** fixes application quit dialog on macOS ([#566](#566)) ([134fffd](134fffd)), closes [#440](#440)

### Features

* **error-watcher:** Show an error message when libndi is not installed. ([#564](#564)) ([697dd79](697dd79))

* Create build.yml

* ci: adds manual trigger

https://docs.github.com/en/actions/managing-workflow-runs/manually-running-a-workflow

* ci: update env variables for macOS

* ci: update macOS environment

https://docs.github.com/en/actions/reference/environments#referencing-an-environment

* BYE TRAVIS 🖕

* chore(release): 3.13.1

## [3.13.1](3.13.0...3.13.1) (2021-04-13)

### Bug Fixes

* **entitlements:** adds disable-library-validation ([#572](#572)) ([ca0a0c6](ca0a0c6)), closes [#570](#570)

* ci(github-action): Listen to "published" event to build the project

* feat(isf-folder): adds media ISF folder to load ISF without a JavaScript wrapper (#575)

Co-authored-by: Sam Wray <sam@wray.pro>

* chore(release): 3.14.0

# [3.14.0](3.13.1...3.14.0) (2021-05-04)

### Features

* **isf-folder:** adds media ISF folder to load ISF without a JavaScript wrapper ([#575](#575)) ([cdf0575](cdf0575))

Co-authored-by: semantic-release-bot <semantic-release-bot@martynus.net>
Co-authored-by: Sam Wray <sam@wray.pro>

* feat(recent-documents): adds a recent documents list for macOS

abstracts the file opening code to a function for reusability

fixes #527

* fix(github-action): updates github_token env variable reference

Co-authored-by: Tim Pietrusky <timpietrusky@gmail.com>
Co-authored-by: semantic-release-bot <semantic-release-bot@martynus.net>
github-actions bot pushed a commit that referenced this issue May 8, 2021
# [3.16.0](3.15.0...3.16.0) (2021-05-08)

### Bug Fixes

* adds fix for semantic-release ([d3d31d6](d3d31d6))
* revert github_token ([4a8fcef](4a8fcef))
* **github-action:** updates github_token env variable reference ([c552d12](c552d12))
* **github-action:** updates github_token env variable reference ([#578](#578)) ([74cf753](74cf753)), closes [#576](#576) [#475](#475) [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474) [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474) [#467](#467) [#329](#329) [#471](#471) [#452](#452) [#473](#473) [#469](#469) [#474](#474) [#473](#473) [#469](#469) [#465](#465) [#384](#384) [#396](#396) [#481](#481) [#474](#474) [#480](#480) [#479](#479) [#329](#329) [#478](#478) [#488](#488) [#482](#482) [#492](#492) [#486](#486) [#502](#502) [#487](#487) [#380](#380) [#511](#511) [#511](#511) [#506](#506) [#523](#523) [#528](#528) [#542](#542) [#542](#542) [#532](#532) [#413](#413) [#556](#556) [#549](#549) [#553](#553) [#557](#557) [#548](#548) [#404](#404) [#404](#404) [#372](#372) [#373](#373) [#553](#553) [#562](#562) [#566](#566) [#440](#440) [#564](#564) [#570](#570) [#575](#575) [#575](#575) [#527](#527)

### Features

* **isf-folder:** adds media ISF folder to load ISF without a JavaScript wrapper ([af50d2d](af50d2d))
* **recent-documents:** adds a recent documents list for macOS ([83f111b](83f111b)), closes [#527](#527)
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github-actions bot commented May 8, 2021

🎉 This issue has been resolved in version 3.16.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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2xAA commented May 9, 2021

🎉 This issue has been resolved in version 3.16.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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