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[Frontend] Enable support for CPU backend in AsyncLLMEngine. #3993
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vllm/engine/async_llm_engine.py
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@@ -333,6 +333,9 @@ def from_engine_args( | |||
if engine_config.device_config.device_type == "neuron": | |||
raise NotImplementedError("Neuron is not supported for " | |||
"async engine yet.") | |||
elif engine_config.device_config.device_type == "cpu": | |||
from vllm.executor.cpu_executor import CPUExecutor |
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should also guard ray enabled case?
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Fixed. An assertion has been added.
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Hi @WoosukKwon, could you please take another look on this PR? Thanks! |
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Signed-off-by: Tao He <sighingnow@gmail.com>
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Rebased to main and conflicits resolved. |
Signed-off-by: Tao He <sighingnow@gmail.com>
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@sighingnow LGTM! Thanks for the PR!
@zhouyuan Thanks for the review! Just curious: Don't we need more optimizations (e.g., process binding) for the API server? If so, do you have a plan to contribute these optimizations?
@WoosukKwon Hi Woosuk, thanks for checking, yes more optimizations are required for the framework and kernels as vLLM is designed for GPU friendly. In general to make CPU backend happy we are looking on
Ideally the components may need to have both GPU and CPU optimized impls, but may introduce too big changes. We are experimenting some local patches. Will try to compile some concrete plans and discuss with vLLM community. thanks, |
…oject#3993) Signed-off-by: Tao He <sighingnow@gmail.com>
…oject#3993) Signed-off-by: Tao He <sighingnow@gmail.com>
…oject#3993) Signed-off-by: Tao He <sighingnow@gmail.com>
…oject#3993) Signed-off-by: Tao He <sighingnow@gmail.com>
…oject#3993) Signed-off-by: Tao He <sighingnow@gmail.com>
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