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Fix physics component #158

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50 changes: 19 additions & 31 deletions type_templates/glb.js
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,19 @@ export default e => {
const localPlayer = useLocalPlayer();

const srcUrl = ${this.srcUrl};

for (const {key, value} of components) {
app.setComponent(key, value);
}


// * true by default
let appHasPhysics = true;
const hasPhysicsComponent = app.hasComponent('physics');
if (hasPhysicsComponent) {
const physicsComponent = app.getComponent('physics');
appHasPhysics = physicsComponent;
}

app.glb = null;
const animationMixers = [];
const uvScrolls = [];
Expand Down Expand Up @@ -192,37 +201,16 @@ export default e => {
app.add(o);
o.updateMatrixWorld();

const _addPhysics = async physicsComponent => {
let physicsId;
switch (physicsComponent.type) {
case 'triangleMesh': {
physicsId = physics.addGeometry(o);
break;
}
case 'convexMesh': {
physicsId = physics.addConvexGeometry(o);
break;
}
default: {
physicsId = null;
break;
}
}
if (physicsId !== null) {
physicsIds.push(physicsId);
} else {
console.warn('glb unknown physics component', physicsComponent);
}
// * Physics
const _addPhysics = async () => {
const physicsId = physics.addGeometry(o);
physicsIds.push(physicsId);
};
let physicsComponent = app.getComponent('physics');
if (physicsComponent) {
if (physicsComponent === true) {
physicsComponent = {
type: 'triangleMesh',
};
}
_addPhysics(physicsComponent);

if (appHasPhysics) {
_addPhysics();
}

o.traverse(o => {
if (o.isMesh) {
o.frustumCulled = false;
Expand Down Expand Up @@ -325,4 +313,4 @@ export const contentId = ${this.contentId};
export const name = ${this.name};
export const description = ${this.description};
export const type = 'glb';
export const components = ${this.components};
export const components = ${this.components};