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Releases: 07th-mod/onikakushi

Onikakushi Voice and Graphics Patch v7.0.8

06 Nov 02:03
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Install/Update Instructions

Please use our installer to install the mod automatically.

We don't recommend it, but you can also install manually using the manual install instructions.

Changes for all chapters

Changes for Answer Arcs

  • Fix pre-april update question arcs BGM playing when you have "New BGM" selected 07th-mod/meakashi#80
    • Our mod uses some question arcs BGM for the Answer Arcs when you have "New BGM" option selected
    • Whenever question arcs BGM played in the answer arcs, previously it would play the pre-april update version of the BGM, even if you had "New BGM" selected.
    • Now it should play the post-apriil update version of the BGM if you have the "New BGM" option selected
    • The GIN's BGM / Original BGM option shouldn't be affected (it doesn't use question arcs BGM in the Answer Arcs)

Onikakushi Voice and Graphics Patch v7.0.7

22 Sep 04:15
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Install/Update Instructions

Please use our installer to install the mod automatically.

We don't recommend it, but you can also install manually using the manual install instructions.

Changes for all chapters

Changes for chapters 1-8

Changes for chapters 1-6

Onikakushi Voice and Graphics Patch v7.0.6

24 Aug 01:00
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Install/Update Instructions

Please use our installer to install the mod automatically.

We don't recommend it, but you can also install manually using the manual install instructions.

Changelog Summary

  • Apply some fixes for ADV mode, when you are in a forced-NVL mode section:
    • Bugs when you switch presets while in a forced-NVL section
    • Bugs when you return to Title in a forced-NVL section (under certain conditions)
    • Added a warning in the mod menu, so you know if you're in a forced-NVL section
  • Update in-game BGM/SE Descriptions to match wiki
  • Fix duplicate mod options shown the first time the game starts (may only affect certain chapters)
  • Various minor bug fixes

Changes which only fix problems in Answer arcs (ch5-8)

  • Add possible fix for stuck sprite (Issue #37)
    • Please let us know if you still encounter the stuck sprite issue after this update!

See full changelog below


Important Changes

NVL in ADV Mode Bug Fixes/Changes

BGM/SE Changes

Added Features

Bug Fixes

Known issues not fixed in this update

  • When playing with the 4:3 window (OG/Ryukishi mode), if a game choice appears, the choice text will be offset to one side instead of being centered. Note that only certain chapters have choices in them, don't be worried if you see no choices while playing a chapter.
  • Some backgrounds are still not replaced in OG mode in ch.7 and ch.8

Onikakushi Voice and Graphics Patch v7.0.5

31 Oct 09:21
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Install/Update Instructions

Please use our installer to install the mod automatically.

We don't recommend it, but you can also install manually using the manual install instructions.

Changelog (Summary)

  • Updated mod menu to be user friendly
    • added tabs for different categories of options
    • added a custom preset rather than the old system of modifying existing presets
    • give more flexibility in options / make options independent of each other
  • Applied a fix for certain cases of the stuck sprite bug related to lipsync
  • Fix a crash if you toggle art style options too many times without advancing the text
  • Fix the "Skip CGs" option not working in some cases
  • Apply fixes for OG/Ryukishi mode
    • Fix sprite positions not matching original game when there are 3 sprites on the screen at once
    • Fix zoomed in sprites not being cropped
    • Fix lipsync when using Console sprites in Ryukishi mode (4:3 mode)

You should only perform an update if you want one of these fixes. If the game already works fine for you, don't update it.

Known issues not fixed in this update

  • When playing with the 4:3 window (OG/Ryukishi mode), if a game choice appears, the choice text will be offset to one side instead of being centered. Note that only certain chapters have choices in them, don't be worried if you see no choices while playing a chapter.
  • Some backgrounds are still not replaced in OG mode in ch.7 and ch.8

Changelog (Full)

General Bug Fixes

  • Fix a crash if you toggle any art style options too many times (about 10 times) without advancing the text.
  • Fix the "Skip CGs" option not working in some cases

Stuck Sprite Fixes

  • Fix cases of the 'stuck sprite' bug related to lipsync, by swapping textures instead of calling drawBustShot.
    • Even with this fix, we've still had some reports of multiple of the same sprite on the screen at the same time, but it seems to go away at the next scene transition.
    • This issue only affects chapters 6-8
    • This issue seems to happen at certain points in the game if you click to advance text while an animation is running, depending on the timing of your clicks. Users who like to click through the voices likely have a higher chance of seeing this bug.
    • Send us a screenshot if you see this issue happening
    • The github issue for stuck sprites is at SPOILERS https://github.com/07th-mod/higurashi-assembly/issues/45 SPOILERS, but since it contains screenshots of the game, it contains spoilers.

Original/Ryukishi mode fixes

  • Fix sprite positions not matching original game when there are 3 sprites on the screen at once.
    • Our base mod has spaced out some sprites to better fit the widescreen aspect ratio in some cases. This fix attempts to put them back to their original position when you are using 4:3 Original backgrounds.
  • Fix portrait (zoomed in sprite) images not being cropped when using 4:3 mode (you would need to use Console sprites with OG backgrounds)
  • Fix lipsync when using Console sprites in Ryukishi mode (when the UI is 4:3)

Mod Menu Updates

  • Fixes issues raised in: 07th-mod/higurashi-assembly#61
  • Added tabs for Gameplay, Graphics, Audio, and Troubleshooting to separate options
  • Graphics presets are now "Console/Mangagamer/Original" instead of "ADV/NVL/Ryukishi"
  • Made sprite/background/text window options less confusing by making the following options independent of each other:
    • Sprite style (used to be changed when changing the "art set")
    • Background style (used to be changed via an override, and would reset when "art set" changed)
    • Background stretching (used to be part of the background selection)
    • Text window appearance (used to depend on the graphics preset)
  • Dedicated "Custom" graphics preset
    • Custom preset is no longer indicated by a asterisk (*) next to a default preset - instead it appears as its own preset
    • This preset is activated when you modify any of the default presets (or just click "Custom")
    • The values in the "Custom" preset are saved, even if you activate one of the default presets. This allows you to switch between your custom preset and any of the default presets to see how it looks

Onikakushi Voice and Graphics Patch v7.0.3

04 Apr 08:50
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Which .zip file should I download?

Download the Onikakushi.Voice.and.Graphics.Patch.zip.

In short, we are changing some things on our backend, and to make sure the links don't break, this particular release will have two .zip files, which are both the same file. The next release will only have one zip file.

Changes

This release removes the "OST Remake" option for Onikakushi Ch.1 only (NOTE: Chapters 2,3,4 do have the OST remake option.

This is because Onikakushi doesn't use any of the OST Remake BGM, so enabling it would have no effect.

You can enable the OST remake on Chapters 2,3,4. Please note that the OST remake was broken in the last release for Chapters 2,3,4, but should be fixed now.

We recommend using our installer to install the mod.


Changelog

  • Remove "OST Remake"/"Italo BGM" as it has no effect on Onikakushi Ch.1

Onikakushi Voice and Graphics Patch v7.0.2

29 Mar 00:28
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This release allows you to switch between BGM/SE while the game is running (using the F10 mod menu), rather than it being an install option.

We currently support the "New" BGM/SE that comes with the unmodded game, and the "Old" BGM/SE which came with the original Higurashi release, as well as the OST Remake (only for the question arcs)

This release also properly supports the timings (when each song will play and stop) of the "New BGM" option (previously the new bgm would play with the old bgm timings). This only affected the Answer arcs, as the Question Arcs currently share the same timings.

We recommend using our installer to install the mod.


For users installing manually, you'll need the below archives:

These folders should be put in your HigurashiEp01_Data/StreamingAssets folder (they don't contain the usual directory structure of the other archives!).

Changelog

  • Add BGM/SE Switching

Onikakushi Voice and Graphics Patch v7.0.1

22 Jan 05:39
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Hello, everyone! This is just a small update (that should also be rolled out to all chapters very soon) that is meant to address a recent problem with some users being unable to compile the scripts on their own. This should alleviate the black screen issues and greatly speed up the first boot after installing the patch. If you are already running version 7.0.0, there is no need to update.

Stay tuned for more updates in the near future!

Changelog

  • Patch now includes precompiled scripts
    • This should fix an uncommon issue where the game cannot compile the scripts due to circumstances we're currently investigating

Onikakushi Voice and Graphics Patch v7.0.0

13 Oct 21:57
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This release requires a new Graphics pack update. It can be installed automatically using our installer, or installed manually here

Hello, everyone! After a lot of delays and honestly a ton of work, the original backgrounds by Ryukishi are here! There are a few compromises, though, and we would love to hear your opinions on that.

The compromises about this feature:

  • Due to engine limitations, we cannot offer a 4:3 aspect ratio just like the original. The backgrounds had to be cropped a bit to fit into 16:9
  • Also due to a few scripting limitations, you will get console CGs while playing the game with full original graphics. These won't happen a lot, so you should be seeing the original graphics at least 95% of the time

The good news is that now you can have all the features and fixes we did over the years with the original graphics set. That should make the game a lot more pleasant to play compared to the (very) old voices-only patches.

As always, we're listening to your feedback, and we hope to see what you think about this release. We know the compromises to get the original graphics back in the game won't be enough for the purists, so please let us know what you think about it after you give it a try. As always, we welcome fixes that we can't do ourselves, otherwise we wouldn't be on GitHub of all places!

Other than that, this patch also brings a number of fixes and changes to make the game better overall. It took a long time to check each change, so excuse us for the long delay in deploying them.

Not sure what comes next other than more inevitable fixes, but we'll talk again sometime soon.

Changelog

  • Fixed several translation inconsistencies
  • Fixed several typos
  • Fixed some name inconsistencies
  • Updated several text images for consistency
  • Added support for the original photo backgrounds (press P to cycle between the available modes)
  • Other minor fixes

Onikakushi Voice and Graphics Patch v6.5.0

10 Jul 00:11
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This update requires an UI Mod update. If you installed using our patcher, run it again and rerun the installation to get the update. If you installed manually, grab the new files from our wiki.

Hello, everyone! While we're getting ready to release the last patch for the main series, Matsuribayashi, we're shipping a number of small fixes for all chapters. If you are waiting for Matsu, keep an eye out because it's coming really, really soon.

Changelog

  • Minor translation fixes
  • Fixed minor typo in japanese UI

Onikakushi Voice and Graphics Patch v6.4.1

03 Mar 23:42
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This is an emergency hotfix for all chapters. If you installed the previous release, we highly recommend updating to this one.

Changelog

  • Fix a critical bug where the TIPS are unlocked in the wrong order