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Bump jinja2 from 3.1.4 to 3.1.5 #2316
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Killklli
approved these changes
Jan 26, 2025
@dependabot recreate |
Bumps [jinja2](https://github.com/pallets/jinja) from 3.1.4 to 3.1.5. - [Release notes](https://github.com/pallets/jinja/releases) - [Changelog](https://github.com/pallets/jinja/blob/main/CHANGES.rst) - [Commits](pallets/jinja@3.1.4...3.1.5) --- updated-dependencies: - dependency-name: jinja2 dependency-type: direct:development ... Signed-off-by: dependabot[bot] <support@github.com>
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* Bump version: 4.9.58 → 4.9.59 * fixed the double checking tomfoolery * Bump version: 4.9.59 → 4.9.60 * Add Discord Bot (#2403) * Add Discord Bot * Update app.py * Update app.py * Bump version: 4.9.60 → 4.9.61 * Update Logging (#2404) Update app.py * Bump version: 4.9.61 → 4.9.62 * Hint changes * Fix model * Swap to logger (#2405) * Update app.py * Update app.py * Bump version: 4.9.62 → 4.9.63 * Update worker.py (#2406) * Bump version: 4.9.63 → 4.9.64 * fixes branch posting (#2407) * Bump version: 4.9.64 → 4.9.65 * fix logger (#2408) * Bump version: 4.9.65 → 4.9.66 * Logger.info (#2409) ifno * Bump version: 4.9.66 → 4.9.67 * Aztec doors * Galleon doors also added some code in support of a fix I'm planning to do (after figuring out an easy way to pull this off, theoretically) * dk portal logic and crayon - Fixed some logic that'd dictate when DK portals are allowed to exist in certain locations (because it'd otherwise brick seed gen) - Fixed a bug where Wrinkly would pick the wrong crayon to colour part of her hints, sometimes. * Snide - Fixed a bug where Snide could still be hinted, when you start with him unlocked. * Bump version: 4.9.67 → 4.9.68 * logging handler (#2412) * Bump version: 4.9.68 → 4.9.69 * Update app.py (#2413) * Bump version: 4.9.69 → 4.9.70 * Logic fix Added missing barrier check to Chunky crypt GB * Bump version: 4.9.70 → 4.9.71 * Rename Master to Stable (#2415) Rename Stable to Master * Bump version: 4.9.71 → 4.9.72 * plando bosses, another forest mushroom level * I told you, kong, stop making your head too big. It's causing your head to overflow into other areas of memory * Couple extra fixes * Would help if I actually committed the patch * Bump version: 4.9.72 → 4.9.73 * Bump version: 4.9.73 → 4.10.0 * Swap Discord bot (#2416) * disable settings * Update Dockerfile * Bump version: 4.10.0 → 4.10.1 * woah there missed a spot * Bump version: 4.10.1 → 4.10.2 * It would be foolish to copy paste * Bump version: 4.10.2 → 4.10.3 * Bump jinja2 from 3.1.4 to 3.1.5 (#2316) Bumps [jinja2](https://github.com/pallets/jinja) from 3.1.4 to 3.1.5. - [Release notes](https://github.com/pallets/jinja/releases) - [Changelog](https://github.com/pallets/jinja/blob/main/CHANGES.rst) - [Commits](pallets/jinja@3.1.4...3.1.5) --- updated-dependencies: - dependency-name: jinja2 dependency-type: direct:development ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump version: 4.10.3 → 4.10.4 * fixed boss plando w/ helm shuffled, better generic failure exception * better default prog hints * Bump version: 4.10.4 → 4.10.5 * wow how did this get past quality assurance * Bump version: 4.10.5 → 4.10.6 * adjust responses (#2423) * Bump version: 4.10.6 → 4.10.7 * more robust woth paring for insanely rare scenarios * Bump version: 4.10.7 → 4.10.8 * Door fix Fixed a wrong region on a door * Bump version: 4.10.8 → 4.10.9 * Buncha fixes * Lint & Fix * better b locker value picking in clo * lint??? * Bump version: 4.10.9 → 4.10.10 * Update black * asm fixes * Bump version: 4.10.10 → 4.10.11 * Update docker-compose.yml (#2429) * Bump version: 4.10.11 → 4.10.12 * Update dk64.py (#2430) * Bump version: 4.10.12 → 4.10.13 * Update dk64.py (#2431) * Bump version: 4.10.13 → 4.10.14 * restart the bots if presets have changed (#2432) * Bump version: 4.10.14 → 4.10.15 * Update rando_options.js (#2434) * Bump version: 4.10.15 → 4.10.16 * Reintroduce colorblind mode for DK Arcade * fixed door logic, kong rando setting * Fix hashes (#2437) * Fix hash functions * Update pyodide_functions.js * Update hash.js * Bump version: 4.10.16 → 4.10.17 * Bump version: 4.10.17 → 4.10.18 * Update handler.py (#2439) * Bump version: 4.10.18 → 4.10.19 * JP Textboxes, framebuffer crash "fix" * Update shockwave image on tracker * Lintin' makes me feel good * Bump version: 4.10.19 → 4.10.20 * adds logging to functions (#2443) * adds logging to functions * format * Bump version: 4.10.20 → 4.10.21 * fix_setup (#2444) * Bump version: 4.10.21 → 4.10.22 * Update docker-compose.yml (#2445) * Update docker-compose.yml * Update docker-compose.yml * Bump version: 4.10.22 → 4.10.23 * maybe its a timeout (#2446) * Bump version: 4.10.23 → 4.10.24 * playing chess or checkered - Chunky's vest will always have a checkered pattern on its back using opposite colors. The sides now use the secondary color. * IA8, Unskip cutscene * Update wiki-code.js * Bump version: 4.10.24 → 4.10.25 * Update handler.py (#2449) * Update handler.py * Update handler.py * Bump version: 4.10.25 → 4.10.26 * Update Dockerfile (#2450) * Bump version: 4.10.26 → 4.10.27 * fix Japes DK Rambi Cage - Fixed a bug that would cause the DK Rambi Cage to remain open if it was opened before loading. - Banned a specific DK Portal location (while still keeping it as a hint door location) in the Mermaid's palace. * skip again - The cutscene of the DK Rambi gate opening is skipped again. * rebuild * surely this prevents it from becoming a potential conflict * Bump version: 4.10.27 → 4.10.28 * Speed. I am speed. (nyoom) * Bump version: 4.10.28 → 4.10.29 * Update MAKING_SCRIPTS.MD * Delete base-hack/assets/instance_scripts/MAKING_SCRIPTS.MD * Bump version: 4.10.29 → 4.10.30 * region overhaul for dk portals * why is lint the way that it is * feedback tweaks * tests. * Bump version: 4.10.30 → 4.10.31 * fix issues with timestamps (#2455) * Bump version: 4.10.31 → 4.10.32 * revert chunky cosmetics change - Reverted "Chunky's vest will always have a checkered pattern on its back using opposite colors. The sides now use the secondary color." * Bump version: 4.10.32 → 4.10.33 * Anti-freeze - Fixed a bug where the game would freeze if too many enemies of certain types are gathered in a small space. (Robo-kremlings, and if we want to revert the spider fix Spiders will probably also end up there) - Enemies that don't respawn will no longer count towards the list of enemies needed for the kremling kapture win condition. * better path hint placement, warp shuffle spoiler change * change unlock button status (#2461) * Bump version: 4.10.33 → 4.10.34 * Bump version: 4.10.34 → 4.10.35 * Bump version: 4.10.35 → 4.10.36 * Forest progress * caves and half of castle * Castle done, 4 doors remain * Finishing touches * lint * Bump version: 4.10.36 → 4.10.37 * moved japes dos door * Bump version: 4.10.37 → 4.10.38 * Fix helm bug * Did someone say LogicRegion? - Fixed logic for a door on the Night Cage in the Mill Area * Bump version: 4.10.38 → 4.10.39 * fix dos doors + vanilla dk portals, fix dk portal selection logic, ui cog fixes * even better dk portal logic * disable points selector sometimes * Lint * Bump version: 4.10.39 → 4.10.40 * Bump version: 4.10.40 → 4.10.41 * Update swagger.yaml (#2467) * Bump version: 4.10.41 → 4.10.42 * Fix plando loading (#2468) Update rando_options.js * Bump version: 4.10.42 → 4.10.43 * Will this work? * Revert kinda * Do it directly in settings * Version * Branch in spoiler * Tiny fixes * Mport * Lets try and fix the unfixable setting * Update ApplyRandomizer.py * Safe travels - DK Portals and T&S Portals can no longer spawn close enough to an enemy to the point where you're barely if at all, able to enter a level * Settings string homogenization - Each Starting Moves list's individual order no longer matters for the resulting settings string. * impossible seed protection * lint * no woth shop keys, admin strings reordering * Minor tweaks * Lint * Bump version: 4.10.43 → 4.10.44 * Bump version: 4.10.44 → 4.10.45 * docstring * Bump version: 4.10.45 → 4.10.46 * fix settings stuff - K.Rool Order and Helm Order now retain their vanilla order when their order isn't supposed to be randomized, even if the amount of phases/rooms is lower than 5. - Multiselectors that don't state that none selected will be treated as all selected won't treat all as selected when none are selected. This affects Hard Bosses, Hardmode and Disabled Songs. - The spoiler log will now list the Hard Bosses setting and the list of selected Hard Boss features * Strict Helm - Entering Helm with Strict Helm Timer enabled now logically requires 4 + (2*phase count) blueprints * lint * idk why, but okay * Bump version: 4.10.46 → 4.10.47 * The 16 month bug * Fix Helm Hurry, Remove Fast Start Beginning * Lint * Update Settings.py * Bump version: 4.10.47 → 4.10.48 * Bump version: 4.10.48 → 4.10.49 * Solve task Retries (#2476) * Bump version: 4.10.49 → 4.10.50 * never before have i been so rekt * Bump version: 4.10.50 → 4.10.51 * Update ASMPatcher.py * Update ASMPatcher.py * Bump version: 4.10.51 → 4.10.52 * Update docker-compose.yml (#2479) * Bump version: 4.10.52 → 4.10.53 * pre-prep changes (#2480) * Bump version: 4.10.53 → 4.10.54 * Update dk64.py (#2481) * Bump version: 4.10.54 → 4.10.55 --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: pbj <pbeierle22@gmail.com> Co-authored-by: Bump2Version <bump2version@dk64randomizer.com> Co-authored-by: Thomas Vatter <11064610+Killklli@users.noreply.github.com> Co-authored-by: AlmostSeagull <107404587+AlmostSeagull@users.noreply.github.com> Co-authored-by: DrSnap23 <161092913+DrSnap23@users.noreply.github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Bumps jinja2 from 3.1.4 to 3.1.5.
Release notes
Sourced from jinja2's releases.
Changelog
Sourced from jinja2's changelog.
Commits
877f6e5
release version 3.1.58d58859
remove test pypieda8fe8
update dev dependenciesc8fdce1
Fix bug involving calling set on a template parameter within all branches of ...66587ce
Fix bug where set would sometimes fail within iffbc3a69
Add support for namespaces in tuple parsing (#1664)b8f4831
more comments about nsref assignmentee83219
Add support for namespaces in tuple assignment1d55cdd
Triple quotes in docs (#2064)8a8eafc
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