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Releases: ArticySoftware/Articy3ImporterForUnreal

Unreal Importer 1.6.0

05 Dec 13:46
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Changelog

  • New Features:
    • UE 5.1 compatibility

Unreal Importer 1.5.0

12 Sep 09:33
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Changelog

  • New Features:
    • Added a message box that verifies for an "ArticyRuntime" reference in the dependency modules of the unreal build tool and asks the user to add it if it's not present.
    • Added a checkbox inside the Articy Importer plugin preferences to avoid automatic ArticyRuntime verification (in case of the developer have a custom build pipeline).
    • String representation: New node "Get Object from String Representation" that takes a string parameter (StringID CloneID) to get an object by its internal Articy String representation.
    • New expresso methods (IncrementProp, DecrementProp, IsPropInRange, IsInRange) to reflect Articy:Draft Expresso new methods.
  • Changes:
    • Removed "BranchLimit" from FlowPlayer
  • Fixes:
    • Fixed generated files for PS5 and Androïd
    • Fixed Articy icon disappears when using small editor icons for UE4
    • Fixed CloneID that was always "1"
  • Documentation (web)
    • Updated the "Getting the object" section to add a String representation example.
    • Removed step by step import process section
    • Changed the "Adjust build configuration" section of the documentation to reflect automatic ArticyRuntime reference new functionality.

Unreal Importer 1.4.0

12 Apr 09:05
fe58c87
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Changelog

  • Unreal Engine 5 support
  • Breaking Changes:
    • A change in the code generator will break existing projects. Search "Error C2451" in the readme for the quick fix to get you compiling again.
  • New Features:
    • Rich text support using Unreal's Rich Text Block component, including hyperlinks (#64).
    • Support for multiple, independent global variable sets (#66).
  • Changes:
    • Import with enabled live coding is now allowed in UE5.
    • Moved generated method U<ProjectName>ExpressoScripts::GetUserMethodsProviderObject() to UArticyExpressoScripts::GetUserMethodsProviderObject().
  • Fixes:
    • Fixed compilation issues with UE4.22
    • Fixed compilation issues with Linux cross-compilation toolchain v19
    • Fixed packaging compiler warning concerning FADIHierarchy::RootObject (#60).
    • Fixed unsupported pragma compile error when building for PlayStation 4/5 (#59 and #67).
    • Fixed issue with Unicode characters in generated scripts.
    • Fixed crash when changing levels while using a custom script methods (#63).
    • Fixed issues with GetWorld() in UArticyDatabase and UArticyBaseObject (#68).
  • Documentation
    • Added documentation for custom script methods and shadowing to the Readme (#61).

Articy Importer for Unreal v1.3.1

15 Oct 16:14
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A service release for the Articy Unreal Importer that fixes various bugs and minor gaps in functionality.

Changelog

  • General:
    • New warning dialogue if you try to run the importer and a hotload is required while Live Coding is enabled (#53).
  • New Features:
    • Support for the new Matrix property for Location objects like Zones, Images, Text, etc. (#56)
    • Allow setProp Expresso function to be used to set Reference Slots using getObj (#51).
    • Expose GetInputPins to Blueprint. Note that this involves a breaking change for anyone previously using GetInputPins() in C++. Please change all usages to GetInputPinsPtr(). (#58)
  • Fixes:
    • Show an error message instead of crashing when failing to regenerate assets (#48).
    • PausedOn nodes are no longer executed twice (once on arrival, once on leaving). This only has an effect if you're pausing on Instruction nodes (#52).
    • No longer generate uncompilable code while using Blueprint Nativize (#55).
    • Added proper dependencies so ArticyEditorModule can be included in another module without errors (#57).

Articy Importer for Unreal v1.3.0

10 Sep 16:45
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Changelog

Marketplace Link: https://www.unrealengine.com/marketplace/en-US/product/articy-draft-importer

Engine Support

  • Unreal Engine 5 Early Access 2 Support (#41).
    • Please note that the Articy Importer button has been moved into the Settings menu on the top-right of the level editor window. See the Readme for details.
  • Unreal Engine 4.27 Support

Fixes

  • Fixed various issues with source control providers like Perforce and Plastic SCM where imports would mark database files for delete instead of regenerating them (#42, #39).

Unreal Engine 5 Pre-Release 1

12 Aug 16:47
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Pre-release

This is a preview release of the ArticyImporter plugin for Unreal Engine 5 Early Access 2.

This is an early preview so you should expect issues. Please use this to test your UE5 environment. We don't recommend using this in production-level code.

To install, extract the contents of the SourceCode archive below into a ArticyImporterForUnreal folder in your Plugins directory. Make sure to follow the other installation instructions in the Readme.

Articy Importer for UE 4.20 & UE 4.21

14 Dec 17:35
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Articy Importer 1.1.0 for UE 4.20 & UE 4.21

Articy Importer for Unreal 4.19

30 Jan 10:39
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Due to API changes, the Articy Importer for Unreal 4.19 will not receive further updates.
Use this release if your project can not upgrade to more recent versions of Unreal Engine 4.

Articy Importer for Unreal 4.18 and below

24 Apr 12:08
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Due to recent changes in Unreal Engine 4.19, this plugin version is set up to Unreal Engine 4.18 and below.
Changes have been made on how plugins are recognized by Unreal Engine 4.19 as same as some API specific changes and deprecated tags have been added to some functions this plugin is using