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Support run on player build [experimental] #76

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merged 21 commits into from
Oct 28, 2024

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nowsprinting
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Overview

Added support for running player builds.
It is needed for performance testing, aging, etc.

It's still unfriendly and time-consuming.
So, I've made it an experimental feature.

Please see the README for the differences in specifications.

Main changes

  • Fix to Launcher to run on the player build
    • Fix tests run on player
    • Refactor around launch/terminate
  • Fix file output path on the player
  • Add command line argument for launch autopilot on player

Chores, fix bugs

  • Fix survive agents after terminate
  • Fix reset trigger on OneTimeAgent
  • Fix InitializeOnLaunchAutopilotAttribute inherit PreserveAttribute
  • Fix tests
  • Fix READMEs
  • Remove not used asset files

Priority

I'd want it to be released within 1 to 2 weeks.


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@nowsprinting
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I will rebase this PR after the merge #77

@nowsprinting nowsprinting marked this pull request as draft October 22, 2024 05:32
@nowsprinting nowsprinting force-pushed the feature/run_on_player branch from fa09285 to 50b3e33 Compare October 22, 2024 06:16
@nowsprinting nowsprinting marked this pull request as ready for review October 22, 2024 06:24
@nowsprinting
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rebased!

@get-me-power get-me-power requested review from bo40 and asurato October 24, 2024 09:22
bo40
bo40 previously approved these changes Oct 25, 2024
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@bo40 bo40 left a comment

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I made a few minor comments.
Overall, it looks good to me.

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LGTM

@bo40 bo40 merged commit 9c0afcb into DeNA:master Oct 28, 2024
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bo40 commented Oct 28, 2024

Once #83 and #85 are merged, we plan to release this feature as v1.7.0.

@nowsprinting nowsprinting deleted the feature/run_on_player branch October 28, 2024 06:04
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2 participants