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Conventional infantry should not inflict battle armor critical hits #2652

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SuperStucco opened this issue Feb 13, 2021 · 2 comments · Fixed by #4046
Closed

Conventional infantry should not inflict battle armor critical hits #2652

SuperStucco opened this issue Feb 13, 2021 · 2 comments · Fixed by #4046
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Bug Errata This covers officially produced CGL errata that the programs need to implement.

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@SuperStucco
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Per TacOps (second corrected printing, old omnibus edition) page 108/109, battle armor should not take critical hits from conventional infantry unless they're firing a field gun. However, with 47.16 (and all previous releases, from what I can tell) this still happens, including from ejected vehicle crews.

Gamelog attached, as txt:
gamelog.txt

Weapons fire for Vehicle Crew Jared Akinwole (Player 2)
    Auto-Rifle (Modern, Generic) at Cavalier BA Squad [MG] (Player 1);  needs 4, rolls 11 : 1 troopers hit, causing 1 damage.
        CRITICAL HIT on Trooper 1 (critical).
        Cavalier BA Squad [MG] (Player 1) takes 10 damage to Trooper 1 (critical).
TROOPER KILLED
@NickAragua
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@HammerGS will need to weigh in on this one, I'm not seeing anything in my copy of TacOps regarding no crits from infantry.

@neoancient
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I don't see it in the 2018 printing, but it's in the errata and in the newer TO:AR, p. 106.

@SJuliez SJuliez added Bug Errata This covers officially produced CGL errata that the programs need to implement. labels Jun 9, 2021
Windchild292 added a commit that referenced this issue Dec 22, 2022
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Labels
Bug Errata This covers officially produced CGL errata that the programs need to implement.
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4 participants