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Behavior: Horsefly

Lucas Massey edited this page Jan 19, 2021 · 2 revisions

Behavior Description: The Horsefly behavior is designed for ships of any size that use Turrets as their primary means of attack. The behavior flies to the area of a target. Once within range, the NPC will fly to random positions around the target while the turrets engage. If the NPC cannot reach one of the waypoints after a certain time, it will recalculate a new waypoint. This behavior does not use Static Weapons.


Core System Tag Defaults:

System: Tag: Value:
AutoPilot Default Primary Profile Click Here