Skip to content

Releases: Muscipular/cgmsv-lua

v0.2.13

09 Apr 20:33
Compare
Choose a tag to compare
v0.2.13 Pre-release
Pre-release

[#] 尝试修复崩银行/背包
[#] 崩击miss问题修复
[#] 添加HOOK检测
[#] 修复Damage接口战栗无效的问题

v0.2.12

18 Mar 16:00
Compare
Choose a tag to compare
v0.2.12 Pre-release
Pre-release

[#] 修复宠物乱射无效的问题

v0.2.11

17 Mar 14:21
Compare
Choose a tag to compare
v0.2.11 Pre-release
Pre-release

[#] 尝试修复崩银行和崩背包
[#] 地图编号扩展到0xfffff

v0.2.10

15 Mar 17:08
Compare
Choose a tag to compare
v0.2.10 Pre-release
Pre-release

[#] 修复NLG.SetPetRandomShot
[+] NLG.SetPetRandomShot 支持单个宠物设置是否支持乱射
[#] 支持简单的服务端自动战斗(需要CG支持)
[#] 支持设置当前银行、背包分页(需要CG支持)

v0.2.9

03 Mar 15:58
Compare
Choose a tag to compare
v0.2.9 Pre-release
Pre-release

[+] Battle.CalcTribeRate 计算种族克制
[+] Battle.CalcTribeDmgRate 计算当前战斗种族伤害
[+] Battle.JoinBattle 加入战斗
[#] 修复NLG.SetPetRandomShot

v0.2.8

02 Mar 04:16
Compare
Choose a tag to compare
v0.2.8 Pre-release
Pre-release

[#] 修复部分假人崩端的问题
[#] 银行bug修复
[#] 修复部分莫名其妙的崩端

v0.2.7b

27 Feb 12:24
Compare
Choose a tag to compare
v0.2.7b Pre-release
Pre-release

[#] 修复宝箱遇敌崩端

v0.2.7

27 Feb 09:45
Compare
Choose a tag to compare
v0.2.7 Pre-release
Pre-release

[#] bug修复
[+] 记录崩端crash log

v0.2.6

25 Feb 15:17
Compare
Choose a tag to compare
v0.2.6 Pre-release
Pre-release

[#] 迁移银行模块实现, 避免复制
[#] 迁移背包模块实现, 避免复制
[#] 废弃CharExt PetExt模块
[+] Battle.CalcPropScore 计算属性伤害比率
[#] 修复连战错误
[+] SQL.QueryEx 增强型查询方法,支持参数绑定
[+] NL.RegItemBoxEncountEvent 宝箱遇敌事件
[+] NL.RegItemBoxEncountRateEvent 宝箱遇敌概率事件
[+] NL.RegItemBoxLootEvent 宝箱获取物品事件
[#] Char.S(G)etExt(Temp)Data 方法部分bug修复
[#] luac迁移到c++实现

v0.2.5

21 Feb 11:21
Compare
Choose a tag to compare
v0.2.5 Pre-release
Pre-release

[+] NL.RegItemBoxGenerateEvent 宝箱生成事件
[+] NLG.LowCpuUsage 降低cpu使用率
[#] 修复崩击miss显示1伤害的问题
[#] 优化lua事件调用