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Releases: Muscipular/cgmsv-lua

v0.3.1

01 Oct 15:04
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[#] 适配24.10e

v0.3.0

26 Dec 11:54
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[#] 适配64位引擎

v0.2.31

07 Apr 12:33
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[+] Http模块,具体参考docs.lua 及 http module, 自带一个账号注册页面http://127.0.0.1:10086/
[+] Protocol.FlushBuffer

v0.2.30

02 Apr 10:06
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[+] Skill.SetNormalJobStealMaxRate 设置普通职业最大成功率
[+] Skill.AddDoctorJob 设置医生职业ID
[+] Skill.RemoveDoctorJob 移除医生职业ID
[+] Skill.SetNormalJobMedicalTreatmentRate 设置普通职业成功率
[+] Skill.SetDoctorJobMedicalTreatmentRate 设置医生职业治疗成功率
[+] Skill.SetDoctorJobExMedicalTreatmentRate 设置医生职业成治疗功率(带了专属饰品)
[#] 修正Item.SetItemTypeName无效的bug
[+] NLG.SetDexRearrangeRate 设置乱敏几率

v0.2.29

30 Mar 15:05
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[#] 修复调教一些bug
[#] 尝试修复封包缓冲区溢出的问题,例如连续NLG.UpChar
[+] 增加Skill.SetPetTrainAddition 修改调教增加的宠物忠诚度

v0.2.28

26 Mar 20:34
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[#] 暗杀开放给所有职业

v0.2.27

26 Mar 16:37
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v0.2.27 Pre-release
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[+] Item.SetItemTypeName(type, name) 扩展自定义物品类别名称
[+] Item.GetItemTypeName(type) 获取扩展自定义物品类别名称
[+] Item.SetItemTypeEquipPlace(type, place) 扩展自定义物品类别装备位置
[+] Item.GetItemTypeEquipPlace(type) 获取扩展自定义物品类别装备位置
[+] Protocol.GetIp(fd) 获取IP
[+] Protocol.SendToFd(fd) 发送封包到指定的连接
[+] Protocol.GetFdByCharIndex(charIndex) 获取fd
[+] Item.SetItemTypeEquipLevelForJob(job, type, level) 扩展自定义物品类别职业装备等级
[+] Item.GetItemTypeEquipLevelForJob(job, type) 获取扩展自定义物品类别职业装备等级
[#] 修复登录800次后崩端的问题

v0.2.26

18 Feb 04:57
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[#] 修复DamageCalculateEvent参数错误

v0.2.25

11 Feb 06:32
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v0.2.25 Pre-release
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[#] ItemBoxEncountEvent 修复EnemyId取值问题

v0.2.24

10 Feb 15:28
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v0.2.24 Pre-release
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[#] remove alloc dictionary
[#] 尝试修复宝箱遇敌的问题