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Nerfs Deathnettle #18128
Nerfs Deathnettle #18128
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This isn't a GBP hit because this item is wank. |
Thank you. |
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With weight class increased, do these still fit in botany plant bags?
Yes they still fit in botanical bags, less of them just fit in a pneumatic cannon, preventing the absurd damage stacking from multiple hitting you at once. |
Early returns are good apparently.
Should fix errors?
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
* okay * removes unnecessary changes * also fixes vent crawling through trinary devices * Squashed commit of the following: commit 69fb7ad Author: Kugamo <thekugamo@gmail.com> Date: Mon Jul 4 21:02:30 2022 -0500 blah commit ad608c8 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Mon Jul 4 16:41:18 2022 +0100 atmospherics (#18152) commit c644fd0 Author: Viz <107632879+Inadvizable@users.noreply.github.com> Date: Mon Jul 4 09:28:22 2022 +0200 I HATE INSTANT STUNS! I HATE INSTANT STUNS! (#18196) commit 422f40b Author: Farie82 <farie82@users.noreply.github.com> Date: Sun Jul 3 23:28:19 2022 +0200 Makes it so the baseturf on lavaland is lava, not space (#18193) commit 77767b8 Author: Viz <107632879+Inadvizable@users.noreply.github.com> Date: Sun Jul 3 23:12:44 2022 +0200 Untases your slug (#18185) commit 38c4d55 Author: Vi3trice <80771500+Vi3trice@users.noreply.github.com> Date: Sun Jul 3 15:51:30 2022 -0400 Operative nuke spawns in the right place (#18199) * Ah yes, nukes * Oh that works too. * Update nuclear.dm commit 9a86471 Author: Charlie <69320440+hal9000PR@users.noreply.github.com> Date: Sun Jul 3 20:51:21 2022 +0100 buckling (#18203) commit 3613019 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Sun Jul 3 18:55:11 2022 +0100 Code Readability - Pipe Dispenser (#18169) * pipe_dispenser * prrefer wrench_act for wrench use * Use User, Not Usr Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> commit da94f63 Author: GDN <96800819+GDNgit@users.noreply.github.com> Date: Sun Jul 3 07:25:09 2022 -0500 Nerfs telekinesis (#18177) * tk nerfed from .3 to 3 seconds * Update telekinesis.dm * removes those (), I didn't need em commit bfdce29 Author: PacifistDalek <32213277+PacifistDalek@users.noreply.github.com> Date: Sun Jul 3 07:09:57 2022 -0400 Absolute Heresy (#18182) commit 41b231a Author: Contrabang <91113370+Contrabang@users.noreply.github.com> Date: Sun Jul 3 04:08:35 2022 -0700 update config comments to be accurate (#18175) commit e3b5527 Author: moxian <moxian@users.noreply.github.com> Date: Sat Jul 2 22:38:01 2022 +0000 Fix several runtimes with remote welderbombing (#18137) commit 9a8d6da Author: Kugamo <thekugamo@gmail.com> Date: Sat Jul 2 12:45:24 2022 -0500 New TEG sprites (#18085) * amogus * Revert "amogus" This reverts commit ebaa99c. * T E Gee :D * adjusts sprites slightly TEGs taller now, I though they looked too short b4 * makes pipe connection nicer * Emissive Devices yep * suggested changes Moved update_icon() call out of atmos/process, which was calling it multiple times a second, and into return_transfer_air() which is the only place where the critical variable is redefined. * readds conflicted changes * bruh * SteelSlayer Suggestion Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * removes duplicate proc Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> commit 8dc53fc Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Sat Jul 2 17:34:38 2022 +0100 Code Readability - Doors (#18149) * doors * return TRUE Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * return TRUE Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * return TRUE Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> commit 89ba9c0 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Sat Jul 2 16:48:46 2022 +0100 Code Readability - Effects (#18150) * effects * removed anchored = TRUE from objects that inherit that property within the effects folder and subfolders commit 3c00a1f Author: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Date: Fri Jul 1 23:25:01 2022 +0100 Removes cortical borers. No, I am not sorry. (#18161) * Removes cortical borers. No, I am not sorry. * Icon purge commit 26bd519 Author: Kugamo <thekugamo@gmail.com> Date: Fri Jul 1 17:20:42 2022 -0500 [GBP no update] Fixes Possible Firealarm spam (#18143) * Yep * SteelSlayer Suggestion Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> commit f664644 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Fri Jul 1 23:02:55 2022 +0100 Code Readability - Computers (#18147) * computers * Remove src. Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * remove src. Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * change var name 'screen' to 'authenticated' Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> commit d1da076 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Fri Jul 1 21:52:12 2022 +0100 Code Readability - Spells (#18141) * changed fake disintegrate to not need a permit (as far as sec bots are concerned) * prefer boolean defines to magic numbers Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * added check * spells * Revert "added check" This reverts commit 082aa40. Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> commit 8b87691 Author: Marm <85680653+ItsMarmite@users.noreply.github.com> Date: Fri Jul 1 15:42:29 2022 +0100 Fixes ebolas (#18168) commit aaf1eae Author: moxian <moxian@users.noreply.github.com> Date: Fri Jul 1 14:42:11 2022 +0000 Fix a runtime in dna vault Initialize (#18172) commit 66cad5f Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Fri Jul 1 10:26:55 2022 +0100 Code Readability - Door Control (#18162) * door_control * put comment back * comment change for autodoc Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> commit f18bf0f Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Fri Jul 1 06:06:40 2022 +0100 turret_control (#18165) commit 46b5b16 Author: S34N <12197162+S34NW@users.noreply.github.com> Date: Thu Jun 30 22:32:34 2022 +0100 updated holopad (#18145) commit e9133fe Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Thu Jun 30 22:32:13 2022 +0100 toilet init (#18146) commit 51f8705 Author: Marm <85680653+ItsMarmite@users.noreply.github.com> Date: Thu Jun 30 19:00:29 2022 +0100 Nerfs Deathnettle (#18128) * Nerfs Deathnettle (I hate plants) * Update nettle.dm Early returns are good apparently. * Stage of grief: fear Should fix errors? * Update code/modules/hydroponics/grown/nettle.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> commit bead47e Author: Charlie <69320440+hal9000PR@users.noreply.github.com> Date: Thu Jun 30 17:57:52 2022 +0100 Adds crawling. (#17899) * crawling? * knockdown. CONTAINS CHANGES THAT NEED REVERTING * plotting can_moves death * CANMOVE IS DEAD * mappers are insane * removes todos as the are todone * decreases crawling speed * silly-con fixes * surgery fixes * fixes death * pAI fixes * removes var/lying * runtime fix * decreases default crawling speed * correct crawling dir * some more fixes * stunbaton tweak, revert later * rejuv fix * restraint and incapacitated refactor * crawling dir in line with TG * fixes vehicle movement and grabs * alien rest fixes * antistun fixes * fixed fall sounds * forgor to stage this * first review * canmove zombie dispersal * fix * lots of fixes * defines * fixes the trait helper * if you got no legs you can still crawl * sillyconfix * no reverty keepy * jaunt fix * hopefully fixes perma sleepy zzz * admin rejuv temp fix * rest canceling * antistun chems now remove knockdown * buckle offset fix * fixes some stuff * crawling delay = 4 * descuffs bed * sleeping hotfix * fixes simple mob resting * V is the macro for resting * projectiles no dodgy * refines the projectile check * god I hate strings * MORE FIXES * I hate buckling * fixes capulettium plus * winding down * farie review * bugs did stop showing up * SEAN * todo * sean review * ed209 * i HATE cyborgs * steel review * laaaaaast things * reverts stun baton changes * and done * Revert "Squashed commit of the following:" This reverts commit 734c903. * new solution!! actually utilizes the logic in /obj/machinery/atmospherics/relaymove(mob/living/user, direction) that seemingly was written for just these scenarios (moving between pipenets)
What Does This PR Do
Makes general changes to both Deathnettle and Nettle.
Deathnettle's chemical productions have been lowered to 25% from 50% for both Sulphuric and Fluorosulphuric Acid, thus rendering acid smoke plants less of an instant kill (if still a war crime).
Deathnettle no longer has a chance to paralyze (render you unconscious) upon hit.
Deathnettle will no longer make those it hits drop their items.
Deathnettle's damage has been generally lowered by a little more than half and now has a maximum damage of 25.
Nettle's damage was similarly lowered to compensate, and now has a maximum damage of 15.
Nettle, and therefore Deathnettle, are now normal sized items- less of them can fit in pneumatic cannons as a result.
Deathnettle no longer weakens, and no longer has a chance to paralyse its target.
Why It's Good For The Game
100 Potency Deathnettle does about 40 burn damage minimum per melee hit.
100 Potency Deathnettle does about 60 damage when thrown and injects almost 20u of fluorosulphuric acid into the system of the target.
This kills people.
Ground up a singular 100 Potency Deathnettle can dispense about 50u of fluorosulphuric acid from a singular deathnettle.
I could grow four of these deathnettles per harvest at low yield every few minutes.
I am normal and can be trusted with plants.
Changelog
🆑
tweak: Nerfs Deathnettle and Nettle.
/:cl: