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Removes cortical borers. No, I am not sorry. #18161

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merged 2 commits into from
Jul 1, 2022

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AffectedArc07
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@AffectedArc07 AffectedArc07 commented Jun 30, 2022

What Does This PR Do

Removes cortical borers. Not much more to say.

We actually decided on this way back in october 2021 after a community meeting (link: https://youtu.be/Qwe1ruXNzA8?t=6264). I kinda let this slide because I had bigger fish to fry but the topic was raised again, especially after administration had to deal with one too many god awful borer rounds.

Borers are flawed, no real objectives, a pain to administer, riddled with bugs and outdated code, and its about time we give them the axe,

Closes #3969
Closes #7107
Closes #11749
Closes #12533
Closes #16623 (Probably)
Closes #18083

Why It's Good For The Game

See above.

Changelog

🆑 AffectedArc07
del: Removes cortical borers. No, I am not sorry.
/:cl:

@AffectedArc07 AffectedArc07 added the Revert/Feature Removal This PR reverts another PR, is removing another feature we already have label Jun 30, 2022
@roarbark
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probably for the best. i feel the idea itself wasnt the problem, but the implementation- maybe they can return someday, done right though.

@ParadiseSS13-Bot ParadiseSS13-Bot added the -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally label Jun 30, 2022
@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting approval This PR is waiting for approval internally and removed -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally labels Jun 30, 2022
@AffectedArc07
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Fixing CI

@dikers93
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dikers93 commented Jun 30, 2022

why do you cut them completely if you can just as a mode? So that it would be easier to modify / correct them later
just like they did with xenomorphs

@Sirryan2002
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Sirryan2002 commented Jun 30, 2022

why do you cut them completely if you can just as a mode? So that it would be easier to modify / correct them later just like they did with xenomorphs

Cortical borers have gone years without a rework. Moving a bad antag off rotation with the expectation that it will one day be fixed is how you get stagnated gamemodes like devil, revolution, vox raiders, etc etc. Xenomorphs aren't fixed either, they're still a balance nightmare atm and no successful rework has gone through from them either since they were pulled from rotation.

It is important for games to cut out features that nobody is going to fix because they have an overall negative impact on the game environment and balance. It will probably be easier for someone to rewrite borers from the ground up rather than try and refactor what is already existing anyway tbh.

@dikers93
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dikers93 commented Jun 30, 2022

зачем вы их полностью вырезаете если можно просто как мод? Что бы их потом было легче дорабатывать/исправлять так же как это было с ксеноморфами

Кортикальные сверла годами не ремонтировались. Удаление плохого антага из ротации с ожиданием того, что однажды он будет исправлен, — это то, как вы получаете застойные игровые режимы, такие как дьявол, революция, вокс-рейдеры и т. д. Ксеноморфы также не исправлены, они по-прежнему представляют собой кошмар баланса, с тех пор как их сняли с ротации, прошла успешная переделка.

Для игр важно вырезать функции, которые никто не собирается исправлять, потому что они в целом негативно влияют на игровую среду и баланс. Вероятно, кому-то будет проще переписать сверлильщиков с нуля, чем пытаться реорганизовать то, что уже существует.

you are partially right, but still, just like the xenomorphs, there is no need to permanently cut them out, they are difficult to complete, but it is better to have at least a basis for them. This will make things easier in the future.

xenomorphs, just as I see for 2 years, they weren’t going to fix them, but they don’t cut them out and expect to resurrect

@rythenx
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rythenx commented Jun 30, 2022

I'll be sad to see them go and personally enjoy them but it seems like majority of people want them gone so it seems like a good idea to do based on that.

@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting review This PR is awaiting review from the review team and removed -Status: Awaiting approval This PR is waiting for approval internally labels Jun 30, 2022
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I can't approve this fast or hard enough.

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remember to remove borers from #14968

@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting merge This PR is ready for merge and removed -Status: Awaiting review This PR is awaiting review from the review team labels Jul 1, 2022
@Darkmight9
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And nothing of value was lost with the PR

@AffectedArc07
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remember to remove borers from #14968

Will do once this is in

@hal9000PR hal9000PR merged commit 3c00a1f into ParadiseSS13:master Jul 1, 2022
@smokincheez
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I feel honored being the (Probably) in the close list, but it also makes me realize this is 200% a good choice.

AffectedArc07 pushed a commit that referenced this pull request Jul 9, 2022
* okay

* removes unnecessary changes

* also fixes vent crawling through trinary devices

* Squashed commit of the following:

commit 69fb7ad
Author: Kugamo <thekugamo@gmail.com>
Date:   Mon Jul 4 21:02:30 2022 -0500

    blah

commit ad608c8
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Mon Jul 4 16:41:18 2022 +0100

    atmospherics (#18152)

commit c644fd0
Author: Viz <107632879+Inadvizable@users.noreply.github.com>
Date:   Mon Jul 4 09:28:22 2022 +0200

    I HATE INSTANT STUNS! I HATE INSTANT STUNS! (#18196)

commit 422f40b
Author: Farie82 <farie82@users.noreply.github.com>
Date:   Sun Jul 3 23:28:19 2022 +0200

    Makes it so the baseturf on lavaland is lava, not space (#18193)

commit 77767b8
Author: Viz <107632879+Inadvizable@users.noreply.github.com>
Date:   Sun Jul 3 23:12:44 2022 +0200

    Untases your slug (#18185)

commit 38c4d55
Author: Vi3trice <80771500+Vi3trice@users.noreply.github.com>
Date:   Sun Jul 3 15:51:30 2022 -0400

    Operative nuke spawns in the right place (#18199)

    * Ah yes, nukes

    * Oh that works too.

    * Update nuclear.dm

commit 9a86471
Author: Charlie <69320440+hal9000PR@users.noreply.github.com>
Date:   Sun Jul 3 20:51:21 2022 +0100

    buckling (#18203)

commit 3613019
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sun Jul 3 18:55:11 2022 +0100

    Code Readability - Pipe Dispenser (#18169)

    * pipe_dispenser

    * prrefer wrench_act for wrench use

    * Use User, Not Usr

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * Apply suggestions from code review

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

commit da94f63
Author: GDN <96800819+GDNgit@users.noreply.github.com>
Date:   Sun Jul 3 07:25:09 2022 -0500

    Nerfs telekinesis (#18177)

    * tk nerfed from .3 to 3 seconds

    * Update telekinesis.dm

    * removes those (), I didn't need em

commit bfdce29
Author: PacifistDalek <32213277+PacifistDalek@users.noreply.github.com>
Date:   Sun Jul 3 07:09:57 2022 -0400

    Absolute Heresy (#18182)

commit 41b231a
Author: Contrabang <91113370+Contrabang@users.noreply.github.com>
Date:   Sun Jul 3 04:08:35 2022 -0700

    update config comments to be accurate (#18175)

commit e3b5527
Author: moxian <moxian@users.noreply.github.com>
Date:   Sat Jul 2 22:38:01 2022 +0000

    Fix several runtimes with remote welderbombing (#18137)

commit 9a8d6da
Author: Kugamo <thekugamo@gmail.com>
Date:   Sat Jul 2 12:45:24 2022 -0500

    New TEG sprites (#18085)

    * amogus

    * Revert "amogus"

    This reverts commit ebaa99c.

    * T E Gee

    :D

    * adjusts sprites slightly

    TEGs taller now, I though they looked too short b4

    * makes pipe connection nicer

    * Emissive Devices

    yep

    * suggested changes

    Moved update_icon() call out of atmos/process, which was calling it multiple times a second, and into return_transfer_air() which is the only place where the critical variable is redefined.

    * readds conflicted changes

    * bruh

    * SteelSlayer Suggestion

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

    * removes duplicate proc

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

commit 8dc53fc
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sat Jul 2 17:34:38 2022 +0100

    Code Readability - Doors (#18149)

    * doors

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * return TRUE

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

commit 89ba9c0
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Sat Jul 2 16:48:46 2022 +0100

    Code Readability - Effects (#18150)

    * effects

    * removed anchored = TRUE from objects that inherit that property within the effects folder and subfolders

commit 3c00a1f
Author: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Date:   Fri Jul 1 23:25:01 2022 +0100

    Removes cortical borers. No, I am not sorry. (#18161)

    * Removes cortical borers. No, I am not sorry.

    * Icon purge

commit 26bd519
Author: Kugamo <thekugamo@gmail.com>
Date:   Fri Jul 1 17:20:42 2022 -0500

    [GBP no update] Fixes Possible Firealarm spam (#18143)

    * Yep

    * SteelSlayer Suggestion

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

    Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

commit f664644
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 23:02:55 2022 +0100

    Code Readability - Computers (#18147)

    * computers

    * Remove src.

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * remove src.

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

    * change var name 'screen' to 'authenticated'

    Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

commit d1da076
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 21:52:12 2022 +0100

    Code Readability - Spells  (#18141)

    * changed fake disintegrate to not need a permit (as far as sec bots are concerned)

    * prefer boolean defines to magic numbers

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

    * added check

    * spells

    * Revert "added check"

    This reverts commit 082aa40.

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

commit 8b87691
Author: Marm <85680653+ItsMarmite@users.noreply.github.com>
Date:   Fri Jul 1 15:42:29 2022 +0100

    Fixes ebolas (#18168)

commit aaf1eae
Author: moxian <moxian@users.noreply.github.com>
Date:   Fri Jul 1 14:42:11 2022 +0000

    Fix a runtime in dna vault Initialize (#18172)

commit 66cad5f
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 10:26:55 2022 +0100

    Code Readability - Door Control (#18162)

    * door_control

    * put comment back

    * comment change for autodoc

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

    Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

commit f18bf0f
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Fri Jul 1 06:06:40 2022 +0100

    turret_control (#18165)

commit 46b5b16
Author: S34N <12197162+S34NW@users.noreply.github.com>
Date:   Thu Jun 30 22:32:34 2022 +0100

    updated holopad (#18145)

commit e9133fe
Author: KalevTait <107985691+KalevTait@users.noreply.github.com>
Date:   Thu Jun 30 22:32:13 2022 +0100

    toilet init (#18146)

commit 51f8705
Author: Marm <85680653+ItsMarmite@users.noreply.github.com>
Date:   Thu Jun 30 19:00:29 2022 +0100

    Nerfs Deathnettle (#18128)

    * Nerfs Deathnettle (I hate plants)

    * Update nettle.dm

    Early returns are good apparently.

    * Stage of grief: fear

    Should fix errors?

    * Update code/modules/hydroponics/grown/nettle.dm

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

    Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

commit bead47e
Author: Charlie <69320440+hal9000PR@users.noreply.github.com>
Date:   Thu Jun 30 17:57:52 2022 +0100

    Adds crawling. (#17899)

    * crawling?

    * knockdown. CONTAINS CHANGES THAT NEED REVERTING

    * plotting can_moves death

    * CANMOVE IS DEAD

    * mappers are insane

    * removes todos as the are todone

    * decreases crawling speed

    * silly-con fixes

    * surgery fixes

    * fixes death

    * pAI fixes

    * removes var/lying

    * runtime fix

    * decreases default crawling speed

    * correct crawling dir

    * some more fixes

    * stunbaton tweak, revert later

    * rejuv fix

    * restraint and incapacitated refactor

    * crawling dir in line with TG

    * fixes vehicle movement and grabs

    * alien rest fixes

    * antistun fixes

    * fixed fall sounds

    * forgor to stage this

    * first review

    * canmove zombie dispersal

    * fix

    * lots of fixes

    * defines

    * fixes the trait helper

    * if you got no legs you can still crawl

    * sillyconfix

    * no reverty keepy

    * jaunt fix

    * hopefully fixes perma sleepy zzz

    * admin rejuv temp fix

    * rest canceling

    * antistun chems now remove knockdown

    * buckle offset fix

    * fixes some stuff

    * crawling delay = 4

    * descuffs bed

    * sleeping hotfix

    * fixes simple mob resting

    * V is the macro for resting

    * projectiles no dodgy

    * refines the projectile check

    * god I hate strings

    * MORE FIXES

    * I hate buckling

    * fixes capulettium plus

    * winding down

    * farie review

    * bugs did stop showing up

    * SEAN

    * todo

    * sean review

    * ed209

    * i HATE cyborgs

    * steel review

    * laaaaaast things

    * reverts stun baton changes

    * and done

* Revert "Squashed commit of the following:"

This reverts commit 734c903.

* new solution!!

actually utilizes the logic in /obj/machinery/atmospherics/relaymove(mob/living/user, direction) that seemingly was written for just these scenarios (moving between pipenets)
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