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Nerfs telekinesis #18177
Nerfs telekinesis #18177
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100% in favor of nerfing telekinesis. It's one of the most game-breakingly OP things that is possible to do at the moment. You can essentially kill or severely maim anything you want ever with it with relative ease. It's been nerfed considerably with the removal of x-ray vision being a common thing, but overall it still remains problematic. Particularly against blobs that have a very hard time countering it. It desperately needs the cooldown. |
Yes. I hate to see genetics neutered even further but if you use TK optimally you will legit just get bwoinked for powergaming. Needed change. |
I think nerfing TKs use speed from 0.3 to 3 seconds is far too extreme and makes the power nearly useless for what it is. This is not helped by the fact that we have one of the most complex and RNGie genetics system out of any server and TKs instability cost is still 15 |
currently whenever telekinesis is in the mix it makes fights really fucking unfun. this isnt helped by the free TK you get in one of the gateways... i dont mind if this makes it hard to use as your main weapon, its a good change. |
Fully agree that nerf is needed. |
CD will be lowered to 1.5 second, requesting a TM on this to see if that's too high (unless the queue is already too large, then don't TM it) |
I have done a lot of genetics and TK is busted to the point where I refuse to use it. 15 instability cost is barely a downside for an ability that allows you to do incredible amounts of brute damage in seconds. However 3 seconds is a little too long and makes it nearly useless for combat. I will however not thumb this down because the nerf is needed and I like the idea of it becoming more useful for utility. |
Im ok with this |
Your Fix/Feature pull request is currently below zero (-2). Maintainers may close future Feature/Balance PRs. Fixing issues or helping to improve the codebase will raise this score. |
* okay * removes unnecessary changes * also fixes vent crawling through trinary devices * Squashed commit of the following: commit 69fb7ad Author: Kugamo <thekugamo@gmail.com> Date: Mon Jul 4 21:02:30 2022 -0500 blah commit ad608c8 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Mon Jul 4 16:41:18 2022 +0100 atmospherics (#18152) commit c644fd0 Author: Viz <107632879+Inadvizable@users.noreply.github.com> Date: Mon Jul 4 09:28:22 2022 +0200 I HATE INSTANT STUNS! I HATE INSTANT STUNS! (#18196) commit 422f40b Author: Farie82 <farie82@users.noreply.github.com> Date: Sun Jul 3 23:28:19 2022 +0200 Makes it so the baseturf on lavaland is lava, not space (#18193) commit 77767b8 Author: Viz <107632879+Inadvizable@users.noreply.github.com> Date: Sun Jul 3 23:12:44 2022 +0200 Untases your slug (#18185) commit 38c4d55 Author: Vi3trice <80771500+Vi3trice@users.noreply.github.com> Date: Sun Jul 3 15:51:30 2022 -0400 Operative nuke spawns in the right place (#18199) * Ah yes, nukes * Oh that works too. * Update nuclear.dm commit 9a86471 Author: Charlie <69320440+hal9000PR@users.noreply.github.com> Date: Sun Jul 3 20:51:21 2022 +0100 buckling (#18203) commit 3613019 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Sun Jul 3 18:55:11 2022 +0100 Code Readability - Pipe Dispenser (#18169) * pipe_dispenser * prrefer wrench_act for wrench use * Use User, Not Usr Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> commit da94f63 Author: GDN <96800819+GDNgit@users.noreply.github.com> Date: Sun Jul 3 07:25:09 2022 -0500 Nerfs telekinesis (#18177) * tk nerfed from .3 to 3 seconds * Update telekinesis.dm * removes those (), I didn't need em commit bfdce29 Author: PacifistDalek <32213277+PacifistDalek@users.noreply.github.com> Date: Sun Jul 3 07:09:57 2022 -0400 Absolute Heresy (#18182) commit 41b231a Author: Contrabang <91113370+Contrabang@users.noreply.github.com> Date: Sun Jul 3 04:08:35 2022 -0700 update config comments to be accurate (#18175) commit e3b5527 Author: moxian <moxian@users.noreply.github.com> Date: Sat Jul 2 22:38:01 2022 +0000 Fix several runtimes with remote welderbombing (#18137) commit 9a8d6da Author: Kugamo <thekugamo@gmail.com> Date: Sat Jul 2 12:45:24 2022 -0500 New TEG sprites (#18085) * amogus * Revert "amogus" This reverts commit ebaa99c. * T E Gee :D * adjusts sprites slightly TEGs taller now, I though they looked too short b4 * makes pipe connection nicer * Emissive Devices yep * suggested changes Moved update_icon() call out of atmos/process, which was calling it multiple times a second, and into return_transfer_air() which is the only place where the critical variable is redefined. * readds conflicted changes * bruh * SteelSlayer Suggestion Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * removes duplicate proc Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> commit 8dc53fc Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Sat Jul 2 17:34:38 2022 +0100 Code Readability - Doors (#18149) * doors * return TRUE Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * return TRUE Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * return TRUE Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> commit 89ba9c0 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Sat Jul 2 16:48:46 2022 +0100 Code Readability - Effects (#18150) * effects * removed anchored = TRUE from objects that inherit that property within the effects folder and subfolders commit 3c00a1f Author: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Date: Fri Jul 1 23:25:01 2022 +0100 Removes cortical borers. No, I am not sorry. (#18161) * Removes cortical borers. No, I am not sorry. * Icon purge commit 26bd519 Author: Kugamo <thekugamo@gmail.com> Date: Fri Jul 1 17:20:42 2022 -0500 [GBP no update] Fixes Possible Firealarm spam (#18143) * Yep * SteelSlayer Suggestion Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> commit f664644 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Fri Jul 1 23:02:55 2022 +0100 Code Readability - Computers (#18147) * computers * Remove src. Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * remove src. Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * change var name 'screen' to 'authenticated' Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> commit d1da076 Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Fri Jul 1 21:52:12 2022 +0100 Code Readability - Spells (#18141) * changed fake disintegrate to not need a permit (as far as sec bots are concerned) * prefer boolean defines to magic numbers Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * added check * spells * Revert "added check" This reverts commit 082aa40. Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> commit 8b87691 Author: Marm <85680653+ItsMarmite@users.noreply.github.com> Date: Fri Jul 1 15:42:29 2022 +0100 Fixes ebolas (#18168) commit aaf1eae Author: moxian <moxian@users.noreply.github.com> Date: Fri Jul 1 14:42:11 2022 +0000 Fix a runtime in dna vault Initialize (#18172) commit 66cad5f Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Fri Jul 1 10:26:55 2022 +0100 Code Readability - Door Control (#18162) * door_control * put comment back * comment change for autodoc Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> commit f18bf0f Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Fri Jul 1 06:06:40 2022 +0100 turret_control (#18165) commit 46b5b16 Author: S34N <12197162+S34NW@users.noreply.github.com> Date: Thu Jun 30 22:32:34 2022 +0100 updated holopad (#18145) commit e9133fe Author: KalevTait <107985691+KalevTait@users.noreply.github.com> Date: Thu Jun 30 22:32:13 2022 +0100 toilet init (#18146) commit 51f8705 Author: Marm <85680653+ItsMarmite@users.noreply.github.com> Date: Thu Jun 30 19:00:29 2022 +0100 Nerfs Deathnettle (#18128) * Nerfs Deathnettle (I hate plants) * Update nettle.dm Early returns are good apparently. * Stage of grief: fear Should fix errors? * Update code/modules/hydroponics/grown/nettle.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> commit bead47e Author: Charlie <69320440+hal9000PR@users.noreply.github.com> Date: Thu Jun 30 17:57:52 2022 +0100 Adds crawling. (#17899) * crawling? * knockdown. CONTAINS CHANGES THAT NEED REVERTING * plotting can_moves death * CANMOVE IS DEAD * mappers are insane * removes todos as the are todone * decreases crawling speed * silly-con fixes * surgery fixes * fixes death * pAI fixes * removes var/lying * runtime fix * decreases default crawling speed * correct crawling dir * some more fixes * stunbaton tweak, revert later * rejuv fix * restraint and incapacitated refactor * crawling dir in line with TG * fixes vehicle movement and grabs * alien rest fixes * antistun fixes * fixed fall sounds * forgor to stage this * first review * canmove zombie dispersal * fix * lots of fixes * defines * fixes the trait helper * if you got no legs you can still crawl * sillyconfix * no reverty keepy * jaunt fix * hopefully fixes perma sleepy zzz * admin rejuv temp fix * rest canceling * antistun chems now remove knockdown * buckle offset fix * fixes some stuff * crawling delay = 4 * descuffs bed * sleeping hotfix * fixes simple mob resting * V is the macro for resting * projectiles no dodgy * refines the projectile check * god I hate strings * MORE FIXES * I hate buckling * fixes capulettium plus * winding down * farie review * bugs did stop showing up * SEAN * todo * sean review * ed209 * i HATE cyborgs * steel review * laaaaaast things * reverts stun baton changes * and done * Revert "Squashed commit of the following:" This reverts commit 734c903. * new solution!! actually utilizes the logic in /obj/machinery/atmospherics/relaymove(mob/living/user, direction) that seemingly was written for just these scenarios (moving between pipenets)
What Does This PR Do
Nerfs the cooldown of the TK genetic ability from .3 seconds to 1.5 seconds (the I fixed my branch edition)
Why It's Good For The Game
TK already does a lot; it lets you use items from range such as a flash and allows you to interact with some objects from a distance. However, TK is mostly used for its power in combat as you can very quickly destroy structures/kill mobs due to its extremely low cooldown. Its cooldown is being raised to 1.5 seconds from .3 seconds so that it still has the ability to move items for purpose of utility, but it's less powerful for combat related shenanigans.
Images of changes
TK.nerf.mp4
Changelog
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tweak: Nerfs the use time of TK from .3 seconds to 1.5 seconds
/:cl: