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Change: GLA Marauder with double barrel will always reload when idle #1674

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merged 1 commit into from
Feb 13, 2023

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xezon
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@xezon xezon commented Feb 11, 2023

With this change the GLA Marauder will always reload when idle.

This makes the unit a bit better in scenarios where it managed to only fire with one of its barrel on its target and some time passes until the next target is attacked.

This situation is perhaps not as rare as one may assume. There is a ClipReloadTime of 800 (750) ms vs a DelayBetweenShots of 133 (100) ms. This means there is a 14% chance that Marauder gets into state with one clip in barrels when attacking and moving Marauder around.

Rationale

Eliminates situations where Marauder would only fire once on a fresh engagement. This likely is what player would expect always.

Patched

First attack fires only 1 clip because of interruption (Stop), and second attack fires 2 clips again because of new auto reload when idle.

generals.2023-02-11.18-23-07-06.mp4

@xezon xezon added Design Is a matter of game design Controversial Is controversial Minor Severity: Minor < Major < Critical < Blocker Buff Makes a thing more powerful GLA Affects GLA faction labels Feb 11, 2023
@MTKing4
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MTKing4 commented Feb 11, 2023

Good Change

@xezon xezon force-pushed the fix-marauder-double-barrel-firing-2 branch from f6d34c1 to 9f396b3 Compare February 13, 2023 18:59
@xezon xezon merged commit bc1ff6a into main Feb 13, 2023
@xezon xezon deleted the fix-marauder-double-barrel-firing-2 branch February 13, 2023 18:59
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Buff Makes a thing more powerful Controversial Is controversial Design Is a matter of game design GLA Affects GLA faction Minor Severity: Minor < Major < Critical < Blocker
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GLA Marauder with double barrel does not reload after single shot
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