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mipmap levels can be 0 and they should be interpreted as 1 (#11767)
# Objective Loading some textures from the days of yonder give me errors cause the mipmap level is 0 ## Solution Set a minimum of 1 ## Changelog Make mipmap level at least 1
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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