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[monodroid] remove _monodroid_get_identity_hash_code
#9622
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In a NativeAOT context, we don't have `libmonodroid.so` *at all*. This makes methods like `JNIEnv.GetIdentityHashCode()` non-functional, as it p/invokes into `_monodroid_get_identity_hash_code`. Remove `_monodroid_get_identity_hash_code`, in favor of: return JniEnvironment.References.GetIdentityHashCode (new JniObjectReference (v)); Which should have negligible performance impact and works without `libmonodroid.so`.
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* main: (25 commits) [CI] Break "Linux Tests" into 2 parallel jobs. (#9642) Fix `WorkloadDependencies.proj` build. (#9648) [CI] Set "WearOS Tests" parallelization to 2 agents. (#9639) [CI] Break "Package Tests" into 2 parallel jobs. (#9638) Bump to DevDiv/android-platform-support@3b4e16f1 (#9632) [NativeAOT] improve build logic, part 2 (#9631) Bump to dotnet/java-interop@2c06b3c2 (#9633) [NativeAOT] improve build logic, part 1 (#9614) [build] Generate `WorkloadDependencies.json` (#9613) [monodroid] remove `monodroid_get_log_categories()` (#9625) [monodroid] remove `_monodroid_get_identity_hash_code` (#9622) Bump to dotnet/java-interop@f800ea52 (#9607) [XABT] Break BuildApk into individual tasks for each content type. (#9612) [Mono.Android] Bind Android API-Baklava DP1 (#9594) [Xamarin.Android.Build.Tasks] Extract `BuildArchive` from `BuildApk` (#9556) [NativeAOT] MSBuild-related logic to get projects to build (#9583) [build] remove remnants of `OpenTK-1.0.dll` (#9610) [build] remove `Xamarin.Android.CSharp.targets` (#9609) [build] runtime "flavors" part 2 (#9598) Bump com.android.tools.build:manifest-merger to 31.7.3 (#9600) ...
grendello
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* dev/grendel/use-libc++: (25 commits) [CI] Break "Linux Tests" into 2 parallel jobs. (#9642) Fix `WorkloadDependencies.proj` build. (#9648) [CI] Set "WearOS Tests" parallelization to 2 agents. (#9639) [CI] Break "Package Tests" into 2 parallel jobs. (#9638) Bump to DevDiv/android-platform-support@3b4e16f1 (#9632) [NativeAOT] improve build logic, part 2 (#9631) Bump to dotnet/java-interop@2c06b3c2 (#9633) [NativeAOT] improve build logic, part 1 (#9614) [build] Generate `WorkloadDependencies.json` (#9613) [monodroid] remove `monodroid_get_log_categories()` (#9625) [monodroid] remove `_monodroid_get_identity_hash_code` (#9622) Bump to dotnet/java-interop@f800ea52 (#9607) [XABT] Break BuildApk into individual tasks for each content type. (#9612) [Mono.Android] Bind Android API-Baklava DP1 (#9594) [Xamarin.Android.Build.Tasks] Extract `BuildArchive` from `BuildApk` (#9556) [NativeAOT] MSBuild-related logic to get projects to build (#9583) [build] remove remnants of `OpenTK-1.0.dll` (#9610) [build] remove `Xamarin.Android.CSharp.targets` (#9609) [build] runtime "flavors" part 2 (#9598) Bump com.android.tools.build:manifest-merger to 31.7.3 (#9600) ...
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In a NativeAOT context, we don't have
libmonodroid.so
at all. This makes methods likeJNIEnv.GetIdentityHashCode()
non-functional, as it p/invokes into_monodroid_get_identity_hash_code
.Remove
_monodroid_get_identity_hash_code
, in favor of:Which should have negligible performance impact and works without
libmonodroid.so
.