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Generating resx files is broken #11054

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natemcmaster opened this issue Jun 10, 2019 · 2 comments
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Generating resx files is broken #11054

natemcmaster opened this issue Jun 10, 2019 · 2 comments
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area-infrastructure Includes: MSBuild projects/targets, build scripts, CI, Installers and shared framework Done This issue has been fixed

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@natemcmaster
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As a result of #10674, the /t:Resx target is missing from projects.

To fix this, we need to set <GenerateResxSource>true</GenerateResxSource> to take advantage of Arcade's RESX feature, and delete the .Designer.cs files from source.

@natemcmaster
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See https://github.com/dotnet/arcade/blob/master/Documentation/ArcadeSdk.md#generateresxsource-bool

We should probably also set <GenerateResxSourceEmitFormatMethods>true</GenerateResxSourceEmitFormatMethods>

@Eilon Eilon added the area-infrastructure Includes: MSBuild projects/targets, build scripts, CI, Installers and shared framework label Jun 10, 2019
@natemcmaster natemcmaster mentioned this issue Jun 12, 2019
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Tratcher added a commit that referenced this issue Jun 12, 2019
Tratcher added a commit that referenced this issue Jun 13, 2019
@JunTaoLuo
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FYI, some repos won't be able to convert due to: dotnet/arcade#3244.

@JunTaoLuo JunTaoLuo added Done This issue has been fixed and removed Working labels Jul 18, 2019
@ghost ghost locked as resolved and limited conversation to collaborators Dec 3, 2019
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area-infrastructure Includes: MSBuild projects/targets, build scripts, CI, Installers and shared framework Done This issue has been fixed
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