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Releases: eternagame/EternaJS

v1.31.1

20 Mar 23:58
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Full Changelog: v1.31.0...v1.31.1

v1.31.0

20 Mar 23:49
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Features

  • Implement hungarian algorithm update with improved conflict resolution handling by @luxaritas in #844
  • Support padded experimental data by @luxaritas in #845

Bug Fixes

Chores

Full Changelog: v1.30.0...v1.31.0

v1.30.0

14 Nov 21:57
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Features

  • Add t-loop constraint and stampers (#832)

Bug Fixes

  • Fix structure modifications sometimes leaving half-paired bases (#834)
  • Remove requirement for bases in tloop hairpin to be unpaired (#835)
  • Allow tloop to be formed with sequence regions in any order (#837)
  • Dont stamp tloop structure if the current stamped sequence overlaps with the other stamped sequence (#838)

Chores

  • Rename internal references of RNNet to RNet (#836)

Full Changelog: v1.29.1...v1.30.0

v1.29.1

16 Oct 20:20
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Bug Fixes

  • Fix solutions being reloaded when switching to feedback mode (#831)

Full Changelog: v1.29.0...v1.29.1

v1.29.0

01 Oct 22:06
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Features

  • Add confidence metrics to specbox (#829)

Full Changelog: v1.28.6...v1.29.0

v1.28.6

25 Sep 00:26
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Bug Fixes

  • Fix energy_of_structure_async not returning a promise (#828)

Full Changelog: v1.28.5...v1.28.6

v1.28.5

24 Sep 21:04
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Full Changelog: v1.28.4...v1.28.5

v1.28.4

31 Aug 00:30
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Bug Fixes

  • Prevent focusing inputs from causing page to scroll offscreen (#819)

Chores

  • Bump webpack (#818)

Full Changelog: v1.28.3...v1.28.4

v1.28.3

23 Aug 23:02
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Bug Fixes

  • Prevent HTML UI interaction as part of UI/dialog locks (#817)

Full Changelog: v1.28.2...v1.28.3

v1.28.2

20 Aug 18:48
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Bug Fixes

  • Fix crash when pasting a sequence for a specific subset of bases (#816)

Full Changelog: v1.28.1...v1.28.2